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題名:新科技之消費行為:探索愛評生活通美食App
書刊名:中山管理評論
作者:陳志萍 引用關係陳正義
作者(外文):Chen, Chih-pingChen, Cheng-i
出版日期:2019
卷期:27:3
頁次:頁473-510
主題關鍵詞:美食App智慧型手機使用與滿足新科技科技接受模式Gourmet applicationSmartphoneUses and gratificationsNew technologyTechnology acceptance model
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(5) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:4
  • 共同引用共同引用:60
  • 點閱點閱:13
期刊論文
1.陳志萍(20080600)。精進網路研究方法--網路民族誌。圖書資訊學研究,2(2),1-15。new window  延伸查詢new window
2.Leung, Louis(2009)。User-generated Content on the Internet: an Examination of Gratifications, Civic Engagement and Psychological Empowerment。New Media & Society,11(8),1327-1347。  new window
3.Ha, Imsook、Yoon, Youngseog、Choi, Munkee(2007)。Determinants of adoption of mobile games under mobile broadband wireless access environment。Information & Management,44(3),276-286。  new window
4.陳美如、蔡精育、宋鎧、范錚強(20120600)。線上口碑對消費者購買意圖之影響--網路論壇的實驗研究。中山管理評論,20(2),441-475。new window  延伸查詢new window
5.陶蓓麗、程瑞南(20060600)。網路購物顧客價值對顧客關係品質的影響之實証研究。中山管理評論,14(2),517-549+314。new window  延伸查詢new window
6.Leung, Louis、Wei, Ran(2000)。More Than Just Talk on the Move: Uses and Gratifications of the Cellular Phone。Journalism and Mass Communication Quarterly,77(2),308-320。  new window
7.Bailey, A. A.(2005)。Consumer awareness and use of product review websites。Journal of Interactive Advertising,6(1),68-81。  new window
8.Mondi, M.、Woods, P.、Rafi, A.(2008)。A Uses and Gratification Expectancy Model to Predict Students' Perceived E-learning Experience。Educational Technology & Society,11(2),241-261。  new window
9.Liao, C. H.、Tsou, C. W.(2009)。User acceptance of computer-mediated communication: The SkypeOut case。Expert Systems with Applications,36(3),4595-4603。  new window
10.Kozinets, R. V.(2002)。The field behind the screen: Using netnography for marketing research in online communities。Journal of Marketing Research,39(1),61-72。  new window
11.Sen, S.、Lerman, D.(2007)。Why are you telling me this? An examination into negative consumer reviews on the Web。Journal of Interactive Marketing,21(4),76-94。  new window
12.Armstrong, A. G.、Hagel, J.(1996)。The real value of online communities。Harvard Business Review,74,134-141。  new window
13.Song, J.、Koo, C.、Kim, Y.(2007)。Investigating antecedents of behavioral intentions in mobile commerce。Journal of Internet Commerce,6(1),13-34。  new window
14.陳志萍(20120700)。社交網絡臉書之電子口碑行銷傳播效果研究。廣告學研究,38,23-49。new window  延伸查詢new window
15.Stafford, T. F.、Stafford, M. R.、Schkade, L. L.(2004)。Determining uses and gratifications for the internet。Decision Sciences,35(2),259-288。  new window
16.姚成彥(20150300)。虛實整合:特力屋電子商務的服務創新。中山管理評論,23(1)下,377-409。new window  延伸查詢new window
17.Shao, Guosong(2009)。Understanding the appeal of user-generated media: A uses and gratification perspective。Internet Research,19(1),7-25。  new window
18.張愛華、蕭丞傑(20120600)。消費者行動服務使用意願之研究:跨服務與跨使用者之比較。中山管理評論,20(2),603-635。new window  延伸查詢new window
19.Berry, L. L.、Seiders, K.、Grewal, D.(2002)。Understanding Service Convenience。Journal of Marketing,66(3),1-17。  new window
20.Chen, C.-P.(2016)。Forming digital self and parasocial relationships on YouTube。Journal of Consumer Culture,16(1),232-254。  new window
21.Walther, J. B.、Slovacek, C. L.、Tidwell, L. C.(2001)。Is a Picture Worth a Thousand Words? Photographic Images in Long-Term and Short-Term Computer-Mediated Communication。Communication Research,28(1),105-134。  new window
22.Hur, H. J.、Lee, H. K.、Choo, H. J.(2017)。Understanding usage intention in innovative mobile App service: Comparison between millennial and mature consumers。Computers in Human Behavior,73,353-361。  new window
23.黃俊堯、柳秉佑(20160900)。消費者線上口碑與評論研究:國內外相關文獻回顧與討論。臺大管理論叢,26(3),215-256。new window  延伸查詢new window
24.Venkatesh, Viswanath、Davis, Fred D.(2000)。A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies。Management Science,46(2),186-204。  new window
