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題名:論網路虛擬社群中的從眾行為現象
書刊名:設計研究學報
作者:詹壬菡方彩欣 引用關係
作者(外文):Zhan, Ren-hanFong, Tsai-shin
出版日期:2012
卷期:5
頁次:頁153-167
主題關鍵詞:虛擬社群從眾行為社群行銷口碑行銷Virtual communityConformityWord of mouthSocial marketing
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(7) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:7
  • 共同引用共同引用:59
  • 點閱點閱:162
現今的生活中,隨著電腦科技的進步及寬頻傳輸的發展,網路的普遍性已經很高。全球上網人數的急遽增加,加上智慧型手機和行動網路的發達,人類的生活和網路連結越來越緊密,網路線上媒體成了我們和外界溝通的方式。人們無時無刻地「掛」在網路上,總想掌握每一個在網路上發生的最新消息,和朋友們即時互動,而虛擬社群滿足了此種需求。電腦網路不再只是媒體的一種,也展現了社會生活的另一個空間,在網路訊息交換的過程中,人類進入了各式各樣的虛擬社群,在網路中與人們互動,發展人際關係。虛擬社群連結了我們在真實生活中的人際關係,我們依賴不同的虛擬社群以幫助我們達到現實生活上所無法達成的需求。現實生活中,人會因為自我需求的滿足,想得到團體認同而做出和團體具有一致性的行為,學理上稱之為「從眾行為」,而相對的在虛擬社群上,我們也會投射個人心理需求,做出與現實生活中相仿的從眾行為。本研究從理論的角度深入分析虛擬社群裡的從眾現象之原因;即使場域改變了,但社群裡人際關係的真實互動仍與現實相同,因此人們依然會將現實生活裡的真實心理活動帶到虛擬社群中。隨著虛擬社群漸漸的融入了我們的生活,影響與日俱增;如:虛擬社群裡的分享與互動,對商業帶來無遠弗屆的影響,社群裡的互動與推薦產生了評價與口碑,而口碑對商家產生正向與反向的影響力。本研究歸納之相關理論可提供教育界與業界作為虛擬社群行為研究的內容參考依據。
Nowadays, as computer technology and broadband transmission develop, internet usage becomes part of daily routine. The number of people using internet increases abundantly. The newly developed smartphone and wifi make people get on internet easy. The internet media becomes the important source connecting people with the outside world. People ”hang out” on the internet and interact with friends any time, a virtual community has started to form.A virtual community is not only a type of media but also a place to interact with one another. Gradually during the information exchange process, there is no clear line between inventional world and the reality world. People started to indulge in the virtual community circle. Something can never happen in reality becomes something possible in virtual community. In reality, individuals tend to conform or follow the actions or beliefs what most people believe, the Bandwagon Effect also known as Conformity behavior. On the other side, the similar Conformity behavior is also discovered in the virtual world.This research is mainly conducted to discuss the ”conformity behavior” in the computer based virtual community. Regardless it is real world or virtual world, the Bandwagon Effect well exists in both societies. People still use the same emotional pattern in this non-real world. As people start to mix the reality world and the web world together, the web world is no longer virtual but something has great impact to real world society. For example, the share of positive experience and opinions of one specific product may bring huge business profit to this specific company. The result of this research can be used as a great reference to the educational and commercial industry.
