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題名:雕塑藝術品審美愉悅感之先期研究
書刊名:藝術學報
作者:鄭德輝高洋楊正翔林榮泰
作者(外文):Cheng, Tuck-faiGao, YangYang, Cheng-hsiangLin, Rungtai
出版日期:2021
卷期:17:2=109
頁次:頁49-73
主題關鍵詞:雕塑審美愉悅感體驗經濟創意產業設計SculptureAesthetic pleasureExperience economyCreative industry design
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(0) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:0
  • 共同引用共同引用:72
  • 點閱點閱:2
期刊論文
1.蕭坤安、陳平餘(20100600)。愉悅產品之認知與設計特徵。設計學報,15(2),1-17。new window  延伸查詢new window
2.Chang, Wen-Chih、Wu, Tyan-Yu(2007)。Exploring Types and Characteristics of Product Forms。International Journal of Design,1(1),3-14。  new window
3.伊彬、林演慶(20080600)。近一世紀審美實徵研究趨勢。設計學報,13(2),1-29。new window  延伸查詢new window
4.Demirbilek, O.、Sener, B.(2003)。Product design, semantics and emotional response。Ergonomics,46(13/14),1346-1360。  new window
5.Leder, H.、Belke, B.、Oeberst, A.、Augustin, D.(2004)。A model of aesthetic appreciation and aesthetic judgments。British Journal of Psychology,95(4),489-508。  new window
6.顏惠芸、林榮泰(20121000)。從文創產業的感質商品到商業模式的設計加值。藝術學報,8(2)=91,127-152。new window  延伸查詢new window
7.Reber, Rolf、Schwarz, Norbert、Winkielman, Piotr(2004)。Processing fluency and aesthetic pleasure: Is beauty in the perceiver's processing experience?。Personality and Social Psychology Review,8(4),364-382。  new window
8.Jordan, Patrick W.(1998)。Human Factors for Pleasure in Product use。Applied Ergonomics,29(1),25-33。  new window
9.Harcourt, Glenn(1987)。Andreas Vesalius and the Anatomy of Antique Sculpture。Representations,17,28-61。  new window
10.蕭坤安、陳玲鈴(20050900)。造形形變於產品造形情感意象上的探討--以壺類產品為例。設計學報,10(3),101-121。new window  延伸查詢new window
11.莊明振、陳俊智(20040900)。產品形態特徵與構成關係影響消費者感性評價之研究--以水壺的設計為例。設計學報,9(3),43-58。new window  延伸查詢new window
12.林銘煌、方裕民、鄭仕弘(20080900)。幽默設計的類別與表現技巧。設計學報,13(3),61-80。new window  延伸查詢new window
13.Crilly, Nathan、Moultrie, James、Clarkson, P. John(2004)。Seeing things: Consumer response to the visual domain in product design。Design Studies,25(6),547-577。  new window
14.蕭坤安、莊瑋靖(20171200)。產品造形的愉悅性、美感、吸引力與視覺注視時間之探討。設計學報,22(4),1-20。new window  延伸查詢new window
15.房文婷、高婭娟、曾照薰、林伯賢(20180900)。一般閱聽者對舞蹈藝術美學體驗之認知研究。設計學報,23(3),23-46。new window  延伸查詢new window
16.陳璽敬、顏惠芸、李仙美、林志隆(20161200)。策展設計之個案研究--以「詩情畫意-仙雲之美油畫習作展」為例。設計學報,21(4),1-24。new window  延伸查詢new window
17.孫怡康、林敬榮、林榮泰(20191200)。從觀賞到體驗:經典畫作轉化室內設計之個案研究。藝術學報,15(2)=105,135-162。new window  延伸查詢new window
18.Blijlevens, Janneke、Thurgood, Clementine、Hekkert, Paul、Chen, Lin-Lin、Leder, Helmut、Whitfield, T. W. Allan(2017)。The Aesthetic Pleasure in Design Scale: The development of a scale to measure aesthetic pleasure for designed artifacts。Psychology of Aesthetics, Creativity, and the Arts,11(1),86-98。  new window
19.Desmet, Pieter M. A.(2012)。Faces of product pleasure: 25 positive emotions in human-product interactions。International Journal of Design,6(2),1-29。  new window
20.Hagtvedt, Henrik、Hagtvedt, Reidar、Patrick, Vanessa M.(2008)。The perception and evaluation of visual art。Empirical Studies of the Arts,26(2),197-218。  new window
21.Zuckert, Rachel(2009)。Sculpture and Touch: Herder's Aesthetics of Sculpture。Journal of Aesthetics and Art Criticism,67(3),285-299。  new window
22.Hekkert, Paul(2006)。Design aesthetics: principles of pleasure in design。Psychology Science,48(2),157-172。  new window
會議論文
1.Lin, Rungtai、Hsieh, Hui-Yueh、Sun, Ming-Xean、Gao, Ya-Juan(2016)。From Ideality to Reality: A Case Study of Mondrian Style。The International Conference on Cross-Cultural Design。Springer International Publishing。365-376。  new window
