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題名:「銀髮智無窮」桌遊產品設計
書刊名:福祉科技與服務管理學刊
作者:蔡淑文詹馥蓮謝佳蓉胡孟芳林婉棋蔡碧藍
作者(外文):Tsai, S.-W.Chan, F.-L.Hsieh, C.-J.Hu, M.-F.Lin, W.-C.Tsai, P.-L.
出版日期:2020
卷期:8:2
頁次:頁177-192
主題關鍵詞:高齡者認知功能桌遊Older adultsCognitive functionBoard game
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:14
  • 點閱點閱:1
期刊論文
1.吳柔瑾、湯幸芬(20111200)。銀髮族的方城之戰--麻將桌上除了玩還有什麼?。旅遊健康學刊,10(1),61-79。new window  延伸查詢new window
2.Whitlock, L. A.、McLaughlin, A. C.、Allaire, J. C.(2012)。Individual differences in response to cognitive training: Using a multi-modal, attentionally demanding game-based intervention for older adults。Computers in Human Behavior,28(4),1091-1096。  new window
3.楊秋燕、陳明琡、沈金蘭、郭俊巖(20170300)。以遊會友桌遊處遇團體研究--南區老人之家為例。社會發展研究學刊,19,78-111。new window  延伸查詢new window
4.Sirály, E.、Szabó, Á.、Szita, B.、Kovács, V.、Fodor, Z.、Marosi, C.、Csukly, E.(2015)。Monitoring the early signs of cognitive decline in elderly by computer games: An MRI study。PLoS ONE,10(2),(e0117918)1-(e0117918)14。  new window
5.李曄淳(20150600)。探討銀髮族休閒活動之設計--聯合分析法之應用。行銷評論,12(2),215-229。new window  延伸查詢new window
6.Nakao, M.(2019)。Special series on "effects of board games on health education and promotion" board games as a promising tool for health promotion: A review of recent literature。BioPsychoSocial Medicine,13(1)。  new window
7.陳容瑋、許育光(20160900)。桌遊媒材在家族遊戲治療中的應用初探。輔導季刊,52(3),36-46。new window  延伸查詢new window
8.高薇淇、郭麗敏、莊宇慧(20190200)。淺談失智症遊戲。護理雜誌,66(1),101-106。new window  延伸查詢new window
9.Aciego, R.、García, L.、Betancort, M.(2012)。The benefits of chess for the intellectual and social-emotional enrichment in schoolchildren。The Spanish Journal of Psychology,15(2),551-559。  new window
10.Boghian, Ioana、Cojocariu, Venera-Mihaela、Popescu, Carmen Violeta、Mâţӑ, Liliana(2019)。Game-based learning: Using board games in adult education。Journal of Educational Sciences & Psychology,9(1),51-57。  new window
11.Boron, J. B.、Turiano, N. A.、Willis, S. L.、Schaie, K. W.(2007)。Effects of cognitive training on change in accuracy in inductive reasoning ability。The Journals of Gerontology Series B: Psychological Sciences and Social Sciences,62(3),179-186。  new window
12.Hawco, C. L. A.、Weaver, D. F.(2017)。The Bingo Card Sign as an Early Symptom of Alzheimer's Disease。Irish Medical Journal,110(4),551。  new window
13.Iizuka, A.、Suzuki, H.、Ogawa, S.、Kobayashi-Cuya, K. E.、Kobayashi, M.、Takebayashi, T.、Fujiwara, Y.(2018)。Pilot randomized controlled trial of the GO game intervention on cognitive function。American Journal of Alzheimer's Disease & Other Dementias,33(3),192-198。  new window
14.Noda, Shota、Shirotsuki, Kentaro、Nakao, Mutsuhiro(2019)。The effectiveness of intervention with board games: a systematic review。BioPsychoSocial Medicine,13(1),(22)1-(22)21。  new window
15.Panphunpho, S.、Thavichachart, N.、Kritpet, T.(2013)。Positive effects of Ska game practice on cognitive function among older adults。Journal of the Medical Association of Thailand= Chotmaihet thangphaet,96(3),358-364。  new window
