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題名:樂來樂好玩--問題導向的音樂桌遊設計
書刊名:中科大學報
作者:莊淑欣
作者(外文):Chuang, Shu-hsin
出版日期:2020
卷期:7:2
頁次:頁43-69
主題關鍵詞:問題導向學習音樂桌遊Problem-based learningMusicBoard game
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:53
  • 點閱點閱:2
期刊論文
1.Ozorio, Bernadete、Fong, Davis Ka-Chio(2004)。Chinese Casino Gambling Behaviors: Risk Taking in Casinos vs. Investments。UNLV Gaming Research & Review Journal,8(2),27-38。  new window
2.Allen, D. E.、Duch, B. J.、Groh, S. E.(1996)。The power of problem-based learning in teaching introductory science courses。New Directions for Teaching and Learning,68,43-52。  new window
3.Gee, James Paul(2003)。What video games have to teach us about learning and literacy?。ACM Computers in Entertainment,1(1)。  new window
4.Stepien, William、Gallagher, Shelagh(1993)。Problem-based learning: As authentic as it gets。Educational Leadership,50(7),25-28。  new window
5.Caldwell, Marion Lee(1998)。Parents, board games, and mathematical learning。Teaching Children Mathematics,4(6),365-367。  new window
6.Barrows, Howard S.(1996)。Problem-based learning in medicine and beyond: A brief overview。New Directions for Teaching and Learning,68,3-12。  new window
7.Ebner, M.、Holzinger, A.(2007)。Successful implementation of user-centered game based learning in higher education: An example from civil engineering。Computers & Education,49(3),873-890。  new window
8.Deesri, Angkana(2002)。Games in the ESL and EFL class。The Internet TESL Journal,8(9)。  new window
9.Jonassen, David(2011)。Supporting Problem Solving in PBL。Interdisciplinary Journal Of Problem-Based Learning,5(2),95-112。  new window
10.Hmelo-Silver, Cindy E.、Derry, Sharon J.、Bitterman, Alan、Hatrak, Natalie(2009)。Targeting transfer in a STELLAR PBL course for pre-service teachers。Interdisciplinary Journal of Problem-based Learning,3(2),24-42。  new window
11.王千倖(19990500)。「合作學習」和「問題導向學習」--培養教師及學生的科學創造力。教育資料與研究,28,31-39。new window  延伸查詢new window
12.Edens, Kellah M.(2000)。Preparing problem solvers for the 21st century through Problem-based Learning。College Teaching,48(2),55-60。  new window
會議論文
1.呂美玲、邱佳寧、張淑蘋、簡吟文(2014)。遊戲本位學習。遊戲本位學習融入特殊教育之應用學術研討會,新竹教育大學 (會議日期: 2014年10月)。  延伸查詢new window
2.王智弘、林清文、蕭宜綾、蕭慧雯(2002)。九年一貫綜合活動學習領域師資培育網路創新教學之探討:以綜合活動教材教法課程設計為例。「九年一貫課程與師資培育之革新」學術研討會。國立彰化師範大學。  延伸查詢new window
研究報告
1.范丙林(2011)。桌上遊戲應用於環境教育之研究。  延伸查詢new window
學位論文
1.黃綉雯(2012)。國小學生對桌上遊戲接受度之相關分析--以大富翁遊戲為例(碩士論文)。國立中央大學。  延伸查詢new window
圖書
1.Duch, Barbara J.、Groh, Susan E.、Allen, Deborah E.(2001)。The power of problem-based learning: A practical "how to" for teaching undergraduate courses in any discipline。Stylus Publishing, LLC。  new window
2.Glasgow, Neal A.(1997)。New curriculum for new times: A guide to student-centered, problem-based learning。Corwin Press。  new window
3.Delisle, Robert(1997)。How to use problem-based learning in the classroom。Association for Supervision and Curriculum Development。  new window
4.Boud, David J.、Feletti, Grahame I.(1997)。The Challenge of Problem-based Learning。Kogan Page。  new window
5.Torp, Linda、Sage, Sara(2002)。Problems as possibilities: Problem-based learning for K-16 education。Association for Supervision and Curriculum Development。  new window
6.Mayer, Brian、Harris, Christopher(2010)。Libraries got game: Aligned learning through modern board games。American Library Association。  new window
7.Barrows, Howard S.、Tamblyn, Robyn M.(1980)。Problem-based learning: an approach to medical education。Springer。  new window
8.Bergmann, Jonathan、Sams, Aaron、王素蓮(2015)。翻轉學習:10個老師的跨學科翻轉手記,讓學習深化、學生更好奇。天下雜誌社。  延伸查詢new window
9.關超然、李孟智(2009)。PBL問題導向學習之理念、方法、實務與經驗。臺灣愛思唯爾。  延伸查詢new window
10.Hinebaugh, Jeffrey P.(2009)。A board game education。Rowman & Littlefield Publishers。  new window
11.莊淑欣(2019)。音樂欣賞:樂來樂有趣。新文京開發出版股份有限公司。  延伸查詢new window
 
 
 
 
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