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題名:工作趣味化:玩興管理的概念與方向
書刊名:應用心理研究
作者:余嬪 引用關係
作者(外文):Yu, Ping
出版日期:2005
卷期:26
頁次:頁73-94
主題關鍵詞:玩興玩性遊戲創造力工作表現PlayfulnessGamesCreativityWork performance
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(9) 博士論文(1) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:8
  • 共同引用共同引用:75
  • 點閱點閱:83
期刊論文
1.Glynn, M. A.(1992)。The adult playfulness scale: an initial assessment。Psychological Reports,71(1),83-103。  new window
2.Barnett, L. A.(1991)。The Playful Child: Measurement of a Disposition to Play。Play & Culture,4(6),51-74。  new window
3.Szabo, A.(2003)。The Acute Effects of Humor and Exercise on Mood and Anxiety。Journal of Leisure Research,35(2),152-162。  new window
4.Berg, D. H.(1995)。The Power of Playful Spirit at Work。Journal for Quality and Participation,18(4),32-39。  new window
5.Ekvall, G.(1996)。Organizational climate for creativity and innovation。European Journal of Work and Organizational Psychology,5(1),105-123。  new window
6.Glynn, Mary A.、Webster, Jane(1993)。Refining the Nomological Net of the Adult Playfulness Scale: Personality, Motivational, and Attitudinal Correlates for Highly Intelligent Adults。Psychological Reports,72(3),1023-1026。  new window
7.Gouldson, T.(2000)。Does Humor Belong at Work?。Canadian Electronics,15(3),6。  new window
8.Lundin, S.(2001)。Go Fish。Training and Development,55(8),70-73。  new window
9.Starbuck, W. H.、Webster, J.(1991)。When is play productive?。Accounting, Management and Information Technologies,1(1),71-90。  new window
10.Webster, Jane、Martocchio, Joseph J.(1992)。Microcomputer Playfulness: Development of a Measure with Workplace Implications。MIS Quarterly,16(2),201-226。  new window
11.邱皓政(20020900)。學校組織創新氣氛的內涵與教師創造力的實踐--另一件國王的新衣?。應用心理研究,15,191-223。new window  延伸查詢new window
12.余嬪(20040600)。樂在工作--組織玩興研究。高雄師大學報. 教育與社會科學類,16,19-37。new window  延伸查詢new window
13.余嬪、吳靜吉、林偉文、楊潔欣(20030600)。成人玩興量表與組織玩興氣氛量表之發展。測驗學刊,50(1),73-110。new window  延伸查詢new window
14.Amabile, Teresa M.(1997)。Motivating creativity in organizations: On doing what you love and loving what you do。California Management Review,40(1),39-58。  new window
15.周秀華、余嬪(20050600)。深度休閒者學習經驗之研究。教育與心理研究,28(2),297-324。new window  延伸查詢new window
16.Alencar, E. M.、Bruno-Faria, M.(1997)。Characteristics of an Organizational Environment which Stimulate and Inhibit Creativity。Journal of Creative Behavior,31(4),271-281。  new window
17.石振弘(2003)。你的公司有沒有?趨勢科技--拖鞋、可樂與牛仔褲文化。Cheers快樂工作人,34,22-23。  延伸查詢new window
18.Cass, S.、Echague, M. S.、Gary, D.、Tanguy, E.、Greene, C.(2004)。Describe a specific branding or marketing campaign and what made it successful。Communication World,21(5),8-9。  new window
19.Gullapalli, D.(2002)。To do: Schedule meeting, play with legos。Wall Street Journal--Eastern Edition,240(34),B1。  new window
20.Hamilton, A.(2000)。Goof-off guide。Time,155(24),94-96。  new window
21.Harkin, J.(20030210)。Executives go out to play。New Statesman,132,1。  new window
22.Harrington, A.、Tkaczyk, C.(2003)。You get paid to do what?。Fortune,147(1),145-148。  new window
23.McDonald, M.(1999)。The late connections。U.S. News & World Report,123(12),63-65。  new window
24.Nash, J. E.(1990)。Working at and working。Journal of Contemporary Ethnography,19(2),207-225。  new window
25.Oravec, J. A.(2002)。Constructive approaches to internet recreation in the workplace。Communications of the ACM,45(1),60-63。  new window
26.Salopek, J. J.(2003)。Going native: Cross the generation gap by learning to speak game。T+D,57(6),17-19。  new window
