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題名:電腦遊戲對幼兒可能影響之分析及其引發之教育思考
書刊名:幼教研究彙刊
作者:李鴻章謝義勇
作者(外文):Lee, Hung-ChangHsieh, I-Yung
出版日期:2007
卷期:1:1
頁次:頁101-115
主題關鍵詞:電腦遊戲幼兒電動玩具遊戲ComputerComputer gameChildrenThe early childhood
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(10) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:10
  • 共同引用共同引用:19
  • 點閱點閱:314
電腦是否適合於幼兒,一直受到各界的關心與討論,且這樣的論辯從校園使用電腦開始已經持續將近二十餘年。時到今日,幼兒與電腦接觸的問題已經從剛開始應該不應該使用的問題,轉變爲幼兒應何時使用、如何使用,以及使用何種內容等問題。 本文從電腦遊戲對幼兒的可能正負面影響做爲起點,探討其引發的教育思考。從遊戲所展現的特徵、幼兒社會化的過程、遊戲軟體的內容到幼兒人際關係論點下思考電腦遊戲的影響。
Information technologies have become an accepted part of most educational settings during the last twenty years. Despite initial debate regarding whether we use computers in the early childhood, computers are being used with increased frequency within kindergartens and family. The study examines the effects of computer game use in the early childhood. Advantages of computer game use by children include it may positively impact children social skills, benefit children special needs, and so on. Disadvantages of computer game use by children include early concentration on visual stimuli could impair the development of their other senses, stifle children abilities of creation. Lastly I must emphasize its implications on education in order that educators can have more leeway and action while living in IT society.
期刊論文
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2.林進生(2002)。電玩小子帶來的迷思與省思。師友月刊,416,32-34。  延伸查詢new window
3.王榮德(1986)。終端顯示器對人體有害嗎?。健康世界,1=121,22-25。  延伸查詢new window
4.李恩東(1998)。國外網路遊戲型態與相關服務探討。教育科技與媒體,37,41-55。new window  延伸查詢new window
5.洪蘭(2003)。談多元智慧。教師天地,126,7-11。  延伸查詢new window
6.楊詠晴(2003)。馬克白的咒語洛在逃避自由的孩子身上?。張老師月刊,311,54-56。  延伸查詢new window
7.廖信達(2003)。玩得有意義。學前教育,26(7),78-79。  延伸查詢new window
8.Barnes, B. J.、Hill, S.(1983)。Should young children work with microcomputers--Logo before Lego?。Computing Teacher,10(9),11-14。  new window
9.Clements, D.、Sarama, J.(2002)。The role of technology in early childhood learning。Teaching Children Mathematics,5(6),340-345。  new window
10.Edwards, S.(2005)。Identifying the factors that influence computer use in the early childhood。Australasian Journal of Educational Technology,27(2),192-210。  new window
11.Fan, Yu-Lin(1999)。Young and Computers: Major concerns and potential benefits。國立空中大學社會科學學報,7,93-116。  new window
12.Gibb, G. D.、Bailey, J. R.、Lambirth, T. T.(1983)。Personality differences between high and low electronic video games users。Journal Of Psychology,114,159-165。  new window
13.Haugland, S. W.(1992)。The effectog computer software on preschool children's developmental gains。Journal of Computing in Childhood Education,3(1),15-30。  new window
14.Hohmann, C.(1998)。Evaluating and selecting software for children。Child Care Information Exchange,123,60-62。  new window
15.O'Rourke, M.、Harrison, C.(2004)。The introduction of new technologies: New possibilities for early childhood pedagogy。Australian Journal of Early Childhood,29(2),11-18。  new window
16.Plowman, L.、Stephen, C.(2005)。Children, play and computers in pre-school education。British Journal of Educational Technology,36(2),145-157。  new window
17.Schroeder, R.(1996)。Playspace invaders: Huizinga Baudrillard and video game violence。Journal of popular culture,30(3),143-153。  new window
18.羅銘辰(19960100)。兒童電腦遊戲觀--邊玩邊學電腦輔助教學樂趣多。新幼教,9,9-11。  延伸查詢new window
19.蔡銘津(20050200)。如何導正學生使用電腦。研習資訊,22(1),73-77。  延伸查詢new window
20.Ernes, C. E.(1997)。Is Mr. Pac Man eating our children? A view of the effect of video games on children。The Canadian Journal of Psychiatry,42,404-414。  new window
21.高豫(19960100)。新新人類 新新文化--電腦遊戲在兒童教育的新角色。新幼教,9,4-8。  延伸查詢new window
