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題名:精準分眾以創新:由使用者行為引導媒體服務設計
書刊名:中山管理評論
作者:歐素華 引用關係
作者(外文):Ou, Su-hua
出版日期:2019
卷期:27:1
頁次:頁11-56
主題關鍵詞:分眾需求以使用者為中心設計原則人物誌社會建構Early adoptersUser-centric innovationDesign principlesPersonaSocial construction
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(3) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:2
  • 共同引用共同引用:32
  • 點閱點閱:18
創新產品服務是否契合使用者需求,成為企業能否持續成長關鍵。不過為何許多企業導入設計思考或線上論壇,還是無法打動人心?使用者創新建議讓領先使用者創新或傾聽使用者聲音。但企業不易找到領先使用者,一般使用者又經常說一套作一套,以致創新淪為傷心。本文調查新聞媒體公司如何投入分眾調查以創新,主要有三點貢獻。一是精準分眾。分眾是具有連結力、專業度與推銷能力的早期採納者,可及性高且影響力廣。二是使用經驗。分析分眾使用經驗,更能精準聚焦核心需求。三是設計原則,由需求到創新之推理邏輯,可引導跨部門協作,忠實傳達使用者需求。就實務貢獻,本研究提出由分眾引導產品服務設計、跨眾傳播與經營變革。分眾,因精準分辨而得眾。
Innovating products and services to meet users' unsatisfied need has become top priority for corporates' growth. However, as most enterprises engaged in design thinking, focus group, or online community, their innovation still cannot meet users' requirement. User-centric innovation literature describes various tools to learn from users while user innovation highlights the importance of lead users, however, enterprises found it is not easy to get access to lead users or learn from target audience. This article examines how a newspaper company innovates products and services from the design principles, extracting from its core audience using experience. There are three main theoretical contributions. First of all, this paper emphasizes the early adopters as the main target audience. Comparing with lead user or user community, early adopters are more accessible, have some specific domain knowledge, and are influential to other users. The more precise description of the early adopters, the more clear of their pain points. Secondly, this paper inspires enterprises to learn from users' experience. Users' sense making for products and services provides important reference points for innovation. Comparison in users' mind instead of producers' mind can help enterprises shorten learning curves and avoid ineffective designs. Thirdly, this paper highlights the importance of design principles. By turning users' pain points into design principles, producers can have reasonable design instead of over design or insufficient services. Practically, this article suggests media companies to learn from the early adopters by having precise personas, analyzing users' experience, and coming up with dedicated design principles.
期刊論文
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2.蕭瑞麟、許瑋元(20100800)。資安洞見:由使用者痛點提煉創新來源。組織與管理,3(2),93-128。new window  延伸查詢new window
3.陳慧娟、何明泉(20120900)。科學博物館策展模式的設計思考。科技博物,16(3),109-138。new window  延伸查詢new window
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8.Griffin, Abbie、Hauser, John R.(1996)。Integrating R&D and Marketing: A Review and Analysis of the Literature。The Journal of Product Innovation Management,13(3),191-215。  new window
9.Hargadon, Andrew B.(1998)。Firms as Knowledge Brokers: Lessons in Pursuing Continuous Innovation。California Management Review,40(3),209-227。  new window
10.Brannen, M. Y.(2004)。When Mickey loses face: Recontextualization, semantic fit, and the semiotics of foreignness。Academy of Management Review,29(4),593-616。  new window
11.Garrety, K.(1997)。Social worlds, actor-networks and controversy: The case of cholesterol, dietary fat and heart disease。Social Studies of Science,27(5),727-773。  new window
12.Freeman, C.(1968)。Chemical Process Plant: Innovation and the World Market。National Institute Economic Review,45,29-57。  new window
13.Von Hippel, E.、Katz, R.(2002)。Shifting innovation to users via toolkits。Management Science,48(7),821-833。  new window
