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題名:遊戲媒體文化之男性氣概探索:文本結構與玩家詮釋
書刊名:傳播與社會學刊
作者:張玉佩 引用關係邱馨玉
作者(外文):Chang, YupeiChiu, Hsin-yu
出版日期:2010
卷期:12
頁次:頁111-146
主題關鍵詞:數位遊戲媒體暴力男性氣概敘事分析性別研究Digital gameMedia violenceMasculinityNarrative analysisGender research
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(3) 博士論文(0) 專書(1) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:55
  • 點閱點閱:245
期刊論文
1.Jansz, Jeroen(2005)。The Emotional Appeal of Violent Video Games for Adolescent Males。Communication Theory,15(3),215-241。  new window
2.洪文龍(2000)。哥哥爸爸真偉大?當兵的男性經驗。兩性平等教育季刊,12,47-50。  延伸查詢new window
3.Anderson, C. A.(2004)。An update on the effects of playing violent video games。Journal of Adolescence,27,113-122。  new window
4.Cameron, D.、Carroll, J.(2004)。“The story so far...”: The researcher as a player in game analysis。Media International Australia, Incorporating Culture & Policy,110,62-72。  new window
5.畢恆達(20000800)。走入歧途的男性氣概養成過程。兩性平等教育季刊,12,44-46。  延伸查詢new window
6.徐振傑(20040100)。女性商品,男性代言電視廣告中的「新」男性形象與再現意涵。傳播與管理研究,3(2),133-159。new window  延伸查詢new window
7.Smith, S. L.、Lachlan, K.、Tamborini, R.(2003)。Popular Video Games: Quantifying the Presentation of Violence and Its Context。Journal of Broadcasting & Electronic Media,47(1),58-76。  new window
8.Scharrer, E.、Leone, F.(2008)。First-person shooters and the third-person effect。Human Communication Research,34(2),210-233。  new window
9.Murray, J. H.(2006)。Toward a cultural theory of gaming: Digital games and the co-evolution of media, mind, and culture。Popular Communication,4(3),185-202。  new window
10.Williams, D.、Skoric, M.(2005)。Internet Fantasy Violence: A Test of Aggression in an Online Game。Communication Monographs,72(2),217-233。  new window
11.Sherry, John L.(2001)。The Effects of Violent Video Games on Aggression。Human Communication Research,27(3),409-431。  new window
12.Ivory, J. D.、Kalyanaraman, S.(2007)。The effects of technological advancement and violent content in video games on players'€™ feelings of presence, involvement, physiological arousal, and aggression。Journal of Communication,57(3),532-555。  new window
13.畢恆達(20030300)。男性性別意識之形成。應用心理研究,17,51-84。new window  延伸查詢new window
14.McArthur, L. Z.、Resko, B. G.(1975)。The portrayal of men and women in American television commercials。Journal of Social Psychology,97(2),209-220。  new window
15.張玉佩、呂育瑋(20060600)。網路促進女性解放的可能?從線上遊戲開啟的反思。中華傳播學刊,9,113-150。new window  延伸查詢new window
16.張玉佩(20090100)。遊戲、人生:從線上遊戲玩家探討網路世界與日常生活的結合。新聞學研究,98,1-45。new window  延伸查詢new window
17.Klimmt, C.、Schmid, H.、Nosper, A.、Hartmann, T.、Vorderer, P.(2006)。How players manage moral concerns to make video game violence enjoyable。The European Journal of Communication Research,31(3),309-328。  new window
18.Kirkland, E.(2005)。Restless dreams in Silent Hill: Approaches to video game analysis。Journal of Media Practice,6(3),167-178。  new window
19.Anderson, C. A.、Bushman, B. J.(2001)。Effects of violent games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal and prosocial behavior: A meta-analytic review of the scientific literature。Psychological Science,12(5),353-359。  new window
20.Brownlow, S.、Zebroswitz, L.(1990)。Facial appearance, gender, and credibility in television commercials。Journal of nonverbal behavior,14(1),51-60。  new window
21.Chory, R. M.、Cicchirillo, V.(2007)。The relationship between video game play and trait verbal aggressiveness: an application of the general aggression model。Communication Research Reports,24(2),113-119。  new window