25.Bruner, G. C. II、Kumar, A.(2005)。Explaining consumer acceptance of handheld Internet devices。Journal of Business Research,58(5),553-558。  new window
26.林欣婕(2015)。新突圍個案/愛評網,千萬營收全靠一張券。天下雜誌,565,10-20。  延伸查詢new window
27.邱奕嘉(2015)。愛評網平台煉金三招數。天下雜誌,565。  延伸查詢new window
28.陳世智、吳智鴻、吳彥濬、陳靚(20140600)。探討影響Facebook粉絲專頁持續使用意圖之因素:社會資本觀點。中山管理評論,22(2),205-238。new window  延伸查詢new window
29.Chiou, J. S.、Hsiao, C. C.、Su, E. Y.(2014)。Whose Online Reviews Have the Most Influences on Consumers in Cultural Offerings? Professional vs. Consumer Commentators。Internet Research,24(3),353-368。  new window
30.Coussement, M. A.、Teague, T. J.(2013)。The New Customer-facing Technology: Mobile and the Constantly-connected Consumer。Journal of Hospitality and Tourism Technology,4(2),177-187。  new window
31.Hicks, A.、Comp, S.、Horovitz, J.、Hovarter, M.、Miki, M.、Bevan, J. L.(2012)。Why People Use Yelp.com: An Exploration of Uses and Gratifications。Computers in Human Behavior,28(6),2274-2279。  new window
32.Okazaki, S.、Skapa, R.、Grande, I.(2008)。Capturing Global Youth: Mobile Gaming in the U.S., Spain, and the Czech Republic。Journal of Computer-Mediated Communication,13(4),827-855。  new window
33.Qazi, A.、Tamjidyamcholo, A.、Raj, R. G.、Hardaker, G.、Standing, C.(2017)。Assessing Consumers' Satisfaction and Expectations Through Online Opinions: Expectation and Disconfirmation Approach。Computers in Human Behavior,75,450-460。  new window
34.Newhagen, J. E.、Rafaeli, S.(1996)。Why Communication Researchers Should Study the Internet: A Dialogue。Journal of Computer-Mediated Communication,1(4)。  new window
35.Wang, H. Y.、Wang, Y. S.(2008)。Gender differences in the perception and acceptance of online games。British Journal of Educational Technology,39(5),787-806。  new window
36.Venkatesh, Viswanath、Morris, Michael G.、Davis, Gordon B.、Davis, Fred D.(2003)。User Acceptance of Information Technology: Toward a Unified View。Management Information Systems Quarterly,27(3),425-478。  new window
37.陳志萍、王薇婷(20120900)。愛合購之線上合購社群參與動機研究分析。電子商務學報,14(3),493-512。new window  延伸查詢new window
38.Hsu, Chin-Lung、Lu, His-Peng(2007)。Consumer Behavior in Online Game Communities: A Motivational Factor Perspective。Computers in Human Behavior,23(3),1642-1659。  new window
39.Bhattacherjee, Anol(2001)。Understanding Information Systems Continuance: An Expectation-Confirmation Model。MIS Quarterly,25(3),351-370。  new window
40.Davis, Fred D.、Bagozzi, Richard P.、Warshaw, Paul R.(1989)。User acceptance of computer technology: A comparison of two theoretical models。Management Science,35(8),982-1003。  new window
41.Luarn, Pin、Lin, Hsin-Hui(2005)。Toward An Understanding of The Behavioral Intention Use Mobile Banking。Computers in Human Behavior,21(6),873-891。  new window
42.Oliver, Richard L.(1980)。A Cognitive Model of the Antecedents and Consequences of Satisfaction Decisions。Journal of Marketing Research,17(4),460-469。  new window
學位論文
1.Davis, Fred D. Jr.(1986)。A technology acceptance model for empirically testing new end-user information systems: Theory and results(博士論文)。Massachusetts Institute of Technology,Cambridge, Massachusetts。  new window
圖書
1.Babbie, E.(2010)。The Practice of Social Research。New York:Sage。  new window
其他
1.邱鈺雅(2016)。臺灣民眾的「APP使用者行為」,https://mic.iii.org.tw/IndustryObservations_PressRelease02.aspx?sqno=466。  延伸查詢new window
2.張旭宏(2013)。愛評網旗下《愛評生活通》APP,3年超過50萬人下載,http://www.cmoney.tw/follow/channel/article-11870322。  延伸查詢new window
3.陳均輔(2012)。台灣民眾行動裝置應用軟體使用與偏好,http://mic.iii.org.tw/english/Search.aspx?search_range=English_IDX&SearchIdx=lit_Research,lit_Topical,lit_Rada。  延伸查詢new window
4.陳祈儒(20130124)。NEC注資愛評網500萬美元,看好O2O與餐飮商機,https://www.moneydj.com/KMDJ/News/NewsViewer.aspx?a=8f0Bfe05-faal-4d07-ad7e-1447a95446ac&c=MB070100。  new window
5.資策會(2015)。智慧型行動裝置普及率近7成,市場即將飽和!資策會FIND:行動族群半年增加逾100萬人、全臺滑世代破1,432萬,http://www.find.org.tw/market_info.aspx?n_ID=8303。  延伸查詢new window
 
 
 
 
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