27.Schorling, J. B.、Maddocks, B.(1991)。Workers of the world, unwind。Technology Review,94(8),24-32。  new window
28.Stieg, B.、Jones, L.(2002)。His game plan works。Men’s Health,17(9),76。  new window
29.Watson, T.(2003)。Humor incorporated。Canadian Business,76(3),16。  new window
會議論文
1.許娜娜、劉誡(2003)。簡述香港的創造力研究。「創造力實踐歷程」研討會。臺北市:國立政治大學。  延伸查詢new window
2.陳學志(2003)。整合知、情、意、行的幽默創意訓練課程的發展。2003「創造力實踐歷程」研討會。  延伸查詢new window
3.余嬪、吳靜吉、程蕙瑤、蔡淑敏、楊潔欣(2004)。玩興、創造力與工作表現之關係。國立政治大學創造力計畫跨領域交流研討會。臺北:國立政治大學。  延伸查詢new window
學位論文
1.陳清輝(1999)。李贄思想微探(博士論文)。國立高雄師範大學。new window  延伸查詢new window
圖書
1.Tagiuri, R.、Litwin, G. L.(1968)。Organizational Climate: Explorations of a Concept。Cambridge, MA。  new window
2.Ellis, Michael J.(1973)。Why people play?。Englewood Cliffs, New Jersey:Prentice-Hall。  new window
3.詹志禹(2002)。創造力教育政策白皮書--小學階段。臺北市:教育部顧問室。  延伸查詢new window
4.楊孟瑜(1996)。探索天地間:劉其偉傳奇。臺北市:天下文化。  延伸查詢new window
5.Bruckman, A.(1994)。Programming for Fun: MUDs as a Context for Collaborative Learning。Massachusetts。  new window
6.Lieberman, J. N.(1977)。Playfulness。New York, NY:Academic Press。  new window
7.Epstein, R.、Rogers, J.(2001)。The Big Book of Motivation Games。NJ:McGraw Hill Companies。  new window
8.Pesce, Mark、蔡文英(2001)。遊習世紀:小玩具大科學,遊戲中發現宇宙。台北:大塊文化。  延伸查詢new window
9.Goodale, Thomas、Godbey, Geoffrey(1988)。The evolution of leisure: Historical and philosophical perspectives。State College, PA:Venture Publishing, Inc.。  new window
10.Weinstein, M.(1997)。Managing to Have Fun。NY:Simon & Schuster。  new window
11.許瑞吉、徐子超(2003)。認真玩創新:進入創新與新經濟的美麗新世界。台北市:遠流。  延伸查詢new window
12.Csikszentmihalyi, Mihaly(1975)。Beyond Boredom and Anxiety: The Experience of Play in Work and Games。Jossey-Bass。  new window
13.Senge, Peter、郭進隆、齊若蘭(1990)。第五項修練:學習型組織的藝術與實務。台北:天下文化。  延伸查詢new window
14.米哈里.奇克森特米海伊、陳秀娟(1998)。生命的心流。台北:天下。  延伸查詢new window
15.張永誠(2001)。100個領導高手的故事。台北:遠流。  延伸查詢new window
16.凱利、徐鋒志(2002)。IDEA物語:全球領導設計公司IDEO的密笈。台北:大塊。  延伸查詢new window
17.藍丁、保羅、柯里斯坦森、武威立(2000)。如魚得水。台北:經典傳訊。  延伸查詢new window
18.Tamblyn, D.、Weiss, S.(2000)。The big book of humorous training games。NY:McGraw-Hill。  new window
19.Webster, J.(1991)。Studying the state of playfulness in human-computer interactions。University Park, PA:Pennsylvania State University。  new window
其他
1.吳介祥(2003)。我們剩下多少時間閱讀?,http://www.cyerbees.org/blog/archives/001083.html, 2004/02/19。  延伸查詢new window
2.林貞岑(2002)。7-11族男性活力計劃,http://www.commonhealth.com.tw/New_Life/Men/711manl.htm。  new window
3.趙水忠(2004)。老闆:網路時代的首席窺探專家,http://tech.163.com/04/1018/11/12VND4RT000915EF.html, 2005/04/19。  延伸查詢new window
4.Bartolini, V.(1996)。On-the-job training: Children’s play and work,http://www.ntnu.edu.tw/spc/mi/thesis.htm,(ED336402)。  new window
5.BBC NEWS(2003)。Games at work may be good for you,http://news.bbc.co.uk/1/hi/technology/3247595.stm, 2003/11/07。  new window
6.Dessler, G.(1979)。Management fundamentals: A framework,http://www.amazon.com/exec/obidos/tg/detail/-/0835942112/qid= 1115774749/sr=12-23/102-4838103-0976922?v=glance&s=books。  new window
7.Hyperion(2001)。Work life balance. Success skills archives: Keeping your business surviving and thriving,http://entrepreneurialconnection.com/skills/module9/stressfactor asp。  new window
8.Lieberman, J. N.(1974)。Explorations in teacher characteristics: Playfulness in the classroom teacher,http://www.teachsam.de/arb/arb_ubausteine/arb_internet_ub/arb_www_ub/suchdienste_ub_5.htm。  new window
9.Stough, C.(2003)。Examining the relationship between emotional intelligence and job performance,http://www.genos.com.au/pdf/EI_Relationship.pdf。  new window
 
 
 
 
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