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題名:從科學教具到互動展示 : 奇幻國展廳建置的大考驗
書刊名:科技博物
作者:曾瑞蓮
作者(外文):Tseng, Jui-lien
出版日期:2012
卷期:16:3
頁次:頁73-87
主題關鍵詞:兒童展示互動展品科學教具Children exhibitsInteractive exhibitsScientific teaching aids
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(4) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:4
  • 共同引用共同引用:135
  • 點閱點閱:15
國立科學工藝博物館致力於科普教育推廣,配合各項常設展示與特展主題,開發出眾多的活動教材與教具,這些教具在歷經多次數、多人數使用的市場挑戰後,兼具了學習與娛樂的特質,成為博物館的特色和資產。配合兒童科學園奇幻國展廳的建置,以教育人員為主體的策展團隊,憑藉多年累積的教具開發成果與經驗,決定直接參與展品設計,希望能為觀眾設計出較理想的參觀環境與互動展品。本文從博物館的學習理論、兒童與家庭觀眾展示設計要點以及互動展品操作介面設計進行探討,再介紹策展團隊在發展互動展品的歷程中,所依循的理念和考量要點,並用實際的範例進行說明。 深厚的研究基礎是規劃一個成功展示的基石,與展示設計、製作承包廠商的夥伴關係是達成展示目標的推手,本文最後以展廳開放後初步的現場觀察記錄統計結果,概略的進行工作成果的檢核,並以為未來發展正式評量工具的基礎。
The National Science and Technology Museum has been long devoted to popular science education. The museum has developed a variety of teaching activities and aids according to the different themes in permanent and temporary exhibits. Those teaching aids have been tested many times by multiple market challenges. With learning and entertainment features, these teaching aids have become unique assets in the museum. The core staff in the exhibition planning group for Magicland exhibit is from the museum education department. With years of development experiences in teaching aids, the planning group aims to design and provide a more interactive exhibition to visitors by involving directly in exhibit design. Based on the museum learning theory this research explores the key points of interface design for children and family audiences as well as interactive exhibits. The core concept and consideration in developing interactive exhibits is further explored and some practical examples are integrated into this paper. Solid research is the foundation for a successful exhibition. A good partnership with design and construction companies helps achieve exhibition goals. Some in-field observation statistics were collected after the exhibition was opened to the public. In the last part of this article, these statistics are applied to review the achievement of the whole project. These results will be developed into formal surveying tools in the future.
期刊論文
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15.曾瑞蓮(2009)。科技博物館兒童教具與展示開發實務--以聲音的平板共振為例。生活科技教育月刊,42(2),50-60。  延伸查詢new window
16.曾瑞蓮(20110600)。兒童科學園展示評量先導研究。科技博物,15(2),135-152。new window  延伸查詢new window
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25.Sandifer, C.(2003)。Technological novelty and open-endedness: Two characteristics of interactive exhibits that contribute to the holding of visitor attention in a science museum。Journal of Research in Science Teaching,40(2),121-137。  new window
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研究報告
1.陳建雄(2007)。國立科學工藝博物館展示品功能穩定和安全性--針對十二歲以下使用者 (計畫編號:096-048)。高雄市:國立科學工藝博物館。  延伸查詢new window
學位論文
1.王啟祥(2009)。科學博物館家庭觀眾參觀型態之研究--成人家庭角色任務取向的解讀(博士論文)。國立高雄師範大學。new window  延伸查詢new window
圖書
1.Hopper-Greenhill, E.(2003)。Measuring the Outcomes and Impact of Learning in Museums, Archives and Libraries: The Learning Impact Research Project Paper。Leicester:Research Centre for Museums and Galleries。  new window
2.Kelly, L.、Savage, G.、Griffin, J.、Tonkin, S.(2004)。Knowledge quest: Australian families visit museum。Syndey:Austraian Museum and National Museum of Australia。  new window
3.周淑惠(1998)。幼兒自然科學經驗--教材教法。臺北市:心理。  延伸查詢new window
4.Falk, John H.、Dierking, Lynn D.(1992)。The museum experience。Washington, DC:Whalesback Books。  new window
5.Falk, John H.、Dierking, Lynn D.(2000)。Learning from Museums: Visitor Experiences and the Making of Meaning。Alta Mira Press。  new window
其他
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2.中央標準局(1991)。兒童遊戲設備安全準則--檢查與維護(CNS 12643)。  延伸查詢new window
3.Russell, R. L.(2000)。Designing exhibits that engage visitors: Bob's top ten points,http://www.informallearning.com/archive/Russel-45.htm。  new window
 
 
 
 
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