期刊論文
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5.王政彥(20040500)。從「實體社區」到「虛擬社群」的成人學習探究取向。成人及終身教育,1,19-27。  延伸查詢new window
6.Wellman, B.、Salaff, J.、Dimitrova, D.、Garton, L.、Gulia, M.、Haythornthwaite, C.(1996)。Computer Networks as Social Networks: Collaborative Work, Telework and Virtual Community。Annual Review of Sociology,22,211-238。  new window
7.林珊如(20021200)。網路使用者特性與資訊行為研究趨勢之探討。圖書資訊學刊,17,35-47。new window  延伸查詢new window
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會議論文
1.方彩欣(2010)。擬像的真實--數位虛擬生物。2010國際數位內容學術研討會,中華民國數位內容學會,國立中央大學資訊工程系 (會議日期: 2010/12)。國立中央大學資訊工程系。437-440。  延伸查詢new window
學位論文
1.魏子豪(2007)。影響虛擬社群內知識分享因素之研究-以使用維基系統的虛擬社群為例(碩士論文)。國立成功大學。  延伸查詢new window
2.黃卉怡(2002)。影響網際網路虛擬社群成員間信任取得之因素(碩士論文)。國立中正大學。  延伸查詢new window
3.梁仁傑(2005)。虛擬社群知識分享持續意圖之探討—公平與知識品質所扮演的角色(碩士論文)。國立中央大學。  延伸查詢new window
4.潘貴钰(2010)。以從眾行為及交易成本理論探討線上合購之行為(碩士論文)。銘傳大學。  延伸查詢new window
5.潘宗裕(2006)。興趣型虛擬社群知識分享行為之研究—以某網路論壇為例(碩士論文)。樹德科技大學。  延伸查詢new window
6.王湘盈(2003)。從眾行為之個人影響因素及其決策過程分析(碩士論文)。國立東華大學。  延伸查詢new window
7.賴柏偉(2002)。虛擬社群:一個想像共同體的形成--以線上角色扮演遊戲《網路創世紀》為例(碩士論文)。世新大學。  延伸查詢new window
8.楊堤雅(2000)。網際網路虛擬社群成員之角色與溝通互動之探討(碩士論文)。國立中正大學。  延伸查詢new window
圖書
1.Hagel John、Arthur G. Armstrong(1997)。Net Gain:Expanding Markets Trough Virtual Communities。Boston:McKinesy and Company。  new window
2.Sherif, M.、Sherif, C.(1956)。An outline of social psychology。New York:Harper and Brothers。  new window
3.Tsai-Shin Fong(2008)。The Persuasive Power of Website Design: Marketing Loyalty in the E-Commerce Environment。德國:VDM出版社。  new window
4.方彩欣(2011)。虛擬與真實交織的新現實。台北:三石創社文化事業公司。  延伸查詢new window
5.Smith, R. B.、Bond, M. H.(1993)。Social Psychology across Cultures: Analysis and Perspectives。Allyn and Bacon。  new window
6.李興貌、余伯泉(1999)。社會心理學。台北市:楊智文化。  延伸查詢new window
7.卓良賢、權自強、蔡明哲(2011)。FACEBOOK社群行銷術。台北市:電腦人。  延伸查詢new window
8.Qualman, Edk、洪慧芳(2010)。社群新經濟時代:生活與商業行銷模式大進化。台北市:財信。  延伸查詢new window
9.Sears, D.O.、Freeman, J. L.、Peplau, L. A.、黃安邦(1980)。社會心理學。台北市:五南書局。  延伸查詢new window
10.Macinnis, H.(1997)。Consumer Behavior。Houghton Mifflin Company。  new window
11.Jary, David、Jary, Julia、周業謙、周光淦(2005)。社會學辭典。臺北:貓頭鷹。  延伸查詢new window
12.林嘉誠(19890000)。政治心理形成與政治參與行為。臺北:臺灣商務。new window  延伸查詢new window
13.Asch, S. E.(1952)。Social psychology。Prentice-Hall。  new window
14.Rheingold, Howard(1993)。The Virtual Community: Homesteading on the Electronic Frontier。Addison-Wesley Publishing Company。  new window
15.Wilkie, William L.(1994)。Consumer Behavior。John Wiley and Sons。  new window
16.班納迪克.安德森、吳叡人(1999)。想像的共同體:民族主義的起源與散布。時報文化。  延伸查詢new window
17.Mitchell, W.(1995)。City of Bits: Space, Place, and the Infobahn。Cambridge, Mass.:MIT Press。  new window
18.Sherif, M.(1936)。The psychology of social norms。New York:Harper。  new window
其他
1.Malatesta, G.(2001)。Conformity Rules in Cyberspace,http://www.theaustralian.news.com.au/printpage/0,5942,2651185,00.html.。  new window
圖書論文
1.Allen, Victor L.(1965)。Situational factors in conformity。Advances in experimental social psychology。New York:Academic Press。  new window
2.Fernback, J.(1999)。There is a there there: Notes toward a definition of Cybercommunity。Doing Internet research: Critical issues and methods for examining the net。Thousand Oaks, Calif:Sage。  new window
 
 
 
 
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