16.Ponce-Bravo, H.、Ponce, C.、Feriche, B.、Padial, P.(2015)。Influence of two different exercise programs on physical fitness and cognitive performance in active older adults: Functional resistance-band exercises vs. recreational oriented exercises。Journal of Sports Science & Medicine,14(4),716-722。  new window
17.Rebok, G. W.、Ball, K.、Guey, L. T.、Jones, R. N.、Kim, H. Y.、King, J. W.、Willis, S. L.(2014)。Ten-year effects of the advanced cognitive training for independent and vital elderly cognitive training trial on cognition and everyday functioning in older adults。Journal of the American Geriatrics Society,62(1),16-24。  new window
18.Schultz, S. A.、Oh, J. M.、Koscik, R. L.、Dowling, N. M.、Gallagher, C. L.、Carlsson, C. M.、Asthana, S.(2015)。Subjective memory complaints, cortical thinning, and cognitive dysfunction in middle-age adults at risk of AD。Alzheimer's & Dementia: Diagnosis, Assessment & Disease Monitoring,1(1),33-40。  new window
19.Vance, D. E.、Webb, N. M.、Marceaux, J. C.、Viamonte, S. M.、Foote, A. W.、Ball, K. K.(2008)。Mental stimulation, neural plasticity, and aging: directions for nursing research and practice。Journal of Neuroscience Nursing,40(4),241-249。  new window
20.Yuan, J.、Zhang, Z.、Wen, H.、Hong, X.、Hong, Z.、Qu, Q.、Cummings, J. L.(2016)。Incidence of dementia and subtypes: a cohort study in four regions in China。Alzheimer's & Dementia,12(3),262-271。  new window
21.Zokaei, N.、MacKellar, C.、Čepukaitytė, G.、Patai, E. Z.、Nobre, A. C.(2017)。Cognitive training in the elderly: bottlenecks and new avenues。Journal of Cognitive Neuroscience,29(9),1473-1482。  new window
22.許瀚仁(20190700)。超高齡社會海嘯來臨!預防失智症治療活動之探討。源遠護理,13(2),14-20。  延伸查詢new window
23.蔡婉甄、鄭淑子、呂以榮、戴宏達(20190300)。桌上遊戲對機構高齡者正向情緒及休閒參與影響之研究。福祉科技與服務管理學刊,7(1),1-15。new window  延伸查詢new window
會議論文
1.Al Mahmud, A.、Mubin, O.、Shahid, S.、Martens, J. B.(2008)。Designing and evaluating the tabletop game experience for senior citizens。The 5th Nordic Conference on Human-Computer Interaction (NordiCHI 2008): Building Bridges,(會議日期: 2008/10/20-10/22),403-406。  new window
2.劉蕙翎、林儷蓉(2018)。高齡者對於不同桌遊類型課程之看法與滿意度研究。2018休閒產業與健康促進學術研討會--SESSIONA:銀髮族休閒與國際觀光議題。  延伸查詢new window
學位論文
1.劉蕙翎(2019)。不同認知模式訓練對高齡者工作記憶之影響--以桌上遊戲為例(碩士論文)。國立臺灣師範大學。  延伸查詢new window
2.潘照芬(2019)。桌遊介入對社區老人的認知功能與憂鬱情緒之成效探討(碩士論文)。高雄醫學大學。  延伸查詢new window
3.蔡宜蓁(2018)。桌遊作為輕度認知障礙患者認知訓練之療效初探(碩士論文)。國立臺灣大學。  延伸查詢new window
4.賴柔秀(2018)。銀髮桌遊活動介入對老人認知、人際關係及體適能之成效探討(碩士論文)。嘉南藥理大學。  延伸查詢new window
圖書
1.Herrmann, Douglas J.、Yoder, Carol Y.、Gruneberg, Michael、Payne, David G.(2006)。Applied cognitive psychology: A textbook。Lawrence Erlbaum Associates。  new window
2.Fiske, Susan T.、Taylor, Shelley E.(2013)。Social cognition: From brains to culture。Sage。  new window
3.Burgoyne, J.(2019)。The Oxford Handbook of the Learning Organization。The Oxford University Press。  new window
其他
1.衛生福利部統計處(2019)。106老人狀況調查,https://dep.mohw.gov.tw/DOS/cp-1767-38429-113.html。  延伸查詢new window
圖書論文
1.Wilson, R. S.、Barnes, L. L.、Bennett, D. A.(2013)。Assessment of lifetime participation in cognitively stimulating activities。Cognitive Reserve: Theory and Applications。Psychology Press。  new window
 
 
 
 
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