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T.(2014)。A Multilevel Analysis of the Effects of External Rewards on Elementary Students' Motivation, Engagement and Learning in an Educational Game。Computers & Education,75,136-148。 | 15. | Hamari, J.(2013)。Transforming Homo Economicus into Homo Ludens: A Field Experiment on Gamification in a Utilitarian Peer-to-peer Trading Service。Electronic Commerce Research and Applications,12(4),236-245。 | 16. | Hew, K. F.、Huang, B.、Chu, K. W. S.、Chiu, D. 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A.、Scott-Ladd, B.、Leighton, C.(2016)。Enhancing Workplace Motivation through Gamification: Transferrable Lessons from Pedagogy。The International Journal of Management Education,14(3),327-335。 | 22. | den Hertog, Pim(2000)。Knowledge-Intensive Business Services as Co-Producers of Innovation。International Journal of Innovation Management,4(4),491-528。 | 會議論文1. | Hamari, J.、Koivisto, J.、Sarsa, H.(2014)。Social Motivations to Use Gamification: An Empirical Study of Gamifying Exercise。2014 47th Hawaii International Conference on System Science。Hawaii。 | 2. | Hamari, J.、Koivisto, J.(2013)。Social Motivations to Use Gamification: An Empirical Study of Gamifying Exercise。The 21st European Conference on Information Systems。Utrecht。 | 3. | Wu, P. H.、Kuo, C. L.(2015)。Does Gamification Work Well in Education Context? Meta-analysis Based on Current Gamifi-cation Studies。2015 International Conference on Innovation and Management。Sapporo。 | 學位論文1. | 施力瑋(2013)。遊戲式學習研究的現況、成果與課題(碩士論文)。國立臺灣師範大學。 延伸查詢 | 2. | 張人偉(2013)。探索社交媒體之遊戲化與社交性設計因素(博士論文)。國立交通大學。 延伸查詢 | 3. | 葉佩君(2015)。建立以遊戲化為本之學習機制成效初探--以某高職為例(碩士論文)。中國文化大學。 延伸查詢 | 圖書1. | 井上明人、連宜萍(2013)。從思考、設計到行銷,都要玩遊戲!:Gamification遊戲化的時代。時報文化出版企業股份有限公司。 延伸查詢 | 2. | 孫春在(2013)。遊戲式數位學習。臺北市:高等教育出版社。 延伸查詢 | 3. | 財團法人資訊工業策進會(2011)。服務體驗工程方法:藍圖工具案例。台北:財團法人資訊工業策進會創新應用服務研究所。 延伸查詢 | 4. | Dignan, A.、廖大賢(2012)。加入遊戲因子,解決各種問題:激發動機、改變行為、創造商機的祕密。台北:先覺出版。 延伸查詢 | 5. | Zichermann, G.、Linder, J.(2013)。The Gamification Revolution: How Leaders Leverage Game Mechanics to Crush the Competition。McGraw Hill Professional。 | 其他1. | CONCUR。Gamification and Your Business,https://www.concur.com/newsroom/article/gamifying-your-business。 | |