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題名:數位時代之空間-時間敘事結構初探:以Façade網站為例
書刊名:資訊社會研究
作者:黃齡儀
作者(外文):Huang, Ling-yi
出版日期:2009
卷期:16
頁次:頁135-160
主題關鍵詞:敘事結構時間敘事空間敘事循路文本敘事建築師Spatial-temporal narrative structureNarrative architectsErgodic texts story-existence
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(4) 博士論文(1) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:4
  • 共同引用共同引用:42
  • 點閱點閱:75
數位時代中,新科技提供各種機緣,使得人類傳統的核心活動—說故事產生了各種形變與質變的可能。而在各種可能中,由時間到空間敘事的轉向是敘事學、認知心理學、認知語言學和人工智慧領域中相當重要的議題。因此,本研究欲關注空間敘事之議題,並提出下列問題: 空間敘事在數位媒介中可以如何發揮,並結合時間敘事以說一則故事?研究結果除了指出Facade之敘事結構外,並發現如下: 首先,Facade透過Chatman敘事結構中之存在物,包括不同場景與人物觀點發揮其空間敘事,而空間敘事主要來自不同使用者之輸入而產生;其次,Facade雖透過空間敘事發展事件,卻適時的融合了時間敘事;最後,Facade雖透過節點線性時間敘事,但在三個節點之間採用了多重時間的敘事策略。綜合上述,本研究發現了各種非線性因果敘事之可能,希望藉由本研究,能夠應用到未來數位敘事之設計,並培養數位敘事之建築師。
In digital times, new technology makes all kinds of conditions possible, which greatly changes human being's traditional way of storytelling. Among a variety of possibilities, the shift from temporality to spatiality is a significant issue for narratology, cognitive psychology, cognitive linguistics and artificial intelligence. Thus, this research focuses on the topic of spatial narrative, and thereby raises the question like: How does a spatial narrative, together with temporal narrative, tell a story? In addition to the revealing of Façade's narrative structure, the findings also discover the following: First, through Chatmen's beings within the narrative structure, that includes different scenes, character and the inputs of different users, the spatial narrative of the Façade is formed. Second, Façade combines spatial and temporal narrative structures; Finally, Façade has used polychrony narrative strategies between three nodes. Above all, this research has discovered the possibilities of spatial narratives. We hope this can be applied to the future narrative design and can contribute to develop narrative architects.
期刊論文
1.鍾蔚文、臧國仁、陳百齡(19960700)。傳播教育應該教些什麼?--幾個極端的想法。新聞學研究,53,107-130。new window  延伸查詢new window
會議論文
1.張寶芳(2006)。以「設計思維」角度探討網路時代之新聞教育。台灣。  延伸查詢new window
研究報告
1.臧國仁、蔡琰(2005)。新聞報導與時間敘事--以社會建構論為基礎之理論提案》。台北。  延伸查詢new window
學位論文
1.黃齡儀(2008)。數位時代中多媒材的互動與搭配:以故宮主題式網站為例(碩士論文)。國立政治大學。  延伸查詢new window
圖書
1.Ryan, M.-L.(2001)。Narrative as virtual reality: immersion and interactivity in literature and electronic media。Baltimore, Md.:Johns Hopkins University Press。  new window
2.Herman, D.(2002)。Story Logic: Problems and Possibilities of Narrative。University of Nebraska Press。  new window
3.Kress, G.(2003)。Literacy in the new media age。New York。  new window
4.Genette, Gérard、Lewin, Jane E.(1980)。Narrative Discourse: An Essay in Method。Ithaca, New York:Cornell University Press。  new window
5.Bakhtin, Mikhail Mikhailovich、Emerson, Caryl、Holquist, Michael(1981)。The Dialogic Imagination: Four Essays by M. M. Austin。Austin, TX:University of Texas Press。  new window
6.Aarseth, Espen J.(1997)。Cybertext: Perspectives on Ergodic Literature。Baltimore, Maryland:Johns Hopkins University Press。  new window
7.Chatman, Seymour B.(1978)。Story and Discourse: Narrative Structure in Fiction and Film。Cornell University Press。  new window
8.胡幼慧、姚美華(1996)。質性研究:理論、方法及本土女性研究實例。巨流。  延伸查詢new window
9.Nelson, Theodor H.(1987)。Computer Lib/ Dream Machines。Seattle, Wash:Microsoft Press。  new window
10.Ryan, M.-L.(1991)。Possible worlds, artificial intelligence, and narrative theory。Bloomington, Ind.:Indiana University Press。  new window
11.Mates(2004)。A preliminary poetics for interactive drama and games。First person: New media as story, performance, and game。Cambridge, Mass。  new window
12.Jekins, H.(2004)。Game design as narrative architecture。First Person: New media as Story, Performance, and Game。Cambridge, Massachusetts。  new window
圖書論文
1.Bird, S. E.、Dardenne, R. W.(1988)。Myth, chronicle, and story: Exploring the narrative qualities of news。Media, myths and narratives: Television and the press。Newbury Park, CA:Beverly Hills, CA:Saga Publications。  new window
 
 
 
 
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