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題名:桌上遊戲對幼兒繪畫創造力之影響
書刊名:International Journal of Digital Media Design
作者:謝妲珊林仁智許一珍
作者(外文):Hsieh, Ta-shanLin, Jen-chihHsu, Yi-chen
出版日期:2018
卷期:10:2
頁次:頁41-53
主題關鍵詞:桌上遊戲幼兒繪畫創造力圖形創造力測驗Board gameChildrenDrawing creativityGraphic creativity testAction research
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(2) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:2
  • 共同引用共同引用:1626
  • 點閱點閱:75
本論文旨在探討桌上遊戲對幼兒繪畫創造力之影響。研究對象為新北市公立幼兒園24名幼兒,依照幼兒興趣與發展,選擇五款桌上遊戲融入「小小探險家」主題教學。並以台北市政府教育局出版「幼兒創造力測驗」的『幼兒圖形創造力測驗』為測驗工具,分析幼兒在前、後測的流暢力、變通力、獨創力三向度分數。研究結果發現如下:一、幼兒的繪畫表現在流暢力、變通力、獨創力皆達到顯著效果,尤以流暢力與獨創力最為顯著。二、從幼兒熟悉的環境帶入課程,增加生活體驗、實地參訪,並練習紀錄的方式,可以增進繪畫創造力。三、桌上遊戲與現實生活相聯結,有助於提升幼兒繪畫表現的流暢力與獨創力。四、桌上遊戲融入現場教學,老師在遊戲中觀察幼兒的策略運用,能更了解個性與發展。
This study explores the influence of board game on children's drawing creativity. The subjects were 24 children in public preschool in New Taipei City in this research. According to the children's interest and development, this study introduced five kinds of Board Game in the thematic instruction of "little adventurer". As for quantification data, it referred to the "children's graphic creativity test" in the Preschool Creativity Test published by the Department of Education, and Taipei City Government adopt as a measurement tool to analyze children's Fluency, Flexibility, and Originality in pre-test and post-test. 1. Children's fluency, flexibility, and originality of drawing performance are significant, with fluency and originality significant. Qualitative analysis shows that growth in children's flexibility is lower, which is consistent with the qualitative result. 2. The curriculum is applied in a familiar environment to the children, along with life experience, field visit, and practice of record so as to strengthen drawing creativity. Board game is connected with reality. 3. Design and aesthetic creativity reinforce children's fluency and originality of drawing performance. Board Game is introduced in field instruction. 4. During the games, teachers observe children's strategies to further recognize their personality and development.
期刊論文
1.葉玉珠、李梅齡、葉玉環、林志哲、彭月茵(20060600)。「幼兒創造力測驗」之發展。測驗學刊,53(1),129-153。new window  延伸查詢new window
2.陳美惠、高淑清(20010600)。啟動幼兒創造力思考:從幼兒家庭教育做起。幼兒教育年刊,13,49-68。new window  延伸查詢new window
3.蘇岱崙(2015)。動手又動腦的遊戲式學習。親子天下,69,136-139。  延伸查詢new window
4.張益勤(2015)。8位專家嚴選百款桌遊。親子天下,69,156-157。  延伸查詢new window
5.張益勤(2015)。入門20選,簡單耐玩樂趣多。親子天下,69,158-160。  延伸查詢new window
6.張益勤(2015)。家庭30選,聚會、派對嗨翻天。親子天下,69,162-165。  延伸查詢new window
研究報告
1.教育部(2013)。教育部美感教育中長程計畫:第一期五年計畫(103年~107年)。臺北市:教育部。  延伸查詢new window
2.簡楚瑛、陳淑芳、黃譯瑩(2001)。創造力實踐歷程之研究子計劃(二)--創造力在幼兒階段特質、實踐和傳遞歷程。台北市:國立政治大學幼兒教育研究所。  延伸查詢new window
學位論文
1.陳玉花(1996)。創造性取向教學對國小兒童繪畫表現之實驗研究(碩士論文)。國立台中師範學院,台中市。  延伸查詢new window
2.林竹君(2011)。桌上遊戲美術設計之研究(碩士論文)。國立臺北教育大學。  延伸查詢new window
3.林書郁(2016)。方案取向教學對幼兒繪畫創造力之影響(碩士論文)。國立臺北教育大學,台北市。  延伸查詢new window
4.徐清山(2015)。桌遊對空間能力的影響(碩士論文)。國立高雄師範大學,高雄市。  延伸查詢new window
5.張嘉勻(2013)。不同介入方式之遊戲對幼兒創造力及問題解決能力之成效研究--以建構式教具為例(碩士論文)。國立政治大學,台北市。  延伸查詢new window
6.葉淑娟(2018)。桌上遊戲融入國小視覺藝術課程之行動研究--以「妙語說書人」桌上遊戲為例(碩士論文)。國立清華大學,新竹市。  延伸查詢new window
圖書
1.吳美姝、陳英進(2000)。兒童發展與輔導。五南圖書出版股份有限公司。  延伸查詢new window
2.Arasteh, A. R.、Arasteh, J. D.(1976)。Creativity in human development。New York:Schenkman Publishing Company, Inc.。  new window
3.董奇(1995)。兒童創造力發展心理。臺北:五南圖書出版股份有限公司。  延伸查詢new window
4.Mayer, Brian、Harris, Christopher(2010)。Libraries got game: Aligned learning through modern board games。American Library Association。  new window
5.陳雅慧(2012)。英國:創造力的學習。臺北:天下雜誌。  延伸查詢new window
6.教育部(2003)。創造力教育白皮書。教育部。  延伸查詢new window
7.毛連塭、郭有遹、陳龍安、林幸台(20000000)。創造力研究。臺北:心理。new window  延伸查詢new window
8.臺北市幼稚園教師創意教學工作坊(2007)。幼兒創造力測驗之編制。台北:台北市政府教育局。  延伸查詢new window
9.Torrance, E. P.(1970)。Creative Learning and Teaching。New York:Dodd, Mead。  new window
10.王文科、王智弘(20100000)。教育研究法。臺北市:五南。new window  延伸查詢new window
11.陳龍安(2006)。創造思考教學的理論與實際。心理。  延伸查詢new window
其他
1.(20130709)。桌遊機制介紹&桌遊分類介紹,https://zzaslai.blogspot.com/2013/07/board-game-mechanics.html。  延伸查詢new window
2.(20130801)。桌遊機制介紹&桌遊分類介紹,https://zzaslai.blogspot.com/2013/08/board-game-mechanics.html。  延伸查詢new window
圖書論文
1.Hocevar, D.、Bachelor, P.(1989)。A Taxonomy and critique of measurements used in the study of creativity。Handbook of Creativity。NY:Plenum。  new window
 
 
 
 
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