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題名:應用生活情境體驗學習模式探討國中數學畢氏定理學習成效之研究
書刊名:中等教育
作者:楊禮黛林煜廷陳盈奇張梅鳳陳鴻仁
作者(外文):Yang, Li-taiLin, Yu-tingChen, Ying-chiChang, Mei-fengChen, Hong-ren
出版日期:2017
卷期:68:3
頁次:頁53-67
主題關鍵詞:生活情境體驗國中數學學習學習成效Real-life situation experienceMathematical learning in junior high schoolLearning effectiveness
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:48
  • 點閱點閱:18
期刊論文
1.Shih, S.-C.、Kuo, B.-C.、Liu, Y.-L.(2012)。Adaptively ubiquitous learning in campus math path。Educational Technology & Society,15(2),298-308。  new window
2.吳旻純(2011)。自主性線上影音觀看模式對語言學習之影響。生活科技教育月刊,44(4),22-32。  延伸查詢new window
3.Chu, Hui-Chun、Hwang, Gwo-Jen、Tsai, Chin-Chung、Tseng, Judy C. R.(2010)。A two-tier test approach to developing location-aware mobile learning systems for natural science courses。Computers & Education,55(4),1618-1627。  new window
4.黃詩芸、崔夢萍(2016)。運用眼動追蹤技術於國小低成就學生數學文字題線上輔助測驗設計之研究。教育傳播與科技研究,115,13-35。new window  延伸查詢new window
5.鍾承均、呂翠華(2015)。後設認知策略對提升國小五年級數學困難學生文字題解題學習成效之研究。中華民國特殊教育學會年刊,111-134。  延伸查詢new window
6.Chen, Hong-Ren、Huang, Jian-Wen(2012)。Learning effects of RFID-based game-guided learning in libraries。International Journal of Mobile Communications,10(4),351-365。  new window
7.Collins, A.(1994)。Goal-based scenarios and the problem of situated learning: A commentary on Andersen Consulting's deaign of goal-based scenarios。Educational Technology,34(9),30-32。  new window
8.Geary, D.(1993)。Mathematical disabilities, cognitive, neuropsychological and genetic components。Psychological Bulletin,114(2),345-362。  new window
9.Chen, Hong-Ren、Lin, You-Shiuan(2016)。An Examination of Digital Game-Based Situated Learning Applied to Chinese Language Poetry Education。Technology, Pedagogy and Education,25(2),171-186。  new window
10.Huang, Angus F. M.、Yang, Stephen J. H.、Liaw, Shu-Sheng(2012)。A study of user's acceptance on situational mashups in situational language teaching。British Journal of Educational Technology,43(1),52-61。  new window
11.Ku, O.、Chen, S. Y.、Wu, D. H.、Lao, A. C. C.、Chan, T. W.(2014)。The effects of gamebased learning on mathematical confidence and performance: High ability vs. low ability。Educational Technology & Society,17(3),65-78。  new window
12.Huang, Shu-Hsien、Wu, Ting-Ting、Chen, Hong-Ren、Yang, Pei-Chen、Huang, Yueh-Min(2013)。Development of a Context-Aware Game for Conducting Ubiquitous Mathematics Learning Activities。International Journal of Mobile Learning and Organisation,7(3/4),239-252。  new window
13.Hwang, Wu-Yuin、Liu, Yi-Fan、Chen, Hong-Ren、Huang, Jian-Wun、Li, Jin-Yi(2015)。Role of Parents and Annotation Sharing in Children's Learning Behavior and Achievement using E-readers。Educational Technology & Society,18(1),292-307。  new window
14.Yang, S. J. H.(2006)。Context aware ubiquitous learning environment for peer to peer collaborative learning。Educational Technology & Society,9(1),188-201。  new window
