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題名:虛擬互動空間設計中的權力及控制:一個MUD社會創設的經驗
書刊名:臺灣社會學
作者:林鶴玲 引用關係
作者(外文):Lin, Ho-lin
出版日期:2001
卷期:2
頁次:頁1-53
主題關鍵詞:網路多人互動遊戲角色扮演遊戲模擬真實虛擬空間設計與權力MUDRole-playing gamesCyberspacePower in technologyDesign of virtual communitySimulation
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(12) 博士論文(0) 專書(1) 專書論文(0)
  • 排除自我引用排除自我引用:12
  • 共同引用共同引用:65
  • 點閱點閱:99
     本研究將透過MUD介面所支撐的網路社區互動模式來探討社會科學 的古典研究主題之一,權力,如何透過網路互動場域的設計與管理而運作,以及 在這個新傳播科技所創造出來的互動場域中,社會秩序與規範如何透過系統設計 的方式達成。本研究將以一個本土電腦網路連線多人互動遊戲MUD (Multiple User Dungeon)的創設過程為例,透過對這個MUD主要設計者的深度訪談,來分 析蘊含在網路設計中的權力關係與權力運作、虛擬互動空間形塑過程中所流露的 設計者的社會信念、價值、假設與需求,以及這些社會價值與刻板印象如何影響 模擬真實遊戲作為一種社會教育媒介的潛力與限制。
     Using a network community interaction model supported by MUD (Multiple-User Dungeon) interfaces, the author investigates a classic sociological issue-power-via the design and management of a network-based interactive playground. The creation of a MUD environment by Taiwanese designers for Taiwanese users was monitored in order to identify the social values and control mechanisms embedded in the virtual community. This data is then used to discuss the strengths and limitations of virtual reality games as social education tools. The rationales for design decisions expressed by the game designers during personal interviews reveal their social order assumptions and attitudes toward regulations as expressed in the virtual community. These built-in assumptions establish invisible alignments for the social interactions that take place among game players.
期刊論文
1.林鶴玲(19981200)。Gender Culture as Economic Determinant: Household Resource Allocation Strategies Among Ethnic Groups in Taiwan。人文及社會科學集刊,10(4),611-659。new window  new window
2.林鶴玲、李香潔(19991200)。臺灣閩、客、外省族群家庭中之性別資源配置。人文及社會科學集刊,11(4),475-528。new window  延伸查詢new window
3.孫秀蕙(19980700)。臺灣網際網路發展與問題初探。廣播與電視. 政大,3(4)=12,1-20。new window  延伸查詢new window
4.成中一(19980700)。網際網路在同志平權運動中的角色之研究--以臺北市常德街事件為例。性別與空間研究室通訊,5,145-155。  延伸查詢new window
5.Herring, S. C.(1993)。Gender and Democracy in Computer-mediated Communication。Electronic Journal of Communication=La Revue Electronque de Communication,3(2)。  new window
6.Calhoun, C.(1998)。Community Without Propinquity Revisited: Communications Technology and the Transformation of the Urban Public Sphere。Sociological Inquiry,68(3),373-397。  new window
7.Myers, D. J.(1994)。Communication Technology and Social Movement: Contributions of Computer Networks to Activism。Social Science Computer Review,12(2),256-260。  new window
8.Weston, J.(1997)。Old Freedoms and New Technologies: The Evolution of Community Networking。Information Society,13(2),195-201。  new window
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11.李禮君(1999)。網路中的女性集結與動員初探。婦女與兩性學刊,10,105-165。new window  延伸查詢new window
12.Godwin, Mike(1994)。Nine Principles for Making Virtual Communities Work。Wired,2(6),72-73。  new window
13.Kantrowitz, Barbara(1994)。Men, Women, and Computers。Newsweek,48-55。  new window
14.Kathlene, Lyn、Choate, Judd(1999)。Running for Elected Office: A Ten-Week Political Campaign Simulation for Upper-Division Courses。Political Science and Politics,32,69-76。  new window
15.Kollock, Peter(1998)。Design Principles for Online Communities。PC Update,15(5),58-60。  new window
16.Plant, Sadie(1995)。The Future Looms: Weaving Women and Cybernetics。Body and Society,1(3/ 4),45-64。  new window
