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題名:影像式虛擬實境學習環境對高中數學學習成就與學習動機之影響
書刊名:教育研究月刊
作者:伍柏翰吳偉廷于雅瀞
作者(外文):Wu, Po-hanWu, Wei-tingYu, Ya-jing
出版日期:2022
卷期:340
頁次:頁59-75
主題關鍵詞:虛擬實境學習成就學習動機鷹架策略Virtual realityLearning achievementLearning motivationScaffolding strategy
原始連結:連回原系統網址new window
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  • 點閱點閱:7
期刊論文
1.Tsai, C.-C.、Chou, C.(2002)。Diagnosing students' alternative conceptions in science。Journal of Computer Assisted Learning,18(2),157-165。  new window
2.Lau, K. W.、Lee, P. Y.(2015)。The use of virtual reality for creating unusual environmental stimulation to motivate students to explore creative ideas。Interactive Learning Environments,23(1),3-18。  new window
3.Sweller, John(2010)。Element interactivity and intrinsic, extraneous, and germane cognitive load。Educational Psychology Review,22(2),123-138。  new window
4.Cheung, A. C. K.、Slavin, R. E.(2013)。The effectiveness of educational technology applications for enhancing mathematics achievement in K-12 classrooms: A meta-analysis。Educational Research Review,9,88-113。  new window
5.Dubovi, I.、Levy, S. T.、Dagan, E.(2017)。Now I know how! The learning process of medication administration among nursing students with non-immersive desktop virtual reality simulation。Computers & Education,113,16-27。  new window
6.Huang, C. S. J.、Su, A. Y. S.、Yang, S. J. H.、Liou, H. H.(2017)。A collaborative digital pen learning approach to improving students' learning achievement and motivation in mathematics courses。Computers & Education,107,31-44。  new window
7.Hsu, C.-C.、Chiu, C.-H.、Lin, C.-H.、Wang, T.-I.(2015)。Enhancing skill in constructing scientific explanations using a structured argumentation scaffold in scientific inquiry。Computers & Education,91,46-59。  new window
8.Belland, B. R.、Walker, A. E.、Kim, N. J.、Lefler, M.(2017)。Synthesizing results from empirical research on computer-based scaffolding in STEM education: A meta-analysis。Review of Educational Research,87(2),309-344。  new window
9.Kim, H.、Ke, F.(2017)。Effects of game-based learning in an OpenSim-supported virtual environment on mathematical performance。Interactive Learning Environments,25(4),543-557。  new window
10.Jang, S.、Vitale, J. M.、Jyung, R. W.、Black, J. B.(2017)。Direct Manipulation is Better than Passive Viewing for Learning Anatomy in a Three-Dimensional Virtual Reality Environment。Computers and Education,106,150-165。  new window
11.Haywood, H. C.、Brown, A. L.、Wingenfeld, Sabine(1990)。Dynamic approaches to psychoeducational assessment。School Psychology Review,19(4),411-422。  new window
12.Passig, D.、Tzuriel, D.、Eshel-Kedmi, G.(2016)。Improving children's cognitive modifiability by dynamic assessment in 3D Immersive Virtual Reality environments。Computers & Education,95,296-308。  new window
13.Webster, R.(2016)。Declarative knowledge acquisition in immersive virtual learning environments。Interactive Learning Environments,24(6),1319-1333。  new window
14.Lin, T. J.、Lan, Y. J.(2015)。Language Learning in Virtual Reality Environments: Past, Present, and Future。Educational Technology and Society,18(4),486-497。  new window
15.Liou, H.-H.、Yang, S. J.-H.、Chen, S.-Y.、Tarng, W.(2017)。The influences of the 2D image-based augmented reality and virtual reality on student learning。Educational Technology & Society,20(3),110-121。  new window
16.Çakiroğlu, Ü.、Gökoğlu, S.(2019)。Development of Fire Safety Behavioral Skills Via Virtual Reality。Computers & Education,133(1),56-68。  new window
17.Fowler, C.(2015)。Virtual reality and learning: where is the pedagogy?。British Journal of Educational Technology,46(2),412-422。  new window
18.Wood, D. J.、Bruner, J. S.、Ross, G.(1976)。The role of tutoring in problem solving。Journal of Child Psychology and Psychiatry,17(2),89-100。  new window
19.Buabeng-Andoh, C.(2012)。Factors influencing teacher's adoption and integration of information and communication technology into teaching: A review of the literature。International Journal of Education and Development Using Information and Communication Technology,8(1),136-155。  new window