22.Doohwang, L.、Robert, L.(2007)。A socio-cognitive model of video game usage。Journal of Broadcasting & Electronic Media,51(4),632-650。  new window
23.Eastin, M. S.(2007)。The Influence of competitive and cooperative group game play on state hostility。Human Communication Research,33(4),450-466。  new window
24.Lauwaert, M.、Wachelder, J.、van de Walle, J.(2007)。Frustrating desire: On repens and repositio, or the attractions and distractions of digital games。Theory, Culture & Societ,24(1),89-108。  new window
25.Schneider, E. S、Lang, A.、Shin, M.、Bradley, S. D.(2004)。Death with a story: How story impacts emotional, motivational, and physiological responses to firstperson shooter video games。Human Communication Research,30,361-375。  new window
26.Smith, S. L.、Lachlan, K.、Pieper, K. M.、Boyson, A. R.、Wilson, B. J.、Tamborini, R.、Weber, R.(2004)。Brandishing guns in American media: Two studies examining how often and in what Context firearms appear on television and in popular Video Games。Journal of Broadcasting & Electronic Media,48(4),584-606。  new window
27.Wiegers, Y.(1998)。Male bodybuilding: The social construction of a masculine identity。Journal of Popular Culture,32(2),147-161。  new window
會議論文
1.陳佩君(2004)。描繪男人形象:從「橘子紅了」看男性權力關係與兩性性別替代。性別、媒體與文化研究學術研討會。台北:世新大學。  延伸查詢new window
學位論文
1.黃裕華(1995)。廣告中性別角色描繪趨勢之分析:臺灣與美國雜誌廣告的比較(碩士論文)。國立交通大學。  延伸查詢new window
2.劉宗輝(1998)。國內電視廣告性別角色描繪之研究(碩士論文)。國立雲林科技大學。  延伸查詢new window
3.王宣燕(1991)。電視廣告的性別角色分析(碩士論文)。國立政治大學。  延伸查詢new window
4.顧玉珍。解讀電視廣告中的女性意涵(碩士論文)。國立政治大學。  延伸查詢new window
5.陶福瑗(1991)。我國雜誌廣告中女性角色之分析(碩士論文)。國立政治大學。  延伸查詢new window
6.林靜雯(1999)。雜誌中男性角色的變遷研究(碩士論文)。中國文化大學。  延伸查詢new window
圖書
1.Grossman, Dave、DeGaetano, Gloria(1999)。Stop Teaching Our Kids to Kill: A Call to Action Against TV, Movie & Video Game Violence。Stop Teaching Our Kids to Kill: A Call to Action Against TV, Movie & Video Game Violence。New York, NY:Crown。  new window
2.Hite, Shere、林瑞庭(1995)。海蒂報告--男性氣概。臺北:張老師文化。  延伸查詢new window
3.Murray, Janet H.(1997)。Hamlet on the holodeck: The future of narrative in cyberspace。Cambridge, MA:The MIT Press。  new window
4.Salen, Katie、Zimmerman, Erik(2004)。Rules of Play: Game Design Fundamentals。The MIT Press。  new window
5.Castronova, E.(2005)。Synthetic world: The business and culture of online games。Chicago, IL:The university of Chicago Press。  new window
6.Rubin, Lillian B.(1985)。Just friends: The role of friendship in our lives。New York:Harper and Row Publishers。  new window
7.Fiske, John(1987)。Television Culture。Routledge。  new window
8.黃德祥(1994)。青少年發展與輔導。臺北:五南。  延伸查詢new window
9.王浩威(1998)。臺灣查甫人。臺北:聯合文學。  延伸查詢new window
10.Macdonald, M.(1995)。Representing women: Myth of femininity in the popular media。New York, NY:St Martin's Press。  new window
11.Rybacki, K. C.、Rybacki, D. J.(1991)。Communication criticism: Approaches and genres。Belmont, CA:Wadsworth。  new window
12.Connell, Robert William(1987)。Gender and Power: Society, the Person and Sexual Politics。Oxford:Cambridge:Stanford:Sydney:Polity Press:Stanford University Press:Allen and Unwin。  new window
13.Foss, Sonja K.(1989)。Rhetorical Criticism: Exploration and Practice。Illinois:Waveland Press。  new window
14.Chatman, Seymour B.(1978)。Story and Discourse: Narrative Structure in Fiction and Film。Cornell University Press。  new window
15.王行(1998)。解放男人--男性的自覺與成長。探索文化。  延伸查詢new window
16.Connell, Raewyn W.(1995)。Masculinities。Polity Press:Allen & Unwin:University of California Press。  new window
17.Burke, K.(1962)。A grammar of motives and a rhetoric of motives。Cleveland:The World Publishing Company。  new window
