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題名:遊戲入課:通識教育中以學生為主體的媒體素養教學法
書刊名:課程與教學
作者:鄧宗聖 引用關係李律鋒
作者(外文):Deng, Tzong-shengLi, Lu-feng
出版日期:2012
卷期:15:3
頁次:頁109-133
主題關鍵詞:媒體素養遊戲隱性教學批判教育學Media literacyGameImplicit teachingReflectionCritical pedagogy
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(6) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:4
  • 共同引用共同引用:51
  • 點閱點閱:66
本文旨在論述批判教育與學習者中心的媒體素養教學,以隱性教學為範疇,強調「遊戲」概念下著重設計「互動」及發展「對話」的教學法。遊戲入課一文主要包含兩個主題:第一,課程可視為對話發生的脈絡與逐步產製的文本,在此過程中使學生有能力去分析而非只是消費媒體訊息。第二,參與包含「默識、行動與反思」的過程。本文目的在敘說遊戲入課的實踐特色,形塑教師角色、課程發展與研究實踐的想像力。我們以「媒體素養概論」通識教育課為例,取再現單元中針對刻板印象設計的「造人遊戲」為個案,解釋如何運用「行動中默識」、「行動中反思」、「對行動反思」等概念於教學設計。除描述課程脈絡、設計理念、綱要,並以「討論日誌」為分析資料,詮釋學生對遊戲教學之評估:從「行動中反思」層面看,遊戲教學有助參與感以及反思性討論;就「對行動反思」層面,遊戲有助聯繫學生反思「性別」與「身分」方面的媒體觀看經驗(行動中默識)。最後,我們發現:課程為溝通傳播的一種形式,遊戲中學生參與訊息產製與批判伴隨討論與反思,遊戲入課可視為學生積極參與其日常生活中媒體經驗的賦權過程。
The purposes of this paper are to explore the concepts of critical pedagogy, and the student-centered media literacy curriculum, to focus on exploring the principles of implicit teaching, to stress designing ”interaction” and to develop ”dialogue” teaching through discussion of the ”game” concept. This paper includes two main themes: firstly, the notions of ”the curriculum as dialogue context and text”, which are to make students have the ability to analyze rather than absorb information from the media. Secondly, it is argued that participation is a series of process which contains ”tacit knowing”, ”action” and ”reflection” stages.This paper describes the process characteristics of incorporating games into the classroom, texture of teacher character, curriculum development and research in these narratives. We take ”media literacy introduction” in general education as an example. The case study of ”character creation” focuses on stereotype in the representation unit and explains how the concepts of ”tacit knowing-in-action”, ”reflection-in-action”, and ”reflection-on-action” are applied in the design of education curricula. In addition to describing the curriculum context, design concept, and outline, it also utilizes a ”discussion diary” as analytical data to interpret students' evaluation of game teaching. In the ”reflection-in-action” segment, game-teaching will assist the sense of participation and reflective discussion. In the ”reflection-on-action” segment, games can help students reflect on the media observation experience of ”gender” and ”identity” (tacit knowing-in-action). Finally, the curriculum is considered as a communication form with discussion and critical reflection during student production and critique. Games are treated as an empowered process for students to active participate in media experience of their daily life.
期刊論文
1.鄧宗聖(20041200)。誰在近用媒介?初探報紙讀者投書的文化資本生態。中華傳播學刊,6,195-239。new window  延伸查詢new window
2.陳世敏(19890400)。讀者投書:「接近使用權」的實踐。新聞學研究,41,25-46。new window  延伸查詢new window
3.Hobbs, R.(1998)。The Seven Great Debates in the Media Literacy Movement。Journal of Communication,48(1),16-32。  new window
4.Kellner, D.、Share, J.(2005)。Toward critical media literacy: Core concepts, debates, organizations, and policy。Discourse: Studies in the cultural politics of education,26(3),369-386。  new window
5.蔡清田(20110300)。課程改革中的「素養」(competence)與「知能」(literacy)之差異。教育研究月刊,203,84-96。new window  延伸查詢new window
6.許育典(20101200)。媒體素養教育在我國公民教育的現況與檢討。當代教育研究季刊,18(4),121-159。new window  延伸查詢new window
7.Paul, D. G.(2000)。Rap and orality: Critical media literacy, pedagogy, and cultural synchronization。Journal of Adolescent & Adult Literacy,44(3),246-252。  new window
