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題名:可觸式擴增實境輔助博物館導覽效益之研究
書刊名:教育資料與圖書館學
作者:王曉璿黃昭儒林志宏吳浚瑋
作者(外文):Wang, Hsiao-shenHuang, Chao-juLin, Chih-hungWu, Jiun-wei
出版日期:2012
卷期:50:1
頁次:頁135-167
主題關鍵詞:博物館導覽系統擴增實境系統互動介面設計可觸式介面設計Museum guide systemUser interfaceTangible augmented reality
原始連結:連回原系統網址new window
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  • 共同引用共同引用:69
  • 點閱點閱:97
本研究嘗試以擴增實境科技融入博物館文物展示,以改善所展文物互動性不足與無法任意細察之現象,探究其所提供之效益。據此目的,本研究分兩階段進行,第一階段在探索其應用於文物展的互動機制與因素,主要透過WiiRemote設計的擴增實境操作介面以了解參觀者的使用經驗與感受。第二階段則據此結果,設計可觸式擴增實境操作介面以提升導覽的效益。經兩年研究發現:(1)導覽設計須特別注意使用者年齡、性別及經驗。(2)導覽系統宜特別注意易用性與互動性。(3)導覽系統中的易使用性會影響學習功能性及學習者的專注度。(4)使用者對此類介面持正向態度。因此本研究建議未來進行博物館文物導覽系統設計時,可考量將此類介面融入其中以提升整體效益。
The purpose of this study was based on our WiiRemote system study results to improve the human-machine interface and to develop the tangible augmented reality system for the learning effects on museum artifacts. The system prototype of tangible augmented reality system for butterfly’s specimens was examined in National Museum of Natural Science. Through the research method of questionnaire, interview and observation, we gathered the different aspects of the data and the information from visitors of National Museum of Natural Science. Based on the analysis of research data, the important conclusions are as follows: 1. All visitors highly satisfied with the tangible augmented reality system and met their needs of use: high interaction, easy to use and enjoyment. 2. The system usability impacted the system utility. Furthermore both of system usability and system utility affected the users’ attention in tangible augmented reality system.
期刊論文
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會議論文
1.Ishii, H.、Ullmer, B.(1997)。Tangible bits: Towards seamless interfaces between people, bits and atoms。Conference on Human Factors in Computing Systems,(會議日期: March 25, 1997)。Atlanta, GA。234-241。  new window
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學位論文
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2.吳麗玲(2000)。博物館導覽與觀眾涉入程度之研究--以達文西特展為例(碩士論文)。臺北市立師範學院。  延伸查詢new window
3.Vallino, J. R.(1998)。Interactive augmented reality(博士論文)。University of Rochester。  new window
4.江東霖(2010)。體感互動科技應用於展示設計之研究–以國立科學工藝博物館「疫病防治展示區–防疫戰鬥營」展示設計為例(碩士論文)。樹德科技大學。  延伸查詢new window
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6.許純蓓(2010)。運用使用性評估於情感式擴增實境介面之分析(碩士論文)。國立臺南大學。  延伸查詢new window
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圖書
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圖書論文
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