| 期刊論文1. | Tang, T. L.、Baumeister, R. F.(1984)。Effects of Personal Values, Perceived Surveillance, and Task Labels on Task Preference: The Ideology of Turning Play into Work。Journal of Applied Psychology,69(1),99-105。 | 2. | Kirton, M. J.、Pender, S.(1982)。The Adaption-innovation Continuum, Occupational Type and Course Selection。Psychological Reports,51,883-886。 | 3. | Handler, L.(1999)。Assessment of Playfulness: Hermann Rorschach Meets D. W. Winnicott。Journal of Personality Assessment,72(2),208-217。 | 4. | Berg, D. H.(1995)。The Power of Playful Spirit at Work。Journal for Quality and Participation,18(4),32-39。 | 5. | Costa, Paul T. Jr.、McCrae, Robert R.(1988)。From Catalog to Classification: Murray's Needs and the Five-Factor Model。Journal of Personality and Social Psychology,55(2),258-265。 | 6. | Ekvall, G.(1996)。Organizational climate for creativity and innovation。European Journal of Work and Organizational Psychology,5(1),105-123。 | 7. | Glynn, M. A.、Webster, J.(1992)。The adult playfulness scale: An initial assessment。Psychological Reports,71(1),83-104。 | 8. | Glynn, Mary A.、Webster, Jane(1993)。Refining the Nomological Net of the Adult Playfulness Scale: Personality, Motivational, and Attitudinal Correlates for Highly Intelligent Adults。Psychological Reports,72(3),1023-1026。 | 9. | Gouldson, T.(2000)。Does Humor Belong at Work?。Canadian Electronics,15(3),6。 | 10. | Lundin, S.(2001)。Go Fish。Training and Development,55(8),70-73。 | 11. | Miller, S.(1973)。Ends, Means and Galumphing: Some Leitmotifs of Play。American Anthropologist,75(1),87-98。 | 12. | Starbuck, W. H.、Webster, J.(1991)。When is play productive?。Accounting, Management and Information Technologies,1(1),71-90。 | 13. | Sandelands, L. E.、Ashford, S. J.、Dutton, J. E.(1983)。Reconceptualizing the Overjustification Effect: A Template-Matching Approach。Motivation and Emotion,7(3),229-255。 | 14. | Cellar, D. F.、Barrett, G. V.(1987)。Script Processing and Intrinsic Motivation: The Cognitive Sets Underlying Cognitive Labels。Organizational Behavior and Human Decision Processes,40,115-135。 | 15. | Weissinger, E.、Bandalos, D. L.(1995)。Development, reliability and validity of a scale to measure intrinsic motivation in leisure。Journal of Leisure Research,27(4),379-400。 | 16. | 邱皓政(20020900)。學校組織創新氣氛的內涵與教師創造力的實踐--另一件國王的新衣?。應用心理研究,15,191-223。 延伸查詢 | 17. | Csikszentmihalyi, Mihaly(1997)。Finding flow。Psychology Today,30(4),46-48。 | 18. | Amabile, Teresa M.(1988)。A Model of Creativity and Innovation in Organizations。Research in Organizational Behavior,10(1),123-167。 | 會議論文1. | Glynn, M. A.、Ibarra, H.(1988)。Innovating and Ludiology: Elaborations on the Technology of Foolishness。The Annual Meeting of the Academy of Management。Anaheim, CA。 | 2. | 陳學志(2003)。整合知、情、意、行的幽默創意訓練課程的發展。2003「創造力實踐歷程」研討會。 延伸查詢 | 圖書1. | Goffman, E.(1974)。Fram Analysis: an Essay on the Organization of Experience。New York:Harper & Row。 | 2. | Neulinger, J.(1974)。The Psychology of Leisure。New York, NY:Random House。 | 3. | 張永誠(2001)。100個領導高手的故事。台北:遠流。 延伸查詢 | 4. | 楊孟瑜(1996)。探索天地間:劉其偉傳奇。臺北市:天下文化。 延伸查詢 | 5. | Bruckman, A.(1994)。Programming for Fun: MUDs as a Context for Collaborative Learning。Massachusetts。 | 6. | Lieberman, J. N.(1977)。Playfulness。New York, NY:Academic Press。 | 7. | 吳玫琪、Weinstein, Matt(1999)。你的老闆會搞笑?。台北:台灣實業文化。 延伸查詢 | 8. | Epstein, R.、Rogers, J.(2001)。The Big Book of Motivation Games。NJ:McGraw Hill Companies。 | 9. | Pesce, Mark、蔡文英(2001)。遊習世紀:小玩具大科學,遊戲中發現宇宙。台北:大塊文化。 延伸查詢 | 10. | Lundin, Stephen C.、Paul, Harry、Christensen, John、武威立(2000)。如魚得水。台北:經典傳訊。 延伸查詢 | 11. | Sutton, Robert I.、徐鋒志(2002)。11 1/2逆向管理。臺北:大塊文化。 延伸查詢 | 12. | Kelley, Tom、徐鋒志、Littman J.(2002)。IDEA物語--全球領導設計公司IDEO的秘笈。台北:大塊文化出版股份有限公司。 延伸查詢 | 13. | Goodale, Thomas、Godbey, Geoffrey(1988)。The evolution of leisure: Historical and philosophical perspectives。State College, PA:Venture Publishing, Inc.。 | 14. | Kelly, J. R.、Godbey, G.(1992)。The sociology of leisure。Stage College, PA:Venture Publishing。 | 15. | Csikszentmihalyi, Mihaly(1996)。Creativity: The Work and Lives of 91 Eminent People。New York:Harper Collins。 | 圖書論文1. | Schwartzman, H. B.(1980)。Further Studies of Work and Play。Play and culture。West Point, NJ:Leisure Press。 | 2. | Dansky, J. L.(1999)。Play。Encyclopedia of Creativity。San Diego, CA:Academic Press。 | 3. | Daft, R. L.(1982)。Bureaucratic Versus Non-bureaucratic Structure and the Process of Innovation and Change。Research in the sociology of organizations。Greenwish, CT:JAI。 | 4. | Carroll, J. M.、Mack, R. L.(1984)。Learning to Use a Word Processor: By Thinking and by Knowing。Human factors in computer systems。Norwood, NJ:Ablex。 | 5. | Iso-Ahola, Seppo E.(1989)。Motivation for leisure。Understanding leisure and recreation: Mapping the past charting the future。State College:R. A. Venture Publishing。 | |