In recent years, our life have been full of various types virtual character unconsciously on food, clothing, housing, transportation, education, and entertainment aspects. They call our affection, emotion and carry out our favor and memory about character story. The business organization have been aware of the character story potential and developed. A abundant of authorized images and perceived usiness display the power of character story is xpanding like a raging fire. This study takes literature discussion to arrange and generalize the character product and emotion design theory. The result show the support groups of character produce of collection can be divided into “under 25 years old,” “student,” and “business service.” The type attracted by modeling and function:Use the story content and visual style to design modeling, function and evoke consumers’ memory about character.