20.Chiu, T. K.、Mok, I. A.(2017)。Learner expertise and mathematics different order thinking skills in multimedia learning。Computers & Education,107,147-164。  new window
21.Degli Innocenti, E.、Geronazzo, M.、Vescovi, D.、Nordahl, R.、Serafin, S.、Ludovico, L. A.、Avanzini, F.(2019)。Mobile virtual reality for musical genre learning in primary education。Computers & Education,139(1),102-117。  new window
22.Gavish, N.、Gutiérrez, T.、Webel, S.、Rodríguez, J.、Peveri, M.、Bockholt, U.、Tecchia, F.(2015)。Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks。Interactive Learning Environments,23(6),778-798。  new window
23.Gunn, T.、Jones, L.、Bridge, P.、Rowntree, P.、Nissen, L.(2018)。The use of virtual reality simulation to improve technical skill in the undergraduate medical imaging student。Interactive Learning Environments,26(5),613-620。  new window
24.Huang, H. M.、Liaw, S. S.、Lai, C. M.(2016)。Exploring learner acceptance of the use of virtual reality in medical education: A case study of desktop and projection-based display systems。Interactive Learning Environments,24(1),3-19。  new window
25.Ijaz, K.、Bogdanovych, A.、Trescak, T.(2017)。Virtual worlds vs books and videos in history education。Interactive Learning Environments,25(7),904-929。  new window
26.Ke, F.、Lee, S.(2016)。Virtual reality based collaborative design by children with high-functioning autism: Design-based flexibility, identity, and norm construction。Interactive Learning Environments,24(7),1511-1533。  new window
27.Lamb, R.、Antonenko, P.、Etopio, E.、Seccia, A.(2018)。Comparison of virtual reality and hands on activities in science education via functional near infrared spectroscopy。Computers & Education,124,14-26。  new window
28.Schrum, A. G.、Gil, D.、Dopfer, E. P.、Wiest, D. L.、Turka, L. A.、Schamel, W. W.、Palmer, E.(2007)。High-sensitivity detection and quantitative analysis of native protein-protein interactions and multiprotein complexes by flow cytometry。Sci STKE,2007(389)。  new window
29.Weng, C.、Otanga, S.、Weng, A.、Cox, J.(2018)。Effects of interactivity in E-textbooks on 7th graders science learning and cognitive load。Computers & Education,120,172-184。  new window
30.Yang, X.、Li, X.、Lu, T.(2015)。Using mobile phones in college classroom settings: Effects 135 of presentation mode and interest on concentration and achievement。Computers & Education,88,292-302。  new window
31.Zhang, R. C.、Lai, H. M.、Cheng, P. W.、Chen, C. P.(2017)。Longitudinal effect of a computer-based graduated prompting assessment on students' academic performance。Computers & Education,110(1),181-194。  new window
研究報告
1.Novak, J. D.、Caňas, A. J.(2006)。The Theory Underlying Concept Maps and How to Construct Them。Florida Institute for Human and Machine Cognition。  new window
2.Pintrich, P. R.、Smith, D. A. F.、Garcia, T.、McKeachie, W. J.(1991)。A manual for the use of the Motivated Strategies for Learning Questionnaire (MSLQ)。Ann Arbor, MI:National Center for Research to Improve Postsecondary Teaching and Learning。  new window
圖書
1.Burdea, G. C.、Coiffet, P.(1994)。Virtual Reality Technology。Wiley-Interscience。  new window
2.Feuerstein, R.、Rand, Y. A.、Hoffman, M. B.(1979)。The dynamic assessment of retarded performers: The learning potential assessment device, theory, instruments, and techniques。Scott Foresman。  new window
3.Vygotsky, Lev Semenovich、Cole, Michael、John-Steiner, Vera、Scribner, Sylvia、Souberman, Ellen、Luria, A. R.、Lopez-Morillas, M.、Wertsch, James V.(1978)。Mind in society: The development of higher psychological processes。Cambridge, MA:Harvard University Press。  new window
圖書論文
1.Campione, J. C.、Brown, A. L.(1987)。Linking dynamic assessment with school achievement。Dynamic assessment: An interactional approach to evaluating learning potential。Guilford Press。  new window
 
 
 
 
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