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題名:情境故事法運用於跨領域合作的問題與影響
書刊名:設計學報
作者:唐玄輝 引用關係林穎謙
作者(外文):Tang, Hsien-huiLin, Ying-qian
出版日期:2011
卷期:16:3
頁次:頁21-44
主題關鍵詞:跨領域合作團隊運作溝通情境故事法使用者Multidisciplinary collaborationTeam workCommunicationScenario design approachUsers合作設計設計教育
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(9) 博士論文(1) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:9
  • 共同引用共同引用:18
  • 點閱點閱:88
期刊論文
1.Stewart, D. D.、Stasser, G.(1995)。Expert role assignment and information sampling during collective recall and decision making。Journal of Personality and Social Psychology,69(4),619-628。  new window
2.黃敏萍、鄭伯壎、王建忠(20030600)。轉型領導、團隊內互動、及團隊與成員效能:IPO模式之驗證。管理學報,20(3),397-427。new window  延伸查詢new window
3.Cohen, S. G.、Bailey, D. E.(1997)。What Makes Teams Work? Group Effectiveness Research from the Shop Floor to the Executive Suite。Journal of Management,23(3),239-291。  new window
4.Fiol, C. M.(1994)。Consensus, diversity, and learning in organizations。Organization Science,5,403-420。  new window
5.Goldschmidt, G.(1995)。The designer as a team of one。Design Studies,16(2),189-209。  new window
6.Kidwell, R. E. Jr.、Mossholder, K. W.、Bennett, N.(1997)。Cohesiveness and Organizational Citizenship Behavior: A Multilevel Analysis Using Work Groups and Individuals。Journal of Management,23(6),775-793。  new window
7.Knight, D. J.(1999)。Performance measures for increasing intellectual capital。Strategy & Leadership,27(2),22-26。  new window
8.Avolio, Bruce J.、Kahai, Surinder S.、Sosik, John J.(1997)。Effects of leadership style and problem structure on work group process and outcomes in an electronic meeting system environment。Personnel Psychology,50(1),121-146。  new window
9.Liang, Y. Z.(1997)。產品設計開發功能及管理模式之探討。台北技術學院學報,29(2),26-30。  延伸查詢new window
10.Alexiou, K.、Zamenopoulos, T.(2008)。Design as social process: A complex systems perspective。Futures,40,586-595。  new window
11.Campbell, R. L.(1992)。Will the real scenario please stand up?。SIGCHI Bulletin,24(2),6-8。  new window
12.Carroll, J. M.(2000)。Five reasons for scenario-based design。Design Studies,13(1),43-60。  new window
13.Shaw, J. D.、Duffy, M. K.、Stark, E. M.(2000)。Interdependence and preference for group work: Main and congruence effects on the satisfaction and performance of group members。Journal of Management,26(2),259-279。  new window
14.Joachim, S.、Petra, B. S.(2004)。Thinking in design teams-an analysis of team communication。Design Studies,23(5),473-496。  new window
15.Nardi, B. A.(1992)。The use of scenarios in design。ACM SIGCHI Bulletin,24(4),13-14。  new window
16.Nigel, C.、Anita, C.C.(1995)。Observation of teamwork and social processes in design。Design Studies,16(2),143-170。  new window
17.Paulus, P. B.(2000)。Groups, teams, and creativity: The creative potential of idea-generating groups。University of Texas at Arlington,49(2),237-262。  new window
18.Shah, J. J.、Vargas-Hernandez, N.、Summers, J. D.、Kulkarni, S.(2001)。Collaborative sketching (C-Sketch)– An idea generation technique for engineering design。Journal of Creative Behavior,35(3),1-31。  new window
會議論文
1.Vredenburg, K.、Mao, J.-Y.、Smith, P. W.、Carey, T.(2002)。A survey of user-centered design practice。New York。471-478。  new window
學位論文
1.呂黛伶(2001)。以劇本法設計一個人本的電子郵件使用者介面(碩士論文)。國立交通大學。  延伸查詢new window
2.劉怡婷(2010)。整合Kano's Model及情境故事法進入品質機能展開應用於前瞻性產品設計(碩士論文)。國立成功大學。  延伸查詢new window
3.Huang, L. F.(2001)。情境故事法應用於產品創新設計育教學之探討。國立台北科技大學,台北市。  延伸查詢new window
4.Yang, Y. M.(2002)。情境故事法與電腦中介溝通應用於協同創新設計企劃之探討。國立台北科技大學,台北市。  延伸查詢new window
5.Su, C. B.(1994)。Scenario在人機互動中之理論與應用:以互動電視節目表的發展與評估為例。國立交通大學,新竹市。  延伸查詢new window
6.Li, P. J.(2008)。應用情境設計方法提升數位科技產品接受度以數位高齡居家照護產品為例。長庚大學,桃園縣。  延伸查詢new window
7.Xu, J. W.(2004)。劇本導引法應用於產品開發之研究。樹德科技大學,高雄市。  延伸查詢new window
8.Ting, C. K.(2003)。應用情境故事法於創新概念設計之探討-*以室內工作站立輪椅為例。國立台北科技大學,台北市。  延伸查詢new window
9.Ma, Y.(2005)。整合生活型態與情境故事法應用於產品設計之研究--以居家電動床為例。長庚大學,桃園縣。  延伸查詢new window
10.Pan, J. I.(1999)。A scenario driven approach to requirements engineering,Taoyuan county, Taiwan。  new window
圖書
1.Eastman, C. M.(1999)。Building Product Models: Computer Environments Supporting Design and Construction。FL:CRC Press。  new window
2.Mohrman, S., Cohen, S., and Mohrman, A.,(1995)。Designing Team Based Organization: New forum for Knowledge Work。San Francisco:Jossey-Bass。  new window
3.Ekeh, Peter(1974)。Social Exchange Theory: The Two Traditions。London:Heinemann。  new window
4.Cotton, J. L.(1993)。Employee Involvement。Newbury Park, CA:Sage。  new window
5.Norman, D. A.(1988)。The Design of Everyday Things。New York:Doubleday/Currency。  new window
6.Forsythe, D. R.(1999)。Group Dynamics。Belmont, CA:Brooks/Cole。  new window
7.Parker, G. M.(1990)。Team players and teamwork: The new competitive business Strategy。San Francisco, California:Jossey-Bass。  new window
8.Rowe, Peter G.(1987)。Design thinking。MIT Press。  new window
9.Strauss, Anselm Leonard、Corbin, Juliet M.、吳芝儀、廖梅花(2001)。質性研究入門:紮根理論研究方法。濤石文化事業有限公司。  延伸查詢new window
10.Tu, D. Z.、Lin, W. Q.、Wang, J. Q.(2001)。劇本導引--資訊時代產品與服務設計新法。台北市。  延伸查詢new window
11.Zeisel, J.(1991)。Inquiry by design。London。  new window
12.Paulus, P. B.(1989)。Psychology of group influence。Hillsdale, NJ。  new window
13.Verplank, B.、Fulton, J.、Black, A.、Moggridge, B.(1993)。Observation and invention: Use of scenarios in interaction design。Tutorial at INTERCHI'93。Amsterdam。  new window
圖書論文
1.Hackman, J. R.(1987)。The Design of Work Teams。Handbook of Organizational Behavior。Englewood Cliffs, New Jersey:Prentice-Hall。  new window
2.Gomoll, K.(1990)。Some techniques for observing users。The art of human computer interface design。Reading, MA:Addison Wesley。  new window
 
 
 
 
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