:::

詳目顯示

回上一頁
題名:探討臺灣實況直播平臺建構競爭優勢之關鍵決策因子
書刊名:管理資訊計算
作者:蔡翼擎張美思林昆佑林佳宜郭俐綺劉雅甄陳暘明
作者(外文):Tsai, Yi-chingCheung, Mei-szeLim, Kun-youLin, Chia-yiKuo, Li-chiLiu, Ya-jenChen, Yang-ming
出版日期:2018
卷期:7:1
頁次:頁46-60
主題關鍵詞:實況直播競爭優勢層級分析法Live streamingCompetitive advantageAnalytic Hierarchy ProcessAHP
原始連結:連回原系統網址new window
相關次數:
  • 被引用次數被引用次數:期刊(4) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:4
  • 共同引用共同引用:115
  • 點閱點閱:83
實況直播作為一個新興的網路產業,能讓使用者將自我相關的影音資料以現場直播的方式呈現給觀眾,也能與觀眾做第一時間的交流互動、想法分享。現今網路愈來愈發達,近兩年實況直播已愈發盛行,其重要性的程度對直播者與觀看者已是不容小覷的。而實況直播平台的選擇對直播者是一項必須考量的因素。根據平台裡內容與機能的不同,直播者與觀看者的互動方式等等也會有不一樣的樣貌。而直播者和觀看者也會因為需求不同而去選擇不同的直播平台。本研究運用層級分析法(Analytic Hierarchy process, AHP)探索臺灣實況直播平台建構競爭優勢之關鍵決策因子。研究發現,「網路平台特質」是最具關鍵性的決策構面,其次依序為「心理福祉」及「自我概念一致」,此二決策構面權重相當,且與居首的「網路平台特質」差距不大,顯示實況直播平台欲建構競爭優勢除了必須塑造平台特質之外,亦需兼顧觀看者的心理福祉與自我概念的投射。而網路平台特質中最關鍵的決策因子是「效益性」,此因子在單一構面內的權重(local weight),與在整體總評估的權重(global weight),排序都是第一,此研究發現顯示,臺灣實況直播平台要有競爭優勢,必須兼顧有形及無形的效益。
Live streaming is a booming Internet industry, which provides on-line platforms for live streaming users to broadcast live video to other users, with instant interaction between broadcasters and viewers. With the development of cloud computing, live streaming has been growing rapidly in the recent two years, and has become very important to internet industry. For live streaming users, choosing the best live streaming platform is a crucial consideration to take. Both broadcasters and viewers will aim to different live streaming platforms, according to their demands. This research explores the key determinants of competitive advantages of Taiwan live streaming platform using Analytical Hierarchy Process (AHP). Research findings show that, among the five dimensions of Dynamic Timmons Model, "Characteristic of Network Platform" is the most crucial decision dimension, which takes the highest weighting, while "Psychological Well-being" and "Self-Congruency" take similar weighting slightly lower than the former, showing that, to gain competitiveness advantage for Taiwan live streaming platform, psychological well-being and self-congruency of the users are as well important. The most important decision factor of "Characteristic of Network Platform" is "benefit", which takes the highest weighting in both local weight and in global weight. These results show that, both tangible and intangible benefits are crucial for competitive advantages of Taiwan live streaming platform.
期刊論文
1.Srivastava, J.、Lurie, N.(2001)。A Consumer Perspective on Price-matching Refund Policies: Effect on Price Perceptions and Search Behavior。Journal of Consumer Research,28(2),296-307。  new window
2.張玉琳、李秋滿(20141200)。以媒介豐富與社會臨場感理論探討LINE貼圖價值、流行涉入、網路外部性對虛擬社群意識與黏著度之影響。電子商務研究,12(4),419-449。new window  延伸查詢new window
3.梁佳玲、李裕勇、蔡玉娟(20030300)。非同步網路教學之學習成效影響因素研究。黃埔學報,44,335-355。new window  延伸查詢new window
