:::

詳目顯示

回上一頁
題名:運用錯誤類型資訊建置即時反饋系統題庫之效益:以微積分課程為例
書刊名:科學教育學刊
作者:張其棟陳穗碧魏傳昇
作者(外文):Chang, Chi-tungChen, Sui-piWei, Chuan-sheng
出版日期:2021
卷期:29:特刊
頁次:頁469-490
主題關鍵詞:形成性評量即時反饋系統微積分錯誤類型Kahoot!Formative assessmentInteractive response systemCalculusError pattern
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(0) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:0
  • 共同引用共同引用:102
  • 點閱點閱:2
期刊論文
1.Hancock, C. H.(1940)。An evaluation of certain popular science misconceptions。Science Education,24(4),208-213。  new window
2.William, R. P.、Christy, K. B.、Katherine, M.、Valerie, M. C.(2007)。Teaching with student response systems in elementary and secondary education settings: A survey study。Educational Technology, Research and Development,55(4),315-346。  new window
3.Virvou, M.、Katsionis, G.、Manos, K.(2005)。Combining software games with education: Evaluation of its educational effectiveness。Educational Technology & Society,8(2),54-65。  new window
4.Schoenfeld, A. H.、Herrmann, D. J.(1982)。Problem perception and knowledge structure in expert and novice mathematical problem solvers。Journal of Experimental Psychology: Learning, Memory, and Cognition,8(5),484-494。  new window
5.邱美虹(20000300)。概念改變研究的省思與啟示。科學教育學刊,8(1),1-34。new window  延伸查詢new window
6.Head, J. J.(1986)。Research into alternative frameworks: Promise and problems。Research in Science and Technological Education,4(2),203-211。  new window
7.Chi, M. T. H.、Feltovich, P. J.、Glaser, R.(1981)。Categorization and representation of physics problems by experts and novices。Cognitive Science,5(2),121-152。  new window
8.游森期、余民寧(20060300)。知識結構診斷評量與S-P表之關聯性之研究。教育與心理研究,29(1),183-208。new window  延伸查詢new window
9.吳慧珉(20061200)。以知識結構為基礎之適性測驗選題策略強韌性探究。測驗統計年刊,14(下),1-15。new window  延伸查詢new window
10.Appleby, J.、Samuels, P.、Treasure-Jones, T.(1997)。Diagnosys: A Knowledge-Based Diagnostic Test of Basic Mathematical Skills。Computers and Education,28(2),113-131。  new window
11.Chang, K.-E.、Liu, S.-H.、Chen, S.-W.(1998)。A testing system for diagnosing misconceptions in DC electric circuits。Computers & Education,31(2),195-210。  new window
12.Resnick, L. B.、Nesher, P.、Leonard, F.、Magone, M.、Omanson, S.、Peled, I.(1989)。Conceptual bases of arithmetic errors: The case of decimal fractions。Journal for Research in Mathematics Education,20(1),8-27。  new window
13.Orton, A.(1983)。Students’ Understanding of Differentiation。Education Studies in Mathematics,14(3),235-250。  new window
14.Gilbert, J. K.、Watts, D. M.(1983)。Concepts, misconceptions and alternative conceptions: Changing perspective in science education。Studies in Science Education,10(1),61-98。  new window
15.Wang, A. I.(2015)。The wear out effect of a game-based student response system。Computer & Education,82,217-227。  new window
16.蔡文榮(20141200)。探討即時反饋系統運用在大學「管理數學」之教學現況。教育科學期刊,13(2),75-96。new window  延伸查詢new window
17.Heaslip, G.、Donovan, P.、Cullen, J. G.(2014)。Student response systems and learner engagement in large classes。Active Learning in Higher Education,15(1),11-24。  new window
18.McDonough, K.、Foote, J. A.(2015)。The impact of individual and shared clicker use on students' collaborative learning。Computer & Education,86,236-249。  new window
19.張其棟、楊晉民(20161000)。翻轉學習在大學微積分課程之實現與初探。臺灣數學教育期刊,3(2),55-86。new window  延伸查詢new window
20.Hung, H. T.(2017)。The integration of a student response system in flipped classrooms。Language Learning & Technology,21(1),16-27。  new window
21.Muzangwa, J.、Chifamba, P.(2012)。Analysis of errors and misconceptions in the learning of calculus by undergraduate students。Acta Didactica Napocensia,5(2),1-10。  new window
22.Wichadee, S.、Pattanapichet, F.(2018)。Enhancement of performance and motivation through application of digital games in an English language class。Teaching English with Technology,18(1),77-92。  new window
23.Seah, Eng Kiat(2005)。Analysis of students' difficulties in solving integration problems。The Mathematics Educator,9(1),39-59。  new window
24.Ranieri, M.、Raffaghelli, J. E.、Bruni, I.(2021)。Game-based student response system: Revisiting its potentials and criticalities in large-size classes。Active Learning in Higher Education,22(2),129-142。  new window
