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題名:聆聽音樂對設計師構想發展階段之創意構想內容影響研究
作者:廖繼盟
作者(外文):Chi-Meng Liao
校院名稱:國立臺灣科技大學
系所名稱:設計研究所
指導教授:張文智
學位類別:博士
出版日期:2016
主題關鍵詞:音樂情境聯想力構想發展音樂速度激化music contextassociationidea developmentmusic tempoactivation
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我們的日常生活中幾乎無時不刻接觸到音樂,過去許多研究顯示聽音樂具有諸多效益,然而有關音樂與設計的研究並不多見。本文探討聽音樂對設計師構想發展階段之創意構想內容的影響。研究第一階段調查設計師們認為設計時聽音樂對設計效益的觀點,經分析538位參與調查的受測者觀點發現:多數設計師在執行設計時有聽音樂的習慣,顯示音樂和設計有密切的關係;而大多數參與問卷調查的設計師認為聽音樂有助於設計,尤其在構想發展階段的助益最大;受測者們認同聽音樂會引發聯想,並且對於聽特定音樂產生的聯想有高度認同感。
研究第二階段採用質化研究之事後回溯的方式,請受測者在聽與設計主題有關的音樂和設計主題無關的音樂情況下進行燈具設計,實驗結果顯示:在聽與設計主題相關的音樂情境下,受測者的設計歷程較為順暢,多數的受測者可以產出較多與設計主有關的構想,並且明顯的提升了燈具草圖和字詞元素構想數量,以及受到音樂的影響產生與主題有關的情節記憶引發過去接觸這類經驗的回憶。然而在聽與設計主題無關的音樂情況下,受測者以本身既有的設計素養,應用設計燈具的設計要素發展構想。此階段的實驗結果呈現出,聽與設計主題相契合的音樂產生的提示作用,有助於引導構想發展方向。
研究的第三階段採取量化研究方式,請受測者分別在聽節拍速度快、節拍速度慢和不聽音樂的情況下,以徒手繪製構想草圖方式,探討音樂節拍速度對構想創意表現的影響,實驗結果呈現:在音樂節拍速度快的情況下進行構想發展,受測者設計構想的流暢度和變通度較佳;音樂節拍速度慢的狀況下,受測者設計構想的新穎度和可行性較高;而構想的精緻度在慢音樂和無音樂的情況下有較佳的表現。這些現象和音樂速度引起的行為反應以及情緒激化狀態有關。
經以上之廣泛問卷調查以及兩個受測者實際繪製構想草圖的實驗,研究結果獲知聽音樂會對設計師構想創意產生影響。在設計過程聽音樂,設計師依當下設計任務特性,留意音樂特色所傳遞的訊息,或是受到音樂屬性的鼓舞,進而引發與音樂有關的反應而左右設計行為。研究建議,在設計教育方面,教師在教學過程不妨搭配適當的音樂,也許可引發學生的學習興趣,進而激發更多設計創意。在設計實務上,設計師們與其隨意聽取音樂,有時不妨聽與設計主題相契合的音樂所產生的提示作用,或許有助於引導構想發展方向。或當在有限的時間內需要大量構想時,可試著聽速度快的音樂。而需要有突破性的想法時,不妨嘗試聽速度慢的音樂,也許可收超乎預期的效果。
People get in touch with music all the times in their daily life. Past studies have shown the effects of music listening in many domains; however, studies related to music and design are rarely seen.
A pilot study at Stage 1, questionnaire surveys of 538 subjects were conducted. The results demonstrated that most designers have the habit of listening to music in their design routines, indicating that there are close relationships between music and design. Moreover, most participants considered music listening is helpful for design, especially in the idea development stage. They agreed that music would trigger associations, particularly they highly agreed with the associations from specific types of music.
At Stage 2, retrospective reports were adopted in which designers were invited to do lamp design under listening to music related and unrelated to design project. The results indicated that while listening to music related to the design project, most designers could generate more ideas. The numbers of lamp sketches and wording elements were significantly larger compared with those under the situation of listening to music not related to the design project. With music related to the design project, designers could associate more features and generate scenarios related to the project title from the trigger of their episodic memories in their experience. However, in the situation where music not related to the design project was playing, subjects tended to develop their ideas based upon the design elements required for lamp design. The results demonstrated that listening to music related to the design project could offer hints for guiding the direction of idea development.
At Stage 3, designers were invited to develop ideas under the situations of listening to fast-tempo and slow-tempo music and without listening to music so as to explore the effects of music tempo on designer’s idea generation. The experimental results showed that in listening to fast-tempo music, the subjects had better fluency and flexibility in their sketches. To the contrast, designers had a better originality and feasibility of the idea sketches when listening to slow-tempo music. Similarly, designers had a better idea elaboration in fast-tempo music and non-music situations. From this phenomenon, it is concluded that designer’s behavior and emotion activation might be connected and influenced by music tempo.
From the survey and two sketch experiments, it is confirmed that listening to music will influence designer’s creativity in idea development. When listening to music, designers will pay attention to the messages delivered from the music according to the characteristics of design jobs or they may be motivated from the music, triggering responses related to the music and consequently guiding their design behaviors. Therefore, it is suggested that in design education, teachers can play some proper music to help students generate more ideas and enhance their interest in learning. In design practice, instead of listening to random music, designers are suggested to listen to music related to their design projects in that such kind of music may offer hints and help guide their idea generation. In the case where a large number of ideas should be worked out in a limited period of time, music of fast tempo is suggested. On the contrary, when breaking-through ideas are needed, slow-tempo music is a better choice for expectation.
英文文獻
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