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題名:探究互動科技結合提問式閱讀策略對學習成效與興趣之影響--以中學生國語文學習為例
書刊名:人文社會學報. 國立臺灣科技大學
作者:翁兆言翁楊絲茜 引用關係詹雅晴 引用關係張晶貽
作者(外文):Weng, ApolloWeng, CathyJhan, Ya-cingChang, Chin-yi
出版日期:2017
卷期:13:2
頁次:頁117-137
主題關鍵詞:互動科技即時反饋提問教學閱讀策略Interactive technologyInstant feedbackInquiry teachingReading strategy
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(0) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:0
  • 共同引用共同引用:14
  • 點閱點閱:1
期刊論文
1.Wang, S. K.、Reeves, T. C.(2007)。The effects of a web-based learning environment on student motivation in a high school earth course。Educational Technology Research and Development,55(2),169-192。  new window
2.McNamara, D. S.(2004)。SERT: Self-explanation reading training。Discourse Processes,38(1),1-30。  new window
3.Hwang, Gwo-Jen、Wu, Po-Han、Chen, Chi-Chang(2012)。An online game approach for improving students' learning performance in web-based problem-solving activities。Computers & Education,59(4),1246-1256。  new window
4.Hermans, R.、Tondeur, J.、van Braak, J.、Valcke, M.(2008)。The impact of primary school teachers' educational beliefs on the classroom use of computers。Computers & Education,51(4),1499-1509。  new window
5.Connolly, T. M.、MacArthur, E.、Stansfield, M.、McLellan, E.(2007)。A quasi-experimental study of three online learning courses in computing。Computers & Education,49(2),345-359。  new window
6.Weaver, M. R.(2006)。Do students value feedback? Student perceptions of tutors' written responses。Assessment & Evaluation in Higher Education,31(3),379-394。  new window
7.Chen, S. Y.、Magoulas, G. D.、Dimakopoulos, D.(2005)。A Flexible Interface Design for Web Directories to Accommodate Different Cognitive Styles。Journal of the American Society for Information Science and Technology,56(1),70-83。  new window
8.Lin, Yi-Chun、Liu, Tzu-Chien、Chu, Ching-Chi(2011)。Implementing clickers to assist learning in science lectures: The Clicker-Assisted Conceptual Change model。Australasian Journal of Educational Technology,27(6),979-996。  new window
9.Gok, T.(2011)。An evaluation of student response systems from the viewpoint of instructors and students。The Turkish Online Journal of Educational Technology,10(4),67-83。  new window
10.Kaiser, C. M.、Wisniewski, M. A.(2012)。Enhancing student learning and engagement using student response systems。Social Studies Research and Practice,7(2),137-149。  new window
11.Mula, J. M.、Kavanagh, M.(2009)。Click go the students, click-click-click: The efficacy of a student response system for engaging students to improve feedback and performance。E-Journal of Business Education and Scholarship of Teaching,3(1),1-17。  new window
12.Pivec, M.(2007)。Editorial: play and learning: potentials of game-based learning。British Journal of Educational Technology,38(3),387-393。  new window
13.林秋斌、蘇怡慈、李美萱(20120100)。電腦輔助合作學習於分數概念教學之研究。數位學習科技期刊,4(1),1-15。new window  延伸查詢new window
14.Cheung, K. C.、Sit, P. S.(2008)。Electronic reading assessment: The PISA approach for the international comparison and reading comprehension。Journal of Educational Research and Development,4(4),19-39。  new window
15.Goldman, S. R.、Braasch, J. L. G.、Wiley, J.、Graesser, A. C.、Brodowinska, K.(2012)。Comprehending and learning from internet sources: Processing patterns of better and poorer learners。Reading Research Quarterly,47(4),356-381。  new window
16.Rodgers, C. R.(2006)。Attending to student voice: The impact of descriptive feedback on learning and teaching。Curriculum Inquiry,36(2),209-237。  new window
17.De Corte, E.、Verschaffel, L.、De Ven, V.(2001)。Improving text comprehension strategies in upper primary school children: A design experiment。British Journal of Educational Psychology,71(4),531-559。  new window
18.Wang, S.-L.、Hwang, G.-J.(2012)。The role of collective efficacy, cognitive quality, and task cohesion in computer-supported collaborative learning (CSCL)。Computers & Education,58(2),679-687。  new window
19.洪月女、楊雅斯(20141200)。讀報結合閱讀理解策略教學對國小四年級學童學習成效之研究。教育科學研究期刊,59(4),1-26。new window  延伸查詢new window
20.Lin, Y. L.、Lin, H. W.、Hung, T. T.(2015)。Value hierarchy for massive open online courses。Computers in Human Behavior,53,408-418。  new window
21.林裕淩、鄭麗珍、林芝亘(20080900)。以方法目的鏈探求數位學習平臺需求之研究。數位學習科技期刊,1(1),39-55。new window  延伸查詢new window
22.Chiang, T. H. C.、Yang, S. J. H.、Hwang, G. J.(2014)。Students' online interactive patterns in augmented reality-based inquiry activities。Computers & Education,78,97-108。  new window
23.Gayo, E.、Deano, M.、Conde, A.、Ribeiro, I.、Cadime, I.、Alfonso. S.(2014)。Effect of an intervention program on the reading comprehension processes and strategies in 5th and 6th grade students。Psicothema,26(4),464-470。  new window
24.Fito-Bertran, A.、Hernandez-Lara, A. B.、Serradell-Lopez, E.(2014)。Comparing student competences in a face-to-face and online business game。Computers in Human Behavior,30,452-459。  new window
