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題名:臺灣MUD使用者動機、行為與遠距臨場感之研究
作者:蘇芬媛周倩
書刊名:傳播論文選集1997;陳世敏 (主編)
頁次:181-242
出版日期:1998
出版項:臺北市:中華傳播學會
主題關鍵詞:使用者動機使用者行為距臨場感
學門:傳播學
資料類型:專書論文
相關次數:
  • 被引用次數被引用次數:期刊(0) 博士論文(0) 專書(1) 專書論文(0)
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  • 點閱點閱:5
期刊論文
1.Chou, C.(1997)。Computer Networks in Communication Survey Research。IEEE Transactions on Professional Communication,40(3),197-208。  new window
2.Livingstone, S. M.(1993)。The rise and fall of audience research: an old story with a new ending。Journal of Communication,43(4),5-12。  new window
3.Massey, K. B.(1995)。Analyzing the uses and gratifications concept of audience activity with a qualitative approach: media encounters during the 1989 Loma Prieta earthquake disaster。Journal of Broadcasting & Electronic Media,39,328-349。  new window
4.Kiesler, S.、Siegel, J.、McGuire, T. W.(1984)。Social psychological aspects of computer-mediated communication。American Psychologist,39(10),1123-1134。  new window
5.謝文雄、陳毓璋、張景雄、梁居東(19970200)。在網際網路上建立多人互動教學環境之多媒體MUD系統。遠距教育,2,6-11。  延伸查詢new window
6.Cherny, L.(1995)。The modal complexity of speech events in a social mud。Electronic Journal of Communication,1995(summer)。  new window
7.Garramone, G. M.、Harris, A. C.、Anderson, R.(1986)。Uses of political computer bulletin beards。Journal of broadcasting & Electronic media,30(3),325-339。  new window
8.Heeter, Carrie(1992)。Being there: The subjective experience of presence。Presence: Teleoperators and Virtual Environments,1(2),262-271。  new window
會議論文
1.郭昕周、林華、周倩(1997)。建構取向的遊戲式MUD學習環境研究。第六屆國際電腦輔助教學研討會,234-245。  延伸查詢new window
2.Cherny, L.(1994)。Gender differences in text-based virtual reality。  new window
3.Evard, R.(1993)。Collaborative networked communication: MUDs as systems tools。The seventh Systems Administration Conference,(會議日期: November 1-5, 1993)。Monteray, CA。  new window
4.Curtis, P.(1992)。Mudding: Social phenomena in text-based virtual realities。Directions and Implications of Advanced Computing (DIAC '92) Symposium,(會議日期: May 2-3, 1992)。Berkeley, Calif.。  new window
5.Curtis, P.、Nichols, D.(1993)。MUDs grow up: Social virtual reality in the real world。The Third International Conference on Cyberspace (3Cybercon),(會議日期: May 15, 1993)。Austin, Texas。  new window
學位論文
1.郭昕周(1997)。建構取向的遊戲式MUD學習環境研究(碩士論文)。國立交通大學。  延伸查詢new window
2.蔡珮(1995)。電子佈告欄使用行為與社會臨場感研究:以台大計中BBS站為例(碩士論文)。國立交通大學。  延伸查詢new window
3.Cardell, M.(1994)。Computers, storytelling and world creation--The reader as writer in multi-participant interactive fiction(178)。Linkoping University。  new window
4.Bruckman, A.(1994)。MOOSE crossing: creating a learning culture(博士論文)。MIT。  new window
5.Reid, E.(1994)。Cultural formations in text-based virtual realities(碩士論文)。University of Melbourne。  new window
6.Serpentelli, J.(1993)。Conversational structure and personality correlates of electronic communication(178)。Haverford College。  new window
7.卜慶玲(1995)。“虛擬社區”內的傳播之研究:以交通大學資科系BBS站為例(碩士論文)。國立交通大學。  延伸查詢new window
圖書
1.Laurel, B.(1991)。Computer as Theatre。Reading, MA:Addison-Wesley。  new window
2.Carton, S.(1995)。Internet virtual worlds quick tour: MUDs, MOOs & MUShes: Interactive games, conferences & forums。Chapel Hill, NC:Ventana Press。  new window
3.McQuail, D.、Windahl, S.(1993)。Communication models for the study of mass communication。Longman。  new window
4.Rheingold, Howard(1993)。The Virtual Community: Homesteading on the Electronic Frontier。Addison-Wesley Publishing Company。  new window