18.Hollander, A.、楊慧中、林芳瑜(1997)。時裝.性.男女。台北:聯經。  延伸查詢new window
19.阿龍.葛瑞奇、張美惠(2001)。這就是男人。台北:張老師文化。  延伸查詢new window
20.肯尼斯.克拉特鮑、劉建台、林宗德(2003)。男性氣概的當代觀點。台北:女書文化。  延伸查詢new window
21.資訊工業年鑑編纂小組(2008)。2007 資訊工業年鑑。台北:資訊工業策進會。  延伸查詢new window
22.黛安娜.巴巴利亞、莎莉.歐茨、黃慧真(1994)。發展心理學。台北:桂冠。  延伸查詢new window
23.Dovey, J.、Kennedy, H. W.(2006)。Game cultures: Computer games as new media。Berkshire:Open University Press。  new window
24.Fisher, W. R.(1987)。Human communication narration: Toward a philosophy of reason, value, and action。Columbia, SC:University of South Carolina Press。  new window
25.Horrocks, R.(1995)。Male myths and icons: Masculinity in popular culture。New York:St. Martin’s Press。  new window
26.Juul, J.(2005)。Half-real: Video games between real rules and fictional world。Cambridge, MA:MIT Press。  new window
27.Kaufman, M.(1993)。Cracking the armour: Power, pain and the lives of men。Toronto:Viking。  new window
28.MacKinnon, K.(2003)。Representitng men: Maleness and masculinity in the media。New York:Oxford University Press。  new window
其他
1.Eskelinen, M.(2001)。The gaming situation,http://gamestudies.org/0101/eskelinen, 2010/03/17。  new window
圖書論文
1.Thompson, C.(2002)。Violence and the political life of video games。Game on: the History and Culture of Video games。New York, USA:Universe Publishing。  new window
2.Flannigan-Saint-Aubin, Arthur。The Male Body and Literary Metaphors for Masculinity。Theorizing Masculinities。London:Sage。  new window
3.Gitlin, T.(1987)。Prime Time Ideology: The Hegemonic Process in Television Entertainment。Television: The Critical View。Oxford:Oxford University Press。  new window
4.Aarseth, Espen(2004)。Genre Trouble: Narrativism and the Art of Simulation。First Person: New Media as Story, Performance and Game。Cambridge, MA:MIT Press。  new window
5.Sabo, D.、Jansen, S. C.(1992)。Images of men in sport media: The social reproduction of gender order。Men, masculinity, and the media。Newbury Park, CA:Sage。  new window
6.Carr, D.(2006)。Games and narrative。Computer games: Text, narrative and play。Cambridge:Polity Press。  new window
7.Carr, D.、Burn, A.(2006)。Defining game genres。Computer games: Text, narrative and play。Cambridge:Polity Press。  new window
8.李美枝(1984)。性別角色與兩性差異。心理學。台北:國立空中大學。  延伸查詢new window
9.Aronson, A.、Kimmel, M.(2001)。The saviors and the saved: Masculine redemption in contemporary films。Masculinity: Bodies, movies, culture。New York:Routledge。  new window
10.Brod, H.(1987)。Introduction: Themes and theses of men’s studies。The making of masculinities。Boston:Allen & Unwin。  new window
11.Caputi, J.(2002)。Everyday pornography。Gender, race, and class in the media: A text-reader。London:Sage。  new window
12.Carrigan, T.、Connel, B.、Lee, J.(1987)。Hard and heavy: Toward a new sociology of masculinity。Beyond patriarchy: Essays by men on pleasure, power and change。Toronto:Oxford University Press。  new window
13.Connell, R.W.(2004)。Globalization, imperialism, and masculinities。Handbook of studies on mens and masculinities。London:Sage。  new window
14.Hanke, R.(1992)。Redesigning men: Hegemonic masculinity in transition。Men, masculinity, and the media。London:Sage。  new window
15.Katz, J.(2002)。Advertising and the construction of violent white masculinity: From Eminem to Clinique for men。Gender, race, and class in the media: A text-reader。London:Sage。  new window
16.Kaufman, M.(1998)。The construction of masculinity and the traid of men’s violence。Men’s lives。Boston:Allyn & Bacon。  new window
 
 
 
 
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