研究報告
1.張建成(2006)。文化取向之教育社會學硏究的建構。臺北市。  延伸查詢new window
學位論文
1.林佳儀(2008)。媒體素養教育之教學指引架構發展--以「轉化媒介再現刻板印象」為例(碩士論文)。國立政治大學,臺北。  延伸查詢new window
2.朱其慧(2001)。媒體素養社會行銷研究:以台灣主要推行媒體素養非營利組織為例(碩士論文)。國立臺灣師範大學。  延伸查詢new window
3.李楠崇(2009)。國小六年級學童實施媒體素養教育教學成效之硏究--以讀報教育爲例。國立臺中教育大學,臺中。  延伸查詢new window
4.張鈞淳(2009)。媒體素養教學方案融入國中社會學習領域公民科之行動硏究。國立臺灣師範大學,臺北市。  延伸查詢new window
5.葉亭君(2009)。媒體素養種子敎師實施媒體素養教育之成效。國立臺灣師範大學,臺北市。  延伸查詢new window
6.賴慧玲(2009)。學前幼兒媒體素養教學手冊之發展。國立政治大學,臺北市。  延伸查詢new window
7.賴可欣(2010)。社會行動取向之媒體素養教學方案發展硏究:以「破解電視商業廣告」爲例。國立臺北教育大學,臺北市。  延伸查詢new window
圖書
1.Kress, Gunther R.(2010)。Multimodality: A social semiotic approach to contemporary communication。Routledge。  new window
2.Buckingham, D.、林子斌(2006)。媒體教育--素養、學習與現代文化。台北市:巨流。  延伸查詢new window
3.Bernstein, Basil、王瑞賢(2007)。階級、符碼與控制:教育傳遞理論之建構。臺北:聯經。  延伸查詢new window
4.Kress, G.(2003)。Literacy in the new media age。New York。  new window
5.Wittgenstein, Ludwig、Anscombe, G. E. M.(2001)。Philosophical Investigations。New York:Macmillan。  new window
6.Buckingham, D.(1990)。Watching media learning: Making sense of media education。London:Falmer。  new window
7.Altrichter, Herbert、Posch, Peter、Somekh, Bridget(1993)。Teachers investigate their work: An introduction to the method of action research。Routledge。  new window
8.Freire, Paulo、Macedo, D.、Koike, D.、Oliverira, A.(1998)。Teachers As Cultural Workers. Letters to Those Who Dare Teach。Cumnor Hill。  new window
9.Shor, Ira、Freire, Paulo、林邦文(2008)。解放教育學:轉化教育對話錄。臺北市:巨流。  延伸查詢new window
10.吳翠珍、陳世敏(2007)。媒體素養教育。臺北:巨流。  延伸查詢new window
11.Shor, Ira(1992)。Empowering education: Critical teaching for social change。University of Chicago Press。  new window
12.Freire, P.、Macedo, D.(1987)。Literacy: Reading the word and the world。Bergin & Garvey。  new window
13.梁若琦、Hideto, F.(2008)。不要畫筆的繪畫教室。臺北。  延伸查詢new window
14.Burn, A.、Durran, J.(2007)。Media literacy in schools: Practice, production and progression。London。  new window
15.Masterman, L.(1986)。Teaching the media。London。  new window
16.鄧宗聖(2010)。導論:媒體環境下的教育與社會。媒體、教育與社會。巨流。  延伸查詢new window
17.余揚州(2009)。綜論Media Literacy (媒體素養/識讀/公民教育)。國民中小學媒體素養教育教師參考手冊。臺北。  延伸查詢new window
18.郝玉章、Norman, K. D.、Lincoln, Y. S.(2007)。個案硏究。定性拼究:策略與藝術。四川。  延伸查詢new window
19.Asthana, S.(2010)。Young people, new media, and participatory design: A study of Cybermohalla from India。Media literacy: New agendas in communication。New York, NY。  new window
20.Bass, K. M.、Bandy, E. A.(2010)。Digital pathways to learning through collaborative media production。Media literacy: New agendas in communication。New York, NY。  new window
21.Delwiche, A.(2010)。Media literacy 2.0: Unique characteristics of video。Media literacy: New agendas in communication。New York, NY。  new window
22.Mathews, J. M.、Squire, K. D.(2010)。Augmented reality gaming and game design as a new literacy practice。Media literacy: New agendas in communication。New York, NY。  new window
23.Robison, A.(2010)。New media literacies by design: The game school。Media literacy: New agendas in communication。New York, NY。  new window
24.Salvo, M. J.、Rosinski, P.(2010)。Information design: From authoring text to architecting virtual sapce。Digital literacy for technical communication : 21st century theory and practice。New York, NY。  new window
25.Stone, J. C.(2007)。Agency and authority in role-playing 'texts'。A new literacies sampler。New York, NY。  new window
其他
1.教育部(2002)。媒體素養政策白皮書,臺北市。  延伸查詢new window
圖書論文
1.Hall, Stuart(1993)。Encoding, decoding。The cultural studies reader。Routledge。  new window
 
 
 
 
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