17.Pournelle, Jerry(1990)。Optical Disk Daze (Column: Computing at Chaos Manor)。BYTE,February,99-114。  new window
18.Spender, Dale(1997)。The Position of Women in Information Technology - Or Who Got There First and with What Consequences?。Current Sociology,45(2),135-147。  new window
19.Wilson, Francis(1999)。Cultural Control within the Virtual Organization。The Sociological Review,47(4),672-694。  new window
20.Wylie, Margie(1995)。No Place for Women。Digital Media,4(8),3-6。  new window
21.Zdenek, Sean(1999)。Rising Up from the MUD: Inscribing Gender in Software Design。Discourse & Society,10(3),379-409。  new window
會議論文
1.Bruckman, Amy(1993)。Gender Swapping on the Internet。Reston, VA。  new window
2.黃厚銘(2000)。模控空間(cyberspace)的空間特性:地方(place)的移除(dis-place)或取代(re-place)?。新竹。  延伸查詢new window
3.林鶴玲、鄭陸霖(1999)。當社運碰上網路:臺灣社運網路經驗的相關課題與意義的初探。第三屆「資訊科技與社會轉型」研討會。臺北。  延伸查詢new window
4.Thomas, J. E.、Young, S.(1997)。Midwives, Grassroots Activism and the Internet。Annual Meeting of the American Sociological Association。  new window
學位論文
1.蘇芬媛(1996)。Exploring Virtual Community in Computer Networks--A study of MUD(碩士論文)。國立交通大學。  延伸查詢new window
2.鄭敏慧(1999)。在虛擬中遇見真實:臺灣學術網路BBS站中的女同志實踐(碩士論文)。國立臺灣大學。  延伸查詢new window
3.蘇彥豪(1998)。公共與私密的交疊:臺灣學術網路空間結構的理論初探,嘉義。  延伸查詢new window
圖書
1.Spender, Dale(1995)。Nattering on the Net: Women, Power and Cyberspace。Melbourne:Spinifex。  new window
2.Slouka, Mark(1995)。War of the Worlds: Cyberspace and the High-Tech Assault on Reality。New York, NY:Basic Books。  new window
3.Castells, Manuel(1996)。The Information Age: Economy, Society and Culture Symbol, The Rise of Network Society。Oxford:Blackwells。  new window
4.Turkle, S.(1995)。Life on the screen: identity in the age of the Internet。New York, NY:London:Touchstone, Simon & Schuster:Weidenfeld & Nicolson。  new window
5.Turkle, S.、譚天、吳佳真(1998)。虛擬化身--網路世代的身分認同。臺北:遠流。  延伸查詢new window
6.Turkle, S.、譚天、吳佳真(1998)。虛擬化身:網路世代的身份認同。臺北:遠流。  延伸查詢new window
7.Goffman, Ervin(1959)。The Presentation of the Self in Everyday Life。New York:Doubleday Anchor。  new window
8.Sherman, Barrie、Judkins, Phil、金祖詠(1995)。模擬真實。臺北:時報文化。  延伸查詢new window
9.Gibson, William(1984)。Neuromancer。New York:Ace Books。  new window
10.Ostrom, Elinor(1990)。Governing The Commons: The Evolution of Institutions for Collective Action。Cambridge University Press。  new window
11.Rheingold, Howard(1993)。The Virtual Community: Homesteading on the Electronic Frontier。Addison-Wesley Publishing Company。  new window
12.Kanter, Rosabeth Moss(1977)。Men and Women of the Corporation。Basic Books。  new window
13.Davis, Mike(1992)。Fortress Los Angeles: The Militarization of Urban Space。Variations on a Theme Park。New York, NY。  new window
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15.Bricken, Meredith(1991)。Virtual Worlds: No Interface to Design。The Cybercultures Reader。London, UK。  new window
16.Panis, Constantijn W. A.、Bikson, Tora K.(1997)。Computer and Connectivity: Current Trends。Culture of the Internet。Mahwah, NJ。  new window
17.Benedikt, Michael(2000)。Cyberspace: First Steps。The Cybercultures Reader。London, UK。  new window
18.Barlow, John Perry(1998)。Is There a There in Cyberspace?。Composing Cyberspace: Identity, Community and Knowledge in the Electronic Age。Boston, MA。  new window
19.Friedman, Ted(1995)。Making Sense of Software: Computer Games and Interactive Textuality。Cybersociety: Computer-Mediated Communication and Community。Thousand Oaks, CA。  new window