4.Hong, Jae W.、Zinkhan, George M.(1995)。Self-Concept and Advertising Effectiveness: The Influence of Congruency, Conspicuousness, and Response Mode。Psychology & Marketing,12(1),53-77。  new window
5.郭冠樟、葉乘豪(20120600)。以沉浸理論、網路外部性、計畫行為理論探討體感遊戲機購買意圖之研究。電子商務研究,10(2),199-216。new window  延伸查詢new window
6.Kassarjian, Harold H.(1971)。Personality and consumer behavior: A review。Journal of Marketing Research,8(4),409-418。  new window
7.Millet, I.、Harker, P. T.(1990)。Globally Effective Questioning in the Analytic Hierarchy Process。European Journal of Operational Research,48(1),88-97。  new window
8.何華欽、林宏陽、戴品芳、何華倫(20161200)。高齡者社區參與對心理福祉的影響:以屏東縣社區關懷據點為例。臺灣社區工作與社區研究學刊,6(3),45-80。new window  延伸查詢new window
9.林琮盛(2014)。科技串連熱血青年監督政府,「沃草」直播立院實況讓政客無所遁形。遠見雜誌,339。  延伸查詢new window
10.Sirgy, J. M.(1982)。Self-concept im consumer behavior: A critical review。Journal of consumer Research,9,287-300。  new window
11.洪福建、鄭逸如、邱泰源、胡文郁、陳慶餘、吳英璋(19990900)。癌末患者的心理社會問題、因應策略與負向情緒。應用心理研究,3,79-104。new window  延伸查詢new window
12.楊亨利、孫曉雅(20160100)。影響社群網站自我揭露的社會需求因素。資訊管理學報,23(1),33-61。new window  延伸查詢new window
13.Ryan, Richard M.、Deci, Edward L.(2001)。On Happiness and Human Potentials: A Review of Research on Hedonic and Eudaimonic Well-Being。Annual Review of Psychology,52(1),141-166。  new window
14.Ryff, Carol D.(1989)。Happiness is Everything, or Is It? Explorations on the Meaning of Psychological Well-being。Journal of Personality and Social Psychology,57(6),1069-1081。  new window
15.吳錦錩(20060500)。企業持續性競爭優勢構面--以臺灣自有品牌企業為例。中華管理評論,9(2),(4)1-(4)34。  延伸查詢new window
16.余民寧、許嘉家、陳柏霖(20101200)。中小學教師工作時數與憂鬱的關係:主觀幸福感的觀點。教育心理學報,42(2),229-251。new window  延伸查詢new window
17.Grubb, Edward L.、Grathwohl, Harrison L.(1967)。Consumer Self-Concept, Symbolism, and Market Behavior: A Theoretical Approach。Journal of Marketing,31(4),22-27。  new window
18.Hoyer, Wayne D.、Brown, Steven P.(1990)。Effects of Brand Awareness on Choice for a Common, Repeat-Purchase Product。Journal of Consumer Research,17(2),141-148。  new window
19.Barney, Jay B.(1991)。Firm Resources and Sustained Competitive Advantage。Journal of Management,17(1),99-120。  new window
20.Arndt, Johan A.(1967)。Role of Product-Related Conversations in the Diffusion of a New Product。Journal of Marketing Research,4(3),291-295。  new window
會議論文
1.Nardi, B. A.、Whittaker, S.、Bradner, E.(2000)。Interaction and outeraction: Instant messaging in action。The 2000 ACM conference on computer supported cooperative work。New York, NY:ACM。79-88。  new window
研究報告
1.蔡念中(2014)。數位科技與生活脈絡中之人際親密關係建構--從沙發洋芋到低頭族--「宅」的數位時代重定義與人際關係探索 (計畫編號:NSC99-2632-H-128-001-MY2)。  延伸查詢new window
學位論文
1.林家如(2003)。政府網站的無障礙空間--行政院部會網站視覺障礙評估(碩士論文)。世新大學,臺北。  延伸查詢new window
2.劉守信(2000)。青少年網路使用行為與輔導方案之研究--以新竹市為例(碩士論文)。元智大學。  延伸查詢new window
3.梁凡偉(2006)。以AHP法分析線上遊戲作置入式行銷廣告模式之研究(碩士論文)。南台科技大學。  延伸查詢new window