2.Bevan, N.(2009)。What is the difference between the purpose of usability and user experience evaluation methods?。The Workshop UXEM '09,1-4。  new window
3.Spillers, Frank(2004)。Emotion as a cognitive artifact and the design implications for products that are perceived as pleasurable。The 4th International Conference on Design and Emotion。  new window
4.Lin, Rungtai、Qian, Fengde、Wu, Jun、Fang, Wen-Ting、Jin, Yige(2017)。A pilot study of communication matrix for evaluating artworks。The International Conference on Cross-Cultural Design。Springer。356-368。  new window
5.Gao, Ya-Juan、Chen, Li-Yu、Lee, Sandy、Lin, Rungtai、Jin, Yige(2017)。A Study of Communication in Turning "Poetry" Into "Painting"。The International Conference on Cross-Cultural Design,37-48。  new window
6.Gao, Yajuan、Wu, Jiede、Lee, Sandy、Lin, Rungtai(2019)。Communication Between Artist and Audience: A Case Study of Creation Journey。The International Conference on Human-Computer Interaction,33-44。  new window
7.Kreifeldt, John、Li, Hong-lin、Sun, Ming-Xean、Bi, Wei、Lin, Rungtai(2018)。SAD in Education and CHEER in Practice: A Case Study of DTIT Program at NTUA。The International Conference on Cross-Cultural Design。Springer。160-171。  new window
8.Lin, Rungtai、Li, Hong-lin、Wu, Jun、Bi, Wei(2018)。Cross-Cultural Communication in Design Collaboration。The International Conference on Cross-Cultural Design,31-42。  new window
圖書
1.Norman, D. A.(2005)。Emotional design: why we love (or hate) everyday things。Basic Books。  new window
2.Cayton, David L.、Ocvirk, Otto G.、Wigg, Philip R.、Stinson, Robert E.、Bone, Rober O.、江怡瑩(2004)。藝術原理與應用。六合出版社。  延伸查詢new window
3.Tiger, Lionel(1992)。The pursuit of pleasure。Little, Brown and Company。  new window
4.Cabanne, Pierre、Padgett, Ron(1987)。Dialogues with Marcel Duchamp。Da Capo Press。  new window
5.謝東山(2000)。藝術概論。偉華書局。  延伸查詢new window
6.Jakobson, Roman、Pomorska, Krystyna、Rudy, Stephen(1987)。Language in Literature。Harvard University Press。  new window
7.Fiske, Susan T.、Taylor, Shelley E.(2013)。Social cognition: From brains to culture。Sage。  new window
8.王秀雄(1998)。觀賞、認知、解釋與評價:美術鑑賞教育的學理與實務。國立歷史博物館。  延伸查詢new window
9.朱志榮(2011)。康德美學思想研究。秀威資訊科技股份有限公司。  延伸查詢new window
10.Apter, Michael J.(1992)。The dangerous edge: The psychology of excitement。Free Press。  new window
11.Jordan, ‪Patrick W.(2000)。Designing pleasurable products: An introduction to the new human factors。CRC Press。  new window
12.Ziebarth, E. K.、Bickford, A.、Doering, Z. D.(1992)。Appreciating art: a study of Comparisons, an exercise in looking at the Hirshhorn Museum and Sculpture Garden。Institutional Studies, Smithsonian Institution。  new window
其他
1.西窗囈語(20171022)。世界最著名的15座雕塑作品,竟然還有個小便器,https://kknews.cc/culture/kaj88vr.html。  延伸查詢new window
2.腳步(20170906)。享譽世界的五大雕塑,每一個後面都有一段傳奇故事,https://kknews.cc/zh-tw/culture/26mk64e.html。  延伸查詢new window
3.貴州雕塑(20171016)。國際經典|一分鐘帶你了解著名的10座雕塑,https://kknews.cc/culture/qo2bgly.html。  延伸查詢new window
圖書論文
1.Jordan, ‪Patrick W.(1999)。Pleasure with products: Human factors for body, mind and soul。Human factors in product design: Current practice and future trends。Taylor & Francis。  new window
2.Lee, S.、Harada, A.、Stappers, P. J.(2002)。Pleasure with products: Design based on Kansei。Pleasure with Products: Beyond Usability。Taylor & Francis。  new window
3.Lin, R.、Kreifeldt, J.、Hung, P.-H.、Chen, J.-L.(2015)。From Dechnology to Humart: A Case Study of Taiwan Design Development。Cross-Cultural Design Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage。Springer。  new window
 
 
 
 
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