20.Grundy, Frances、Grundy, John(1996)。Women and Computers。Women and Computers。Wiltshire。  new window
21.Johnson, Allen G.(1997)。Forest and the Trees: Sociology as Life, Practice, and Promise。Forest and the Trees: Sociology as Life, Practice, and Promise。Philadelphia, PA。  new window
22.Landsburg, Steven E.(1993)。Armchair Economist: Economics & Everyday Life。Armchair Economist: Economics & Everyday Life。New York, NY。  new window
23.Miller, Laura(1998)。Women and Children First-Gender and the Settling of the Electronic Frontier。Composing Cyberspace: Identity, Community, and Knowledge in the Electronic Age。Boston, MA。  new window
24.Patton, Phil(1986)。Open Road。New York, NY:Simon & Schuster。  new window
25.Stone, Allucquere Rosanne(1995)。The War of Desire and Technology at the Close of the Mechanical Age。The War of Desire and Technology at the Close of the Mechanical Age。Cambridge。  new window
26.Turkle, Sherry(1997)。Constructions and Reconstructions of Self in Virtual Reality: Playing in the MUDs。Culture of the Internet。Mahwah, NJ。  new window
27.Ullman, Ellen(1995)。Out of Time: Reflections on the Programming Life。Resisting the Virtual Life: The Culture and Politics of Information。San Francisco, CA。  new window
28.Wakeford, Nina(2000)。Networking Women and Girls with Information/ Communication Technology: Surfing Tales of the World Wide Web。The Cybercultures Reader。London, UK。  new window
29.Wellman, Barry(1992)。Men in Networks: Private Communities, Domestic Friendships。Men's Friendships。CA。  new window
30.Winner, Langdon(1996)。Do Artifacts Have Politics?。The Social Shaping of Technology。Bristol, PA。  new window
其他
1.Bleier, Breton(1996)。Cruising the Information Superhighway,0。  new window
2.Bruckman, Amy(1993)。Identity Workshop: Emergent Social and Psychological Phenomena in Text-Based Virtual Reality,ftp://pub/MediaMoo/Papers/identity-workshop。  new window
3.Suler, John(1996)。Life at the Palace: A Cyberpsychology Case Study,0。  new window
4.Suler, John(1996)。On Being a God,0。  new window
圖書論文
1.Stone, A. R.(1991)。Will the real body please stand up? Boundary stories about virtual cultures。Cyberspace: First Steps。Cambridge, MA:MIT Press。  new window
2.Woolgar, Steve(1991)。Configuring the User: The Case of Usability Trials。A Sociology of Monsters: Essays on Power, Technology and Domination。London:Routledge。  new window
3.Latour, Bruno(1991)。Technology is Society Made Durable。A Sociology of Monsters: Essays on Power, Technology, and Domination。Routledge。  new window
4.Ebo, Boash(1998)。Internet or Outernet?。Cyberghetto or Cyhertopia? Race, Class and Gender on the Internet。London:Prager。  new window
5.Reid, E.(1999)。Hierarchy and power: social control in cyberspace。Communities in cyberspace。London:Routledge。  new window
6.Frederick, Howard(1993)。Computer Networks and the Emergence of Global Civil Society。Global Networks: Computers and International Communication。Cambridge, MA:MIT。  new window
7.MacKenzie, Donald、Wajcman, Judy(1996)。Introductory Essay: The Social Shaping of Technology。The Social Shaping of Technology。Bristol, PA:Open University Press。  new window
8.Star, Susan Leigh(1991)。Power, Technologies and the Phenomenology of Conventions: On Being Allergic to Onions。A Sociology of Monsters: Essays on Power, Technology and Domination。London:Routledge。  new window
 
 
 
 
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