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題名:產品設計:新奇物件的角色意義與作用影響
書刊名:實踐設計學報
作者:官政能 引用關係
作者(外文):Kuan, Cheng-neng
出版日期:2018
卷期:12
頁次:頁186-206
主題關鍵詞:產品設計新奇物件設計與藝術角色意義作用影響Product designNovel objectsDesign and artRole and meaningEffect and impact
原始連結:連回原系統網址new window
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  • 共同引用共同引用:68
  • 點閱點閱:6
我們若將日常所見的人工物件,看作「設計」,直接想到的該是它的實用功能,但若視之為「藝術」,就不會在乎它是否實用了。弔詭的是,自1980年初迄今,後現代觀點打破了設計與藝術,截然二分的藩籬。這使得有些設計物,顯得不怎麼實用,卻極富新奇的創作魅力。這種現象,一方面引起主流設計的質疑、否定與批判,另方面這類為數不多的物件案例,反而變身為反思設計本質的變革標誌;有的具有極高的市場銷售量,有些衍生為極具代表性的系列化概念商品,甚至受到高價標售或列為知名美術館、博物館的典藏作品。值此,科技愈形進步使得產品講求實用甚至訴諸情感品質的趨勢下,這類「新奇物件」到底扮演著何種的角色意義,以及可能產生什麼樣的作用影響?這正是本研究企以探討的議題與目的。本文採取文獻、詮釋和個案的方法進路,對於新奇物件提出「存在答問」、「操作概念」、「關聯層面」、「案例解析」等相關探討與結論要點,期以能為企業實務、創意工作或設計教學,提供跳脫於「傳統框架」的省思方向和應用參考。
Seeing artifacts of our daily lives as "design" often intuitively reminds us of their practical functions. But if we change the perspective to "art," concerns over whether they are useful or not quickly disappears. Post-modernism, developed since the early 1980s, has paradoxically put this clearly divided "design vs. art" dualism into question. As a result of its impacts, artifacts that are not very practical, can sometimes turn into ones that are full of emotional attraction and creative charms. This phenomenon, as expected, evokes doubts, rejection, and criticisms from the mainstream design. But a few of these design cases had earned the symbolic status of design revolution that forces us to reflect upon the essence of design. Some became successful market hits, others evolved into highly representative series of concept commodities, and the best of them even entered the permanent collections of famous galleries or prestigious museums. The tremendous progress of technology has now allowed us to design products with great practical utilities and even emotional quality. Given this background, how are we supposed to conceive these oddly appeared "novel objects"? What are their roles and meaning? What can we reasonably expect their impacts and evaluate their influences? These are the issues that this research project sets out to explore. To tackle the above-mentioned issues, the article adopts literature review, case study, and interpretative methods to investigate novel objects with "ontological interrogation", "guiding concept", "related dimensions" and "case analysis" and hence reach our conclusions. We expect the results of this research project to offer new direction of reflection beyond "traditional framework" and provides empirical references for business practitioners, creative workers, and design educators.
期刊論文
1.官政能(20131000)。產品設計--論一個人的創作性。實踐設計學報,7,96-112。new window  延伸查詢new window
2.官政能(20141000)。產品設計--對創作物的詮釋方法及其應用案例。實踐設計學報,8,160-173。new window  延伸查詢new window
3.Prown, J. D.(1982)。Mind in Matter: An Introduction to Material Culture Theory and Method。Winterthur Portfolio,17(1),1-19。  new window
圖書
1.Sudjic, Deyan(2008)。The Language of Things。London:Penguin Books Ltd.。  new window
2.Holt, Steven Skov(2000)。Beauty and the Blob。Design Culture Now。New York:Princeton Architectural Press。  new window
3.Forty, Adrian(1986)。Object of Desire。London:Thames and Hudson Ltd.。  new window
4.Bhaskaran, Lakshmi(2005)。Design of the Times: Using Key Movements and Styles for Contemporary Design。Roto Vision。  new window
5.Hudson, Jennifer(2008)。Process: 50 Product Designs from Concept to Manufacture。London:Laurence King Publishing Ltd.。  new window
6.Parsons, Tim(2009)。Thinking: Objects - Contemporary Approaches to Product Design。AVA Publishing SA。  new window
7.Terstiege, Gerrit(2009)。The Making of Design: From the First Model to the Final Product。Basel:Birkhäuser Verlag AG。  new window
8.Woodham, Jonathan M.(1997)。Twentieth-century design。Oxford University Press。  new window
9.Kelley, Tom(2001)。The Art of Innovation。New York:Doubleday。  new window
10.Verganti, Roberto(2009)。Design-Driven Innovation: changing the rules of competition by radically innovating what things mean。MA:Harvard Business School Publishing Corporation。  new window
11.Mitchell, C. Thomas(1996)。New Thinking in Design: Conversations on Theory and Practice。New York:Van Nostrand Reinhold。  new window
12.Verganti, Roberto、呂奕欣(2011)。設計力創新。台北:馬可孛羅文化。  延伸查詢new window
13.Schrage, M.(2000)。Serious play: How the world's best companies simulate to innovate。Boston, Massachusetts:Harvard Business School Press。  new window
14.李賢文、原研哉(2013)。欲望的教育:美意識創造未來。台北:雄獅。  延伸查詢new window
15.莊靖、Sudjic, Deyan(2009)。被設計淹沒的世界。台北:漫遊者文化。  延伸查詢new window
16.翁鵲嵐、Norman, Donald A.(2008)。情感設計:我們為何喜歡(討厭)日常用品。台北:田園城市文化。  延伸查詢new window
17.顧淑馨、Peters, Tom(2000)。TOM PETERS談創新--湯姆・彼得斯演講、座談精采實錄。台北:商周出版。  延伸查詢new window
18.Couturier, Elisabeth(2010)。Talk About Design。Paris:Flammarion。  new window
19.Crozier, W. Ray(1994)。Manufactured Pleasures。Manchester:Manchester University Press。  new window
20.Fiell, Charlotte、Fiell, Peter(2007)。Design Now!。Taschen。  new window
21.Munari, Bruno(1966)。Design as Art。Penguin Books。  new window
22.Norman, Donald A.(2004)。Emotional Design。New York:Basic Books。  new window
23.Antonelli, Paola(2009)。Ron Arad: No Discipline。New York:The Museum of Modern Art。  new window
24.Redhead, David(2000)。Products of our Time。Basel:Birkhäuser-Publishers for Architecture。  new window
25.Thackara, John(2006)。In the Bubble: Designing in a Complex World。MA:MIT Press。  new window
26.劉千美(20010000)。差異與實踐:當代藝術哲學研究。臺北:立緖文化。new window  延伸查詢new window
 
 
 
 
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