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題名:Kahoot!線上即時反饋系統對學生的專注力與學習成效之影響--以綜合高中經濟學課程為例
書刊名:臺中教育大學學報. 數理科技類
作者:郭志安吳昭儀
作者(外文):Guo, ZionWu, Chao-yi
出版日期:2020
卷期:34:1
頁次:頁21-37
主題關鍵詞:專注力線上即時反饋學習成效KahootConcentrationIRSLearning outcome
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(0) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:0
  • 共同引用共同引用:44
  • 點閱點閱:4
期刊論文
1.林凱胤、楊宜真(20120300)。無線教室回饋系統融入護專藥理學課程之初探。醫護科技期刊,14(1),69-82。new window  延伸查詢new window
2.Iroaganachi, M. A.(2012)。Effect of technology and musical sound on concentration in individualized learning: A study of covenant university students。European Scientific Journal,8(8),14-32。  new window
3.林凱胤(20140300)。即時回饋機制對學生學習專注力影響之研究。科學教育學刊,22(1),87-107。new window  延伸查詢new window
4.Abram, W.、Scott, H.、Linda, N.、Cynthia, T.(2008)。Student perceptions of a wireless audience response system。Interactive Technology and Smart Education,5(4),217-229。  new window
5.Erika, B.、Richard, N.(2008)。Using student response systems in lecture-based instruction: Does it change student engagement and learning?。Journal of Technology and Teacher Education,16(3),375-383。  new window
6.Mula, J. M.、Kavanagh, M.(2009)。Click go the students, click-click-click: The efficacy of a student response system for engaging students to improve feedback and performance。E-Journal of Business Education and Scholarship of Teaching,3(1),1-17。  new window
7.William, R. P.、Christy, K. B.、Katherine, M.、Valerie, M. C.(2007)。Teaching with student response systems in elementary and secondary education settings: A survey study。Educational Technology, Research and Development,55(4),315-346。  new window
8.胡央志(20141200)。高職工業類科教師集體效能對學生學習成效影響之研究:以學習自我效能為中介變項。教育研究與發展期刊,10(4),107-135。new window  延伸查詢new window
9.Flore, T. A.、Becker, E. A.、Nero, R. C.(1993)。Educational interventions for students with attention deficit disorder。Exceptional Childred,60(2),163-173。  new window
10.王全世(20001200)。資訊科技融入教學之意義與內涵。資訊與教育,80,23-31。  延伸查詢new window
11.蔡文榮(20141200)。探討即時反饋系統運用在大學「管理數學」之教學現況。教育科學期刊,13(2),75-96。new window  延伸查詢new window
12.李淑菁(20150500)。找回課堂專注力。臺灣教育評論月刊,4(5),178-181。  延伸查詢new window
13.王怡萱(20161200)。探究Kahoot雲端即時反饋系統輔助高中國文學習之效益。教育傳播與科技研究,115,37-57。new window  延伸查詢new window
14.李育懃、歐陽誾(20151200)。即時反饋系統應用於國小三年級學生修辭教學之行動研究。師資培育與教師專業發展期刊,8(3),77-101。new window  延伸查詢new window
15.許芳菊(2008)。對症下藥治分心。親子天下,2,144-145。  延伸查詢new window
16.許芳菊(2011)。十二年國教新學習時代:老師一定要做的四個轉型。親子天下雜誌,21,8-12。  延伸查詢new window
17.Scott, V. G.、Fahsl, A.、Fark, K.、Peterson, C.(2014)。Clicking in the Classroom: Using a Student Response System in an Elementary Classroom。New Horizons for Learning,11(1),1-11。  new window
18.林玉雯、黃台珠、劉嘉茹(20100400)。課室學習專注力之研究--量表發展與分析應用。科學教育學刊,18(2),107-129。new window  延伸查詢new window
19.許芳菊(2008)。打造專注力。親子天下雜誌,2,116-144。  延伸查詢new window
20.陳淑絹(19990600)。不同性別與學習潛能之國小學童在學習適應、注意力與記憶力之比較研究。臺中師院學報,13,73-99。new window  延伸查詢new window
21.楊雅婷、陳奕樺(20131200)。課室專注力量表之建構。教育研究與發展期刊,35,1-28。new window  延伸查詢new window
22.駱明潔、潘意鈴(20130500)。學齡前幼兒睡眠品質與學習注意力之關聯性探究。輔導與諮商學報,35(1),1-30。new window  延伸查詢new window
23.Hiltz, Starr R.、Wellman, Barry(1997)。Asynchronous learning networks as a virtual classroom。Communications of the ACM,40(9),44-49。  new window
24.Savage, R.、Cornish, K.、Manly, T.、Hollis, C.(2006)。Cognitive processes in children's reading and attention: The role of working memory, divided attention, and response inhibition。British Journal of Psychology,97(3),365-385。  new window
學位論文
1.周映汝(2015)。探討採用傳統紙筆測驗與Kahoot網路平台測驗對學生的英語閱讀理解表現與態度之影響--以學生命題為基礎(碩士論文)。國立虎尾科技大學。  延伸查詢new window
圖書
1.Roblyer, M. D.、Edwards, J.(2000)。Integrating educational technology into teaching。Upper Saddle River, NJ:Merrill。  new window
2.Kearsley, G.(1999)。Online Education: Learning and Teaching in Cyberspace。London:Wadsworth。  new window
3.萬家輝(2012)。專心一點--兒童專注力提升手冊。香港:泛華。  延伸查詢new window
4.Clark, Ruth C.、Nguyen, Frank、Sweller, John(2006)。Efficiency in learning: Evidence-based guidelines to manage cognitive load。Pfeiffer。  new window
其他
1.張東山(20100730)。臺東女中教育科技發展心得分享,http://icerc.tossh.to.edu.tw/download/epaper/epaper51/index.htm。  延伸查詢new window
2.教學發展中心綜合企劃組(20150928)。即時反饋系統,讓教室動起來!,https://www.ctld.ntnu.edu.tw/%E6%95%99%E7%99%BC%E9%9B%BB%E5%AD%90%E5%A0%B1/1516。  延伸查詢new window
3.蔡福興(2016)。輕鬆在教室中運用遊戲式反饋系統,https://scitechvista.nat.gov.tw/c/o3Pn.htm。  延伸查詢new window
4.Collins, K.(2015)。Kahoot! is gamifying the classroom,http://www.wired.co.uk/article/kahoot-gaming-education-platform-norway。  new window
 
 
 
 
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