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題名:「遷移到虛擬新世界」--以人口遷移理論探討MMORPG玩家的轉換
書刊名:中山管理評論
作者:侯正裕 引用關係陳靜枝 引用關係陳禹辰 引用關係
作者(外文):Hou, Avus C. Y.Chern, C. C.Chen, Y. C.
出版日期:2011
卷期:19:1
頁次:頁147-177
主題關鍵詞:轉換意圖多人角色扮演線上遊戲推-拉-繫住力遷徙理論Switching intentionMMORPGPush-pull-mooring theory
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(2) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:35
  • 點閱點閱:243
期刊論文
1.Chou, T.-J.、Ting, C.-C.(2003)。The Role of Flow Experience in Cyber-game Addiction。CyberPsychology & Behavior,6(6),663-675。  new window
2.Jaworski, Bernard J.、Kohli, Ajay K.、Sahay, Arvind(2000)。Market driven versus driving markets。Journal of the Academy of Marketing Science,28(1),45-54。  new window
3.駱少康、汪志堅、方文昌(20050900)。以訪談法探索線上遊戲消費者購買決策程序與轉換因素。電子商務研究,3(3),289-305。new window  延伸查詢new window
4.Flanagan, J. C.(1978)。A Research Approach to Improving Our Quality of Life。American Psychologist,33(2),138-147。  new window
5.Walmsley, D. J.、Epps, W. R.、Duncan, C. J.(1998)。Migration to the New South Wales North Coast 1986-1991: Lifestyle Motivated Counterurbanisation。Geoforum,29(1),105-118。  new window
6.Ganesh, Jaishankar、Arnold, Mark J.、Reynolds, Kristy E.(2000)。Under Standing the Customer Base of Service Providers: An Examination of the Differences Between Switchers and Stayers。Journal of Marketing,64(3),65-87。  new window
7.Williams, R. B.、Clippinger, C. A.(2002)。Aggression, Competition and Computer Games: Computer and Human Opponents。Computers in Human Behavior,18(5),495-506。  new window
8.Burnham, T. A.、Frels, J. K.、Mahajan, V.(2003)。Consumer switching costs: a typology, antecedents, and consequence。Journal of the Academy of Marketing Science,31(2),109-126。  new window
9.Kim, Kyung Hoon、Park, Jin Yong、Kim, Dong Yul、Moon, Hak Il、Chun, Ho Chan(2002)。E-lifestyle and Motives to Use Online Games。Irish Marketing Review,15(2),71-77。  new window
10.Lattin, J. M.、McAlister, L.(1985)。Using a Variety-seeking Model to Identify Substitute and Complementary Relationships among Competing Products。Journal of Marketing Research,22(3),330-339。  new window
11.吳統雄(1995)。態度與行為研究的信度與效度:理論、反應、反省。民意學術專刊,1(2),29-53。  延伸查詢new window
12.Oliver, Richard L.、Swan, John E.(1989)。Consumer Perceptions of Interpersonal Equity and Satisfaction in Transactions: A Field Survey Approach。Journal of Marketing,53(2),21-35。  new window
13.Crosby, Lawrence A.、Stephens, Nancy(1987)。Effects of Relationship Marketing on Satisfaction, Retention, and Prices in the Life Insurance Industry。Journal of Marketing Research,24(4),404-411。  new window
14.Petter, S.、Straub, D.、Rai, A.(2007)。Specifying formative constructs in information systems research。Management Information Systems Quarterly,31(4),623-656。  new window
15.Chen, Pei-Yu S.、Hitt, L. M.(2002)。Measuring Switching Costs and the Determinants of Customer Retention in Internet-Enabled Businesses: A Study of the Online Brokerage Industry。Information Systems Research,13(3),255-274。  new window
16.Bansal, Harvir S.、Irving, P. Gregory、Taylor, Shirley F.(2004)。A three-component model of customer commitment to service providers。Journal of the Academy of Marketing Science,32(3),234-250。  new window
17.Jones, M. A.、Mothersbaugh, D. L.、Beatty, S. E.(2000)。Switching barriers and repurchase intentions in services。Journal of Retailing,76(2),259-274。  new window