15.Tsuei, M.(2014)。Mathematics Synchronous Peer Tutoring System for Students with Learning Disabilities。Educational Technology & Society,17(1),115-127。  new window
16.Tan, T.-H.、Lin, M.-S.、Chu, Y.-L.、Liu, T.-Y.(2012)。Educational Affordances of a Ubiquitous Learning Environment in a Natural Science Course。Educational Technology & Society,15(2),206-219。  new window
17.Shih, Wen-Chung、Tseng, Shian-Shyong、Yang, Che-Ching、Lin, Chih-Yu、Liang, Tyne(2012)。A Folksonomy-Based Guidance Mechanism for Context-Aware Ubiquitous Learning: A Case Study of Chinese Scenic Poetry Appreciation Activities。Educational Technology & Society,15(1),90-101。  new window
18.尹玫君、康旭雅(20050400)。國小兒童網路倫理教學成效之研究。南大學報. 教育類,39(1),1-20。new window  延伸查詢new window
19.洪士程、魏兆均(20151200)。互動式電子白板提升國小五年級數學學習動機之研究。資訊科技國際期刊,9(2),34-42。new window  延伸查詢new window
20.紀育廷、歐陽誾(20130500)。應用情境學習於國小五年級網路隱私安全教育之成效研究。教育學誌,29,21-69。new window  延伸查詢new window
21.陳佑誠、歐陽誾(20150100)。情境式網路禮儀學習網站的設計、發展與成效評估。課程與教學,18(1),59-92。new window  延伸查詢new window
22.楊家興(19950800)。情境教學理論與超媒體學習環境。教學科技與媒體,22,40-48。new window  延伸查詢new window
23.劉希文(20131200)。以問題解決的情境認知減緩哲學抽象性導致的學習困難。通識教育學刊,12,9-38。new window  延伸查詢new window
24.蕭顯勝、吳姈蓉、洪琬諦(20090400)。無所不在學習環境下的數學步道教學系統之建置。理工研究學報,43(1),1-20。  延伸查詢new window
25.王志忠、黃天佑(20090700)。行動英語學習系統建置與教學研究。建國科大學報,28(4),43-63。  延伸查詢new window
26.McLellan, Hilary(1993)。Evaluation in a Situated Learning Environment。Educational Technology,33(3),39-45。  new window
27.柯華葳(20050800)。數學學習障礙學生的診斷與確認。特殊教育研究學刊,29,113-125。  延伸查詢new window
28.朱經明、顏新銓(20150600)。情境式基模化影片輔助學習障礙學生解多步驟代數文字題成效研究。人文社會學報. 國立臺灣科技大學,11(2),81-104。new window  延伸查詢new window
會議論文
1.林孟穎、蔡子瑋(2010)。「性別平等教育」之線上情境影音教材開發與學習成效分析。2010設計理論與實務國際研討會,(會議日期: 2010/12/02-03)。國立臺中技術學院。  延伸查詢new window
學位論文
1.李昱昀(2012)。圖像表徵式動畫教材對國小四年級學童數學焦慮、問題解決能力與學習成效之影響(碩士論文)。國立臺中教育大學。  延伸查詢new window
2.楊佩真(2011)。情境式遊戲學習應用在國小學童加減法學習成效之研究(碩士論文)。國立臺中教育大學。  延伸查詢new window
3.廖國志(2013)。圖像表徵式學習策略應用於城鄉國小四年級數學學習成效之研究(碩士論文)。國立臺中教育大學。  延伸查詢new window
4.Lin, L.-K.(2014)。The effect of ubiquitous geometric learning system on geometric learning and measurement estimation ability(碩士論文)。National Central University Taiwan。  new window
5.陳勁妏(2015)。情境反思學習模式對於國小五年級學生生活科技的學習成效與行為意圖之影響(碩士論文)。國立臺中教育大學。  延伸查詢new window
圖書
1.Kolb, D. A.(1984)。Experiential Learning。Prentice-Hall。  new window
2.Lemer, J. W.、Johns, B.(2009)。Learning disabilities and related mild disabilities: Characteristics, teaching strategies and new directions。Houghton Mifflin Company。  new window
3.Lohr, Linda L.(2007)。Creating Graphics for Learning and Performance: Lessons in Visual Literacy。Pearson Publisher。  new window
4.Mayer, Richard E.(2009)。Multimedia Learning。Cambridge University Press。  new window
其他
1.Kober, N.(2003)。What special problems do children whose native language is not English face in learning math?,http://www.enc.org/topics/equity/articles/document.shtm?input=ACQ-l11329-1329, 2003/05/03。  new window
圖書論文
1.徐新逸(2002)。情境學習在數學上之應用。教學科技融入領域學習。臺北市:學富文化。  延伸查詢new window
 
 
 
 
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