14.Hargadon, A. B.、Sutton, R. I.(1997)。Technology brokering and innovation in a product development firm。Administrative Science Quarterly,42(4),716-749。  new window
15.Cusumano, Michael A.、Mylonadis, Yiorgos、Rosenbloom, Richard S.(1992)。Strategic Maneuvering and Mass-Market Dynamics: The Triumph of VHS over Beta。Business History Review,66(1),51-94。  new window
16.陳俊良、林耀欽(20170400)。承億文旅:設計思考家的創新三箭與挑戰。管理評論,36(2),17-36+153-169。new window  延伸查詢new window
17.Antorini, Y. M.、Muñiz, Albert M. Jr.、Askildsen, T.(2012)。Collaborating with customer communities: Lessons from the LEGO Group。MIT Sloan Management Review,53(3),73-79。  new window
18.Chase, R. B.(2004)。It's time to get to first principles in service design。Managing Service Quality: An International Journal,14(2/3),126-128。  new window
19.Hienerth, C.、Keinz, P.、Lettl, C.(2011)。Exploring the nature and implementation process of user-centric business models。Long Range Planning,44(5/6),344-374。  new window
20.Petersen, S. I.、Hussain, S.(2012)。Design Insights from User Research and Crowdsourcing。Design Management Review,23(3),60-68。  new window
21.Randall, T.、Terwiesch, C.、Ulrich, K. T.(2005)。Principles for user design of customized products。California Management Review,47(4),68-85。  new window
22.Schultz, M.、Hatch, M. J.(2003)。The cycles of corporate branding: The case of the LEGO company。California management review,46(1),6-26。  new window
23.Shu, Ei、Lewin, Arie Y.(2017)。A resource dependence perspective on low-power actors shaping their regulatory environment: The case of Honda。Organization Studies,38(8),1039-1058。  new window
24.Von Hippel, Eric(1986)。Lead users: a source of novel product concepts。Management Science,32(7),791-805。  new window
研究報告
1.Shah, S.(2000)。Sources and patterns of innovation in a consumer products field: Innovations in sporting equipment。Cambridge, MA:Sloan School of Management, Massachusetts Institute of Technology。  new window
學位論文
1.林雅萍(2013)。創新再脈絡:統一7-ELEVEN如何重新定義日本的熱賣商品(碩士論文)。國立政治大學。  延伸查詢new window
2.陳沛芳(2016)。虛實整合性服務創新--以欣葉國際餐飲為例(碩士論文)。東吳大學。  延伸查詢new window
3.陳姿靜(2016)。開放媒體創新:制約下捷運報的商業模式轉型(碩士論文)。東吳大學。  延伸查詢new window
4.陳筱涵(2016)。印象淡出:換代危機下的餐飲服務設計(碩士論文)。國立政治大學。  延伸查詢new window
5.劉宛婷(2010)。使用者導向研究:從工作脈絡與客戶痛點中 設計雲端安全的創新--以趨勢科技使用者洞見計畫為例(博士論文)。國立政治大學。new window  延伸查詢new window
6.鄭家宜(2015)。人物誌洞見:使用者行為如何激發新聞媒體的商業模式創新(碩士論文)。國立政治大學。  延伸查詢new window
圖書
1.Schwartz, B.(2004)。The paradox of Choice: Why More is Less。New York, NY:Harper Collins。  new window
2.Drucker, P. F.(1985)。Innovation and Entrepreneurship: Practice and Principles。New York:Harper Collins。  new window
3.Enos, J. L.(1962)。Petroleum Progress and Profits: A History of Process Innovation。Cambridge:MIT Press。  new window
4.Brown, Tim(2009)。Change by design: How design thinking transforms organizations and inspires innovation。Harper Collins Publisher。  new window
5.蕭瑞麟(2017)。不用數字的研究:質性研究的思辯脈絡。五南圖書出版股份有限公司。  延伸查詢new window
6.Oudshoorn, N. E.、Pinch, T.(2003)。How users matter: The co-construction of users and technologies。Cambridge, MA:MIT Press。  new window
7.Porter, M. E.(1990)。The competitive advantage of nations。New York:Free Press:MacMillan。  new window
8.Pruitt, J.、Adlin, T.(2010)。The persona lifecycle: keeping people in mind throughout product design。San Francisco:Elsevier。  new window
9.von Hippel, E.(1988)。The sources of innovation。Oxford:New York University Press。  new window
10.Von Hippel, Eric(2005)。Democratizing Innovation。MIT Press。  new window
11.Rogers, Everett M.(1995)。Diffusion of innovation。New York:Free Press。  new window
12.Yin, Robert K.(1994)。Case study research: Design and methods。Sage Publications。  new window
 
 
 
 
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