18.Ping, Robert A. Jr.(1993)。The effects of satisfaction and structural constraints on retailer exiting, voice, loyalty, opportunism, and neglect。Journal of Retailing,69(3),320-352。  new window
19.Keaveney, Susan M.(1995)。Customer Switching Behavior in Service Industries: An Exploratory Study。Journal of Marketing,59(2),71-82。  new window
20.Wheaton, Blair(1987)。Assessment of Fit in Overidentified Models with Latent Variables。Sociological Methods & Research,16(1),118-154。  new window
21.Seiders, Kathleen、Voss, Glenn B.、Grewal, Dhruv、Godfrey, Andrea L.(2005)。Do Satisfied Customers Buy More? Examining Moderating Influences in a Retailing Context。Journal of Marketing,69(4),26-43。  new window
22.Choi, Dongseong、Kim, Jinwoo(2004)。Why People Continue to Play Online Games: In Search of Critical Design Factors to Increase Customer Loyalty to Online Contents。CyberPsychology & Behavior,7(1),11-24。  new window
23.Fornell, Claes、Larcker, David F.(1981)。Evaluating Structural Equation Models with Unobservable Variables and Measurement Error。Journal of Marketing Research,18(1),39-50。  new window
24.Jarvis, Cheryi B.、Mackenzie, Scott B.、Podsakoff, Philip M.(2003)。A Critical Review of Construct Indicators and Measurement Model Misspecification in Marketing and Consumer Research。Journal of Consumer Research,30(2),199-218。  new window
25.Ghani, Jawaid A.、Deshpande, Satish P.(1994)。Task Characteristics and the Experience of Optimal Flow in Human-computer Interaction。The Journal of Psychology,128(4),381-391。  new window
26.Hoffman, Donna L.、Novak, Thomas P.(1996)。Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations。Journal of Marketing,60(3),50-68。  new window
27.Lee, Everett S.(1966)。A theory of migration。Demography,3(1),47-57。  new window
28.Hsu, Chin-Lung、Lu, Hsi-Peng(2004)。Why do people play on-line games? An extended TAM with social influences and flow experience。Information & Management,41(7),853-868。  new window
29.Davis, Fred D.(1989)。Perceived Usefulness, Perceived Ease of Use, & User Acceptance of Information Technology。MIS Quarterly,13(3),319-340。  new window
30.Law, Kenneth S.、Wong, Chi-Sum、Mobley, William H.(1998)。Toward a Taxonomy of Multidimensional Constructs。Academy of Management Review,23(4),741-755。  new window
31.Bansal, H. S.、Taylor, S. F.、James, Y. S.(2005)。Migrating to new service providers: Toward a unifying framework of consumers' switching behaviors。Journal of the Academy of Marketing Science,33(1),96-115。  new window
32.Bansal, H. S.、Taylor, S. F.(1999)。The Service Provide, Switching Model SPSM: A Model of Consumer Switching Behavior in the Services Industry。Journal of Service Research,22(2),200-218。  new window
33.Clark, David E.、Knapp, Thomas A.、White, Nancy E.(1996)。Personal and Location-Specific Characteristics and Elderly Interstate Migration。Growth and Change,27(3),327-351。  new window
34.Chin, W. W.(1998)。Commentary: Issues and Option on Structural Equation Modeling。MIS Quarterly,22(1),7-16。  new window
35.Kim, G.、Shin, B.、Lee, H. G.(2006)。A Study of Factors that Affect User Intentions Toward Email Servvice Switching。Information & Management,43(7),884-893。  new window
36.Klemperer, P.(1987)。Market with Consumer Switching Costs。The Quarterly Journal of Economics,102(2),375-394。  new window
37.Klemperer, P.(1995)。Competition When Consumers Have Switching Costs: An Overview With Application to Industrial Business。Review of Economic Studies,62(2),515-539。  new window