25.Radatz, H.(1980)。Students' errors in the mathematical learning process: A survey。For the Learning of Mathematics,1(1),16-20。  new window
26.Orton, A.(1983)。Student's understanding of integration。Education Studies in Mathematics,14(1),1-18。  new window
27.Hung, H.-T.(2017)。Clickers in the flipped classroom: Bring your own device (BYOD) to promote student learning。Interactive Learning Environments,25(8),983-995。  new window
28.Denbel, D. G.(2014)。Students' misconceptions of the limit concept in a first calculus course。Journal of Education and Practice,5(34),24-40。  new window
29.Chuang, Y.-T.(2015)。SSCLS: A smartphone-supported collaborative learning system。Telematics and Informatics,32(3),463-474。  new window
30.Boboc, A.-L.、Stoica, I.、Orzan, G.、Niculescu-Ciocan, C.(2018)。Gamification and game-based learning: A solution for Romanian education system?。The International Scientific Conference eLearning and Software for Education,1,242-248。  new window
31.Bawa, P.(2019)。Using Kahoot to inspire。Journal of Educational Technology Systems,47(3),373-390。  new window
32.Aktekin, N. Ç.、Çelebi, H.、Aktekin, M.(2018)。Let's Kahoot! Anatomy。International Journal of Morphology,36(2),716-721。  new window
33.劉湘川、白宗恩、鄭俊彥、黃玉臺、謝俊逸、陳建憲、蔡閎任、劉育隆(20101200)。微分基本公式之錯誤類型。測驗統計年刊,18(下),35-49。new window  延伸查詢new window
34.張靜儀(20020900)。科學迷思概念的研究與概念改變教學。屏師科學教育,16,49-56。  延伸查詢new window
35.李瑞敏、李宏隆、李青燕、陳昌助、羅亦斯(20200400)。智慧校園利用智慧輔助教學系統提高學生學習成效之研究。課程與教學,23(2),1-24。new window  延伸查詢new window
36.牛惠之(2019)。評Kahoot隨堂考的遊戲化對通識課程中學生表現的功效。通識教育實踐與研究,26,49-98。  延伸查詢new window
37.Azzarello, J.(2007)。Use of the pathfinder scaling algorithm to measure student's structural knowledge of community health nursing。Journal of Nursing Education,46(7),313-318。  new window
38.Boldt, M. N.(2001)。Assessing students' accounting knowledge: A structural approach。Journal of Education for Business,76(5),262-269。  new window
39.Aspinwall, L.、Miller, L. D.(1997)。Students' positive reliance on writing as a process to learn first semester calculus。Journal of Instructional Psychology,24(4),253-261。  new window
會議論文
1.Tsihouridis, C.、Vavougios, D.、Ioannidis, G. S.(2018)。Assessing the learning process playing with Kahoot: A study with upper secondary school pupils learning electrical circuits。The 20th International Conference on Interactive Collaborative Learning。Springer。602-612。  new window
2.Tall, D.(1994)。Students' difficulties in calculus。The Seventh International Congress on Mathematical Education。Les Presses de l'Université Laval。114-119。  new window
3.Nicolaidou, I.(2018)。Turn your classroom into a gameshow with a game-based student response system。The 12th European Conference on Games Based Learning。  new window
4.Ares, A. M.、Bernal, J.、Nozal, M. J.、Sánchez, F. J.、Bernal, J.(2018)。Results of the use of Kahoot! gamification tool in a course of Chemistry。4th international conference on higher education advances。Editorial UPV。1215-1222。  new window
研究報告
1.郭伯臣(2003)。國小數學科電腦化適性診斷測驗 (計畫編號:NSC91-2520-S-142-001)。臺北市:中華民國行政院國家科學委員會。  延伸查詢new window
2.郭伯臣(2004)。國小數學科電腦化適性診斷測驗 (計畫編號:NSC92-2521-S-142-003)。臺北市:中華民國行政院國家科學委員會。  延伸查詢new window
3.郭伯臣(2005)。國小數學科電腦化適性診斷測驗 (計畫編號:NSC93-2521-S-142-004)。臺北市:中華民國行政院國家科學委員會。  延伸查詢new window
圖書
1.Ashlock, R. B.(1990)。Error patterns in computation: A semi-programmed approach。Columbus, Ohio:Merrill。  new window
圖書論文
1.Morton, J.、Bekerian, D.(1986)。Three ways of looking at memory。Advances in cognitive science。Ellis Horwood。  new window
2.Britton, B. K.、Tidwell, P.(1995)。Cognitive structure testing: A computer system for diagnosis of expert-novice differences。Cognitively Diagnostic Assessment。Hillsdale, NJ:Lawrence Erlbaum Associates。  new window
3.Wandersee, J. H.、Mintzes, J. J.、Novak, J. D.(1994)。Research on alternative conceptions in science。Handbook of research on science teaching and learning。New York:Simon and Schuster Macmillan。  new window
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top
:::
無相關著作
 
無相關點閱
 
QR Code
QRCODE