Scientific and technological progresses have brought convenience to human life, but people often view technology as a stereotype leading to health hazards. However, British Ministry of Health recognized video game Wii Fit Plus not only as a science and technology that re-established a new concepts against this stereotype, but also washed away the image of playing video games is related to fat accumulation and obesity. Somatosensory-style video games applied dynamic flight simulation technology for training pilots in the aerospace and defense industry. Later in mid-1980, it was introduced to the entertainment industry, and become one of the mainstream video games. Researches summarized from the literature found that somatosensory-style video games, if used properly, can increase heart rate, fat consumption, oxygen uptake, respiratory exchange ratio, and hand-eye coordination. In pedagogy, somatosensory-style video games don't need to concern about the weather, time, sports partners, lack of exercise venue or equipment, and other factors. It can be carried out at home, and also has the fun and convenience from video games. For the general public, especially those with physical and mental barriers in sports, it will increase their participation significantly since it’s an easy tool to get started.