The main purpose of this study was to explore the different periods in childhood social-ecological features of the game, the educators' oral history through the narrative of the experience of their childhood games and ideas to further interpretation of the full face of children's play in Taiwan. Based on the findings, summarized the following four conclusions:1. Social environment changed, the play field recessed from the outdoor to indoor.2. Gradually, hands- made toys changed for purchasing cartoons goods toys.3. Social transformation, children's game patterns have also changed.4. Early play materials were readily available, natural and creative, and modem materials were more diversified gaming and technology. Finally, four recommendations:1. Provide a good outdoor natural environment to expand children's horizons.2. Lead the children into the outdoor play space to give them multiple stimuli.3. Create an electronic game rating system so that children can play age-appropriate and safe.4. Planning the play-day activities, children have the opportunity to know other people from the game.