22.Rieber, L. P.(1996)。Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games。Educational Technology Research & Development,44(2),43-58。  new window
23.胡志偉、鍾宜玲、陳德懷(19941200)。電腦遊戲對學習動機與學習效果的影響:一個學習二進位數字之運算的研究。中華心理學刊,36(2),137-147。new window  延伸查詢new window
24.方永泉(20030900)。從「遊戲」意義的轉折來反思當代遊戲文化的特徵及其引發的教育思考。教育研究集刊,49(3),63-92。new window  延伸查詢new window
會議論文
1.Selnow, G. W.、Reynolds, H.(1984)。Some opportunity costs of television viewing。Annual Meeting of the American Education Research Association。San Francisco。  new window
學位論文
1.李佳蓉(1996)。電腦益智遊戲對國小高年級學童的推理能力、問題解決能力及電腦態度之影響(碩士論文)。國立台南師範學院。  延伸查詢new window
2.莊元妤(2002)。台北市國小高年級兒童電腦遊戲行為與創造力.寂寞感之相關研究(碩士論文)。中國文化大學。  延伸查詢new window
3.鄭凱育(2000)。電腦遊戲對國小四年級學童二維空間概念發展影響之研究(碩士論文)。中國文化大學。  延伸查詢new window
4.李偉旭(1999)。電腦遊戲學習軟體與內在動機因素--以英語幼教光碟的學習為例(碩士論文)。國立臺灣師範大學,臺北。  延伸查詢new window
5.沈吉育(1997)。全球資訊網上的多人情境學習遊戲(碩士論文)。國立中央大學。  延伸查詢new window
圖書
1.Zippiroli, S.、Bayer, D.、Mistrett, S.(1988)。Use of the microcomputer as a social facilitator between physically handicapped and non-handicapped preschoolers。NP:Handicapped Children's Early Education Problem。  new window
2.鄭玉珠(2003)。嬰幼兒發展與保育。臺北:考用。  延伸查詢new window
3.Forst, J. L.、Wortham, S. C.、Reifel, S.(2001)。play and child development。New Jersey:Prentice Hall。  new window
4.Sutton-Smith, B.(2001)。The ambiguity of play。Harvard University Press。  new window
5.Haugland, S. W.、Wright, J. L.(1997)。Young Children and Technology a world of discovery。Boston, MA:Allyn and Bacon。  new window
6.Johnson, James E.、Christie, James F.、Yawkey, Thomas D.、吳幸玲、郭靜晃(2003)。兒童遊戲:遊戲發展的理論與實務。揚智文化事業股份有限公司。  延伸查詢new window
7.潘慧玲(1995)。幼兒發展與教育。臺北:師大書苑。  延伸查詢new window
8.詹棟樑(1994)。兒童人類學--兒童發展。台北:五南。  延伸查詢new window
其他
1.Alliance for Children(2006)。Fool's:A critical look and computers and childhood,http://www.allianceforchildhood.net/projects/computers/, 2006/06/15。  new window
2.David and Lucile Packard Foundation(2006)。The future of c/z/Wrew,http://www.futureofchildren.org/cct/index/htm, 2006/06/12。  new window
3.Ginsburg, M.(2006)。Early years are learning years: Computers and young children,Washington, DC:National Association for the Education of Young Children。,http://www.naeyc.org/resources/eyly/2001, 2006/06/10。  new window
4.Griffiths, M.(2003)。Column:Playground games reply,http://www.edge-online.com/news_main.asp?news_id=3468, 2006/06/12。  new window
5.Marriott, M.(19980312)。When love turns to obsession, games are no game。  new window
圖書論文
1.李鴻章(2006)。遊戲與幼兒社會行為。幼兒社會學。臺北:五南。  延伸查詢new window
2.Kafai, Y. B.(1998)。Play and technology。Play from birth to twelve and beyond: Contexts, Perspectives, and meanings。New York:Garland。  new window
3.Silvern, S. B.(1998)。Education implications of play with computers。Play from birth to twelve and beyond: Contexts, Perspectives, and meanings。New York:Garland。  new window
4.Clements, D. H.、Nastasi, B. K.(1992)。Computers and childhood education。Advance in school psychology: Preschool and early childhood treatment directions。Hillsdale, New Jersey:Lawrence Erlbaum。  new window
5.Sandberg, A.(2002)。Preschool teacher conceptions of computers and play。Information Technology Childhood Education Annual。  new window
6.Rubin, K. H.、Fein, G. G.、Vandenberg, B.(1983)。Play。Handbook of Child Psychology: Socialization, personality and social development。New York:John Wiley & Sons。  new window
7.Malone, T. W.、Lepper, M. R.(1987)。Making learning fun: A taxonomy of intrinsic motivations for learning。Aptitude, Learning, and Instruction (Vol. 3): Cognitive and Affective Process Analyses。Lawrence Erlbaum Associates, Inc.。  new window
 
 
 
 
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