38.Moon, B.(1995)。Paradigms in Migration Research: Exploring 'Moorings' as a Schoema。Progress in Human Geography,19(4),504-524。  new window
39.Gao, Y.(2004)。Appeal of Online Computer Games: A User Perspective。The Electronic Library,22(1),74-78。  new window
40.Sambandam, R.(1995)。Switching Behavior in Automobile Markets: A Considereation-Sets Model。Journal of the Academy of Markeing Science,23(1),57-65。  new window
41.Hsu, C. L.、Lu, H. P.(2007)。Consumer Behavior in Online Game Communities: A Motivaional Factor Perspective。Computers in Human Behavior,23(3),1642-1659。  new window
42.Wood, T. A. Griffiths, M. D.、Chappel , D.、Davies, N. D.(2004)。The Structural Characteristics of Video Games: A Psycho-Structural Analysis。Cyberpsychology & Behavior,7(1),1-10。  new window
會議論文
1.Hou, C-Y.、Chern, C-C.(2007)。The Magnitued of Switching Costs for Corporate Antivirus Package Switching Decision。New Zearland。  new window
研究報告
1.Kuznets, S.、Thomas, D.(1984)。Population Redistribution and Economic Growth in the United States: Population Data, 1870-1960。  new window
圖書
1.群益證券CIS小組(2001)。第一次認識Game產業就上手。臺北:易博士出版社。  延伸查詢new window
2.Rolling, A.、Adams, E.(2003)。Andrew Rolling & Ernest Adams On Game Design。Berkeley:New Riders。  new window
3.蔡宏進、廖正宏(1985)。人口學。人口學。臺北:三民書局。  延伸查詢new window
4.Jackson, John Archer(1986)。Migration。New York:Longman。  new window
5.Csikszentmihalyi, M.(1991)。Flow: The Psychology of Optimal Experience。New York:HarperCollins。  new window
6.廖正宏(1995)。人口遷移。臺北:三民書局。  延伸查詢new window
7.張智超、虞孝成(2001)。網咖‧連線遊戲e軍突起。台北:聯經出版事業公司。  延伸查詢new window
8.傅鏡暉(20030000)。線上遊戲產業happy書:帶領你深入暸解on-line game產業。臺北:遠流。new window  延伸查詢new window
9.Shapiro, C.、Varian, H. R.(1999)。Information Rule: A Strategic Guide to the Network Economy。Harvard Business School Press。  new window
10.Nunnally, Jum C.、Bernstein, Ira H.(1994)。Psychological theory。MacGraw-Hill。  new window
11.Hayduk, Leslie A.(1987)。Structural Equation Modeling with LISREL: Essentials and Advanced。Baltimore, MD:The John Hopkins University Press。  new window
12.Bogue, D. J.(1977)。A Migrant's-Eye View of the Costs and Benefits of Migration: a comparative perspective。New York。  new window
13.Boyle, P.、Halfacree, K.(1998)。Migration and Gender in the Developed World。New York:Longman press。  new window
14.Joreskog, K. G.、Sorbom, D.(1993)。LISREL8: Structural Equaiton Modeling with the SIMPLIS Command Language。Hillsdale, NJ。  new window
15.Friedl, M.(2002)。Online Game Interactivity Theory。Highham, MA。  new window
16.Champion, T.、Fielding, T.(1992)。Editorial Introduction。aMigration Processes and Patters: Research Progress and Prospects。  new window
其他
1.IDC(2006)。開拓台灣線上遊戲產業的新里程,http://www.idc.com.tw/report/Column/column_061030_1.htm, 20080728。  延伸查詢new window
2.MIC(2005)。2005台灣網友線上娛樂行為初探,http://mic.iii.org.tw/intelligence/report0571308.htm, 20080730。  延伸查詢new window
3.MIC(2005)。2005-2006台灣電腦遊戲市場前瞻,http://mic.iii.org.tw/intelligence/report0572501.htm, 20080730。  new window
4.MIC(2008)。台灣網路娛樂行為分析,http://mic.iii.org.tw/intelligence/report082067.htm, 20080913。  延伸查詢new window
5.In-Stat(2007)。Online Entertainment in Asia/Pacific: Rising From the East,Http://www.instat.com/Abstract.asp?ID=212&SKU=IN0703701ACM, 20080318。  new window
圖書論文
1.Longino, C. F.(1992)。The forest and the trees: micro-level considerations in the study of geographic mobility in old age。Elderly Migration and Population Redistribution。London:Belhaven Press。  new window
 
 
 
 
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