25.Henry, L. A.、Castek, J.、O'Byrne, W. I.、Zawilinski, L.(2012)。Using peer collaborationto support online reading, writing, and communication: An empowerment model for struggling readers。Reading & Writing Quarterly,28(3),279-306。  new window
26.Tuzun, H.、Yılmaz-Soylu, M.、Karakus, T.、Inal, Y.、Kızılkaya, G.(2009)。The effects of computer games on primary school students' achievement and motivation in geography learning。Computers & Education,52(1),68-77。  new window
27.Rovai, Alfred P.、Ponton, Michael K.、Wighting, Mervyn J.、Baker, Jason D.(2007)。A comparative analysis of student motivation in traditional classroom and e-learning courses。International Journal on E-learning,6(3),413-432。  new window
28.Zheng, B. B.、Warschauer, M.、Hwang, J. K.、Collins, P.(2014)。Laptop Use, Interactive Science Software, and Science Learning Among At-Risk Students。Journal of Science Education and Technology,23(4),591-603。  new window
29.Ebner, M.、Holzinger, A.(2007)。Successful implementation of user-centered game based learning in higher education: An example from civil engineering。Computers & Education,49(3),873-890。  new window
30.Wang, L. C.、Chen, M. P.(2010)。The effects of game strategy and preference-matching on flow experience and programming performance in game-based learning。Innovations in Education and Teaching International,47(1),39-52。  new window
31.Triantafyllakos, G.、Palaigeorgiou, G.、Tsoukalas, I. A.(2011)。Designing educational software with students through collaborative design games: The We!Design&Play framework。Computers & Education,56(1),227-242。  new window
32.Yien, J. M.、Hung, C. M.、Hwang, G. J.、Lin, Y. C.(2011)。A game-based learning approach to improving students' learning achievements in a nutrition course。Turkish Online Journal of Educational Technology,10(2),1-10。  new window
33.Palincsar, A. S.、Brown, A. L.(1984)。Reciprocal teaching of comprehension-fostering and comprehension-monitoring activities。Cognition and Instruction,1(2),117-175。  new window
34.Hwang, Gwo-Jen、Yang, Li-Hsueh、Wang, Sheng-Yuan(2013)。A concept map-embedded educational computer game for improving students' learning performance in natural science courses。Computers & Education,69,121-130。  new window
研究報告
1.Pintrich, P. R.、Smith, D. A. F.、Garcia, T.、McKeachie, W. J.(1991)。A manual for the use of the Motivated Strategies for Learning Questionnaire (MSLQ)。Ann Arbor, MI:National Center for Research to Improve Postsecondary Teaching and Learning。  new window
學位論文
1.謝婉詩(2008)。國中生閱讀策略實施成效之行動研究(碩士論文)。國立彰化師範大學。  延伸查詢new window
2.賴榮興(2008)。自我發問教學對國小五年級學生發問與閱讀理解表現之研究(碩士論文)。國立花蓮教育大學。  延伸查詢new window
3.黃雅鈴(2005)。幼稚園科學主題中師生問答發展歷程之研究(碩士論文)。國立臺南大學。  延伸查詢new window
4.黃尉益(2012)。IRS即時反饋系統融入數學提問教學之行動研究(碩士論文)。國立彰化師範大學。  延伸查詢new window
5.陳玉如(2008)。閱讀教學教導自我發問策略之研究(碩士論文)。國立花蓮教育大學。  延伸查詢new window
圖書
1.International Society for Technology in Education(2008)。National Educational Technology Standards for Teachers。Washington, DC:International Society for Technology in Education。  new window
2.林寶山(1994)。教學原理。台北:五南圖書公司。  延伸查詢new window
3.National Institute of Child Health and Human Development(2000)。Report of the National Reading Panel. Teaching children to read: An evidence-based assessment of the scientific research literature on reading and its implications for reading instruction。Washington, DC:U.S. Government Printing Office。  new window
4.Pressley, Michael(2006)。Reading instruction that works: The case for balanced teaching。New York:Guilford Press。  new window
5.Baldissin, N.、Bettiol, S.、Magrin, S.、Nonino, F.(2013)。Business game-based learning in management education. Theory, design and successful implementation in the MEET project。Udine:The Business Game srl。  new window
6.McKown, B. A.、Barnett, C. L.(2007)。Improving Reading Comprehension Through Higher Thinking Skills。Chicago, IL:Saint Xavier University。  new window
7.Woolfolk, A. E.(2013)。Educational Psychology。Boston, MA:Allyn & Bacon。  new window
其他
1.臺灣PISA國家研究中心(2012)。關於PISA【網站文字資料】,http://pisa.nutn.edu.tw/。  延伸查詢new window
2.OECD(2009)。OECD Annual Rep.,https://www.oecd.org/newsroom/43125523.pdf。  new window
圖書論文
1.Boekaerts, M.(2009)。Goal-directed Behaviors in the Classroom。Handbook of Motivation at School。New York:Routledge。  new window
2.Liu, T. C.、Chu, C. C.、Lin, Y. C.、Wang, Y.(2006)。A preliminary study on integrating IRS with the lectures of Physics in the first year university courses。Current Developments in Technology-Assisted Education。  new window
3.Zimmerman, B. J.、Cleary, T. J.(2009)。Motives to self-regulate learning: A social cognitive account。Handbook of Motivation at School。New York, NY:Taylor Francis。  new window
 
 
 
 
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