4.趙曉美(2001)。自我概念多層面階層結構之驗證暨增進自我概念課程之實驗效果(博士論文)。國立臺灣師範大學。new window  延伸查詢new window
5.吳欣純(2012)。社群網站使用者使用動機、資訊驗證態度、資訊可信度感知與資訊分享行為之研究--以Facebook網站為例(碩士論文)。國立交通大學。  延伸查詢new window
6.吳秉勳(2016)。觀眾對電玩遊戲女實況主的認知、觀看滿足感、互動行為之初探(碩士論文)。國立中正大學。  延伸查詢new window
7.陳威珞(2012)。Justin TV網路影音直播平台使用行為研究(碩士論文)。國立中正大學。  延伸查詢new window
8.翁鈺翔(2016)。遊戲實況的媒介消費意涵--以英雄聯盟遊戲實況為例(碩士論文)。南華大學。  延伸查詢new window
9.陳君毅(2016)。即時串流直播平台Twitch.tv之使用與滿足研究(碩士論文)。國立臺灣師範大學。  延伸查詢new window
10.程宣銘(2016)。影音直播平台使用者持續使用意圖之研究(碩士論文)。國立清華大學。  延伸查詢new window
11.蘇冠諺(2016)。影響體育賽事直播平台持續使用意圖因素之研究(碩士論文)。國立中正大學。  延伸查詢new window
12.王偉臣(2005)。品牌形象與消費者自我概念一致性之研究--以青少年使用手機行為為例(碩士論文)。國立臺北大學。  延伸查詢new window
圖書
1.Keyes, C. L. M.、Ryff, C. D.(1998)。Generativity in adult lives: Social structural contours and quality of life consequences。Generativity and adult development: Perspectives on caring for and contributing to the next generation。Washington, DC:American Psychological Association。  new window
2.張春興(2000)。現代心理學。臺北市:東華書局。  延伸查詢new window
3.Saaty, Thomas L.(1970)。Optimization in Integers and Related Extremal Problems。  new window
4.Hill, C. W. L.、Jones, G. R.(2007)。Strategic management theory: An integrated approach。Boston:Houghton Mifflin Company。  new window
5.Mead, G. H.(1934)。Mind, self and society。Chicago:University of Chicago Press。  new window
6.Porter, M. E.(1985)。Competitive Advantage: Creating and Sustaining Superior Performance。New York:Free Press。  new window
7.Xvaier, M. J.、沈孟宜、李茂興(2002)。策略性行銷(行銷策略)。新北市:弘智文化事業有限公司。  延伸查詢new window
8.Alderfer, Clayton P.(1969)。Existence, Relatedness, and Growth: Human Needs in Organizational Settings。Free Press。  new window
9.鄧振源(2005)。計畫評估:方法與應用。國立臺灣海洋大學運籌規劃與管理研究中心。  延伸查詢new window
10.Short, John A.、Williams, Ederyn、Christie, Bruce(1976)。The Social Psychology of Telecommunications。John Wiley & Sons。  new window
11.McClelland, David C.(1961)。The Achieving Society。Van Nostrand Reinhold Co.。  new window
12.Saaty, Thomas L.(1980)。The Analytic Hierarchy Process: Planning, Priority Setting, Resource Allocation。McGraw-Hill。  new window
其他
1.高凱聲(2008)。網路經營與網路經濟理論分析。  延伸查詢new window
2.工業技術研究院(20160203)。2016十大ICT產業關鍵議題,https://www.itri.org.tw/chi/mobile/NewsLetter/contents.aspx?&SiteID=1&MmmID=620605426331276153&MSID=707246230323432252&PageID=1#。  new window
3.(20170505)。荷爾蒙經濟走不遠?YY:直播更每日頭條看重認同和信任,https://kknews.cc/news/39kvaqg.html。  延伸查詢new window
4.丘光耀,箴言耀(20161001)。網路直播是作戰平臺,http://www.orientaldaily.com.my/s/163890。  延伸查詢new window
5.張蕙娟(20160630)。網路直播產業分析,http://www.bpaper.org.tw/uncategorized/38-04/。  延伸查詢new window
6.(20151015)。臺灣網友收看網路直播行為調查分析,https://www.find.org.tw/market_info.aspx?n_ID=8558。  延伸查詢new window
7.鄭昕宇(20160828)。我們為非遺做直播。  延伸查詢new window
8.臺灣精品品牌協會(20160630)。網路直播產業分析,http://www.bpaper.org.tw/uncategorized/38-04/。  延伸查詢new window
 
 
 
 
第一頁 上一頁 下一頁 最後一頁 top
:::
1. 幸福感
 
無相關著作
 
QR Code
QRCODE