:::

詳目顯示

回上一頁
題名:建構取向的遊戲式MUD學習環境
書刊名:教學科技與媒體
作者:郭昕周林華周倩 引用關係
作者(外文):Guo, Shih-chouLin, HuaChou, Chien
出版日期:1998
卷期:37
頁次:頁28-40
主題關鍵詞:MudConstructivismLearning environmentInstructional computer game建構主義電腦遊戲學習環境
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(8) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:8
  • 共同引用共同引用:58
  • 點閱點閱:30
     The purpose of this study is to integrate the characteristics of constructivistic learning, instructional computer game, and MUD to develop a constructivism-oriented learning environment. This paper is focused on exploring the implication of game attributes in this environment. The study first argues that MUD is appropriate for building an instructional game, and a constructivistic learning environment. The authors then discuss the design guidelines for this environment, and then establish a prototype of such a MUD environment. A formative evaluation of this prototype was also conducted.
期刊論文
1.Malone, T. W.(1981)。Toward a theory in intrinsically motivating instruction。Cognitive Science,4,333-369。  new window
2.Malouf, D. B.(1988)。The effect of instructional computer games on continuing student motivation。The Journal of Special Education,21(4),27-38。  new window
3.Jonassen, D. H.(1991)。Evaluating Constructivistic Learning。Educational Technology,31(9),28-33。  new window
4.Danford, T. R.(1994)。Teaching Microbiology at Diversity University。DU Journal of VR Education,1(1),6-7。  new window
5.Dempsey, J. V.、Lucassen, B.、Gilley, W.、Rasmussen, K.(1993)。Since Malone's theory of intrinsically motivating instruction: What's the score in the gaming literature。Journal of Educational Technology Systems,22(2),173-183。  new window
6.Gustafson, K. L.(199302)。Instructional design fundamentals: Clouds on the horizon。Educational Technology,33(2),27-32。  new window
7.Lepper, M. R.(1985)。Microcomputers in education: Motivational and social issues。American Psychologist,40,1-18。  new window
8.Sweeters, W.(1994)。Multimedia electronic tools for learning。Educational Technology,34(5),47-52。  new window
9.Scolamiero, S. J.(1994)。How I lost 20 pounds on the New Moo Diet。D U Journal of V R Education,1(1),41-45。  new window
10.Winn, W. D.(1991)。The assumptions of constructivism and instructional design。Educational Technology,31(9),38-40。  new window
11.朱則剛(19940200)。建構主義知識論與情境認知對教育科技的意義。視聽教育雙月刊,35(4)=208,1-15。new window  延伸查詢new window
會議論文
1.Curtis, P.(1992)。Mudding: Social phenomena in text-based virtual realities。Directions and Implications of Advanced Computing (DIAC'92) Symposium,(會議日期: May 2-3, 1992)。Berkeley, CA。  new window
2.Bruckman, A.(1994)。Serious uses of MUDs?。Panal at DIAC 94,(會議日期: 1994/04/23-04/24)。Cambridge, MA。  new window
3.Curits, P.、Nichols, D.(1993)。MUDs Grow Up: Social Virtual Reality in the Real World。The Third International Conference on Cyberspace,(會議日期: 1993/05/15)。Austin, Texas。  new window
學位論文
1.郭昕周(1997)。建構取向的遊戲式MUD學習環境研究(碩士論文)。國立交通大學。  延伸查詢new window
2.蘇芬媛(1996)。Exploring Virtual Community in Computer Networks--A study of MUD(碩士論文)。國立交通大學。  延伸查詢new window
圖書
1.Bruckman, A.(1994)。Amy's Bruckman's MUDshop page。  new window
2.Mitchell, R.(1992)。Testing for learning: How new approaches to evaluation can improve American schools。New York:Free Press。  new window
3.Alessi, S. M.、Trollip, S. R.(1985)。Computer-Based Instruction Methods and Development。Englewood Cliffs, NJ:Prentice-Hall。  new window
單篇論文
1.Malone, T. W.(1980)。What makes things fun to learn? A study of intrinsically motivating computer games(EJ255512)。  new window
其他
1.Bruckman, A.,Resnick, M.(1993)。The MediaMoo Project ConstructionBand Professional Community,http://media.mit.edu/pub/asb/paper/cpnverbence.txt。  new window
2.Fanderclai, T. L.(1995)。MUDs in Education: New Environments, New Pedagogies,http://sensemedia.net/sprawl/16880。  new window
3.Kort, B.(1994)。The MUSE as an Educational Medium,http://tinylondon.ucsd.edu/~cal/Barry-Kort.html。  new window
4.Turbak, F.(1994)。Franklyn Trubak's MUDshop page,http://tinylondon.ucsd.edu/~cal/Franklyn-Turbak.html。  new window
圖書論文
1.Dunlap, J. C.、Grabinger, R. S.(1996)。Rich environments for active learning in the higher education classroom。Constructivist learning environments: Case studies in instructional design。Englewood Cliffs:Educational Technology Publications。  new window
2.Abt, C. C.(1968)。Games for learning。Simulation games in learning。Beverly Hills, CA:Sage Publications。  new window
3.洪榮昭(1992)。教學遊戲。電腦輔助教學之設計原理與應用。台北:師大。  延伸查詢new window
4.Jonassen, D. H.、Myers, J. M.、Mckillop, M.(1996)。In Constructivist Learning Environments.。From Constructivism to Constructionism: Learning with Hypermedia/Multimedia rather than from it。New Jersey:Educational Technology。  new window
5.Merrill, P. F.(1992)。Problem solving, simulations, and games。Computers in education。NY:Allyn and Bacon。  new window
6.Lepper, M. R.、Malone, T. W.(1987)。Intrinsic motivation and instructional effectiveness in computer-based education。Aptitude, Learning, and Instruction Volume 3: Conative and Affective Process Analyses。Lawrence Erlbaum Associates。  new window
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top
:::
無相關著作
 
無相關點閱
 
QR Code
QRCODE