5.McQuail, Denis(1994)。Mass Communication Theory: An Introduction。Sage。  new window
6.Short, John A.、Williams, Ederyn、Christie, Bruce(1976)。The Social Psychology of Telecommunications。John Wiley & Sons。  new window
7.翁秀琪(1992)。大眾傳播理論與實證。台北:三民書局。new window  延伸查詢new window
其他
1.Bartle, R.(1990)。Interactive Multi-User Computer Games,ftp://parcftp.xerox.com:/pub/MOO/papers/mudreport.{ps.txt}。  new window
2.Bruckman, A.,Resnick, M.(1993)。The media MOO project: Constructionism and professional community,ftp://media.mit.edu:/pub/asb/papers/%23converbence.txt。  new window
3.Bruckman, A.(1992)。Identity Workshop: Emergent Social and Psychological Phenomena in Text-Based Virtual Reality,ftp://media.mit.edu:/pub/asb/papers/identity-workshop.{ps, rtf}, 。  new window
4.Carlstrom, E. L.(1992)。Better Living Through Language: The communicative implications of a text-only virtual environment, or, welcome to LambdaMOO!,fpt://parcftp.xerox.com:/pub/MOO/papers/communicative.txt。  new window
5.Bruckman, A.(1994)。Gender Swapping on the Internet paper presented at The Internet society,San Fransico。,ftp://media.mit.edu:/pub/asb/papers/gender-swapping{ps,rtf,txt}。  new window
6.Cherny, L.(1994)。Objectifying the body in the discourse of an object-oriented MUD,http://bhasha.stanford.edu/~cherny/body-pca.html, 。  new window
7.Marvin, L. E.(1995)。Spoof, spam, lurk and lag: the Aesthetics of Text-Based Virtual Realities,http://www.usc.edu/dep/annenberg/vol1/issue2/marvim.html。  new window
8.Rosenberg, M.(1992)。Virtual reality: Reflections of life, dreams, and technology. An Ethnography of a Computer Society,ftp://parcftp.xerox.com:/pub/MOO/papers/ethnography.txt。  new window
9.Smith, J.(1991)。Frequently Asked Questions (FAQ): Basic information about MUDs and MUDing,ftp://ftp.math.okstate.edu:/pub/muds/misc/mud-faq http://math.okstate.edu/~jds/mudfaqs.html。  new window
10.Sempsey, J. III(1995)。The psycho-social aspects of multi-user dimensions in cyberspace,http://www.netaxs.com/~jamesiii/mud.htm。  new window
圖書論文
1.Buxton, W.(1994)。Human Skills in Interface Design。Interacting with Virtual Environments。New York:John Wiley & Sons Ltd。  new window
2.Steuer, J.(1995)。Defining Virtual Reality: Dimensions determining telepresence。Communication in the Age of Virtual Reality。Hillsdale, NJ:Lawrence Erlbaum Associates。  new window
3.Katz, E.、Blumler, J. G.、Gurevitch, M.(1974)。Utilization of mass communication by the individual: An overview。The uses of mass communications: Current perspectives on gratifications research。Beverly Hills:Sage。  new window
4.Blumler, J. G.、Gurevitch, M.、Katz, E.(1985)。Reaching Out: A future for gratifications research。Media gratifications research: Current perspectives。Beverly Hills:Sage Publications。  new window
5.Erickson, T.(1990)。Working with Interface metaphor。The art of human-computer Interface design。NY:Addison-Wesley。  new window
6.Montes, G. L.(1992)。Is interaction the message? The effect of democratizing and non-democratizing interaction in video-conferencing small groups on social presence and quality of outcome。Technology-mediated communication。Berlin:Walter de Gruyter。  new window
7.Reid, E.(1995)。Virtual worlds: culture and imagination。Cybersociety: Computer-mediated communication and community。Sage。  new window
8.Palmgreen, P.、Wenner, L. A.、Rosengren, K. E.(1985)。Uses and gratification research: The past ten years。Media Gratifications Research: Current perspectives。Beverly Hills:Sage Publications。  new window
 
 
 
 
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