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題名:國小高年級學童電腦遊戲使用情形、參與動機及學業成就之研究--以雲林縣為例
書刊名:教育傳播與科技研究
作者:蔡佳惠王雪芳葉燉烟
作者(外文):Tsai, Chia-huiWang, Hsueh-fangYeh, Duen-yian
出版日期:2013
卷期:103
頁次:頁17-35
主題關鍵詞:電腦遊戲使用情形電腦遊戲參與動機學業成就監護人管理方式Computer game use behaviorComputer game participation motivationAcademic achievementGuardian management method
原始連結:連回原系統網址new window
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  • 被引用次數被引用次數:期刊(1) 博士論文(0) 專書(0) 專書論文(0)
  • 排除自我引用排除自我引用:1
  • 共同引用共同引用:1517
  • 點閱點閱:43
本文旨在探究不同背景變項及學業成就的雲林縣國小高年級學童電腦遊戲使用情形及參與動機之差異性。以隨機樣本進行問卷之施測,有效問卷1,155份,有效回收率89.5%。本文採用卡方百分比同質性檢定、變異數分析等統計方法進行基礎性的資料分析。主要研究發現:(1)不同性別及學業成就的學童在電腦遊戲使用情形及參與動機上具有顯著差異;(2)電腦遊戲管理方式對學童學業成就的影響會因性別不同而有顯著差異。
The purpose of this study was to explore the differences in Yunlin elementary school senior students' computer game use behavior and participation motivation in terms of academic achievement and background variables. The number of recovery questionnaires was 1,155 and the effective recovery rate was 89.5%. In view of the lack of researches for such issues in Yunlin County, the Pearson Chi-square homogeneity test and analysis of variance were used to conduct a series of basic data analyses on questionnaire data. The findings included: (a) Students who are with different gender and different academic achievement had significant differences in computer game use behavior and participation motivation; (b) The interaction of guardian management method and gender on academic achievement was significant, which means the effects of guardian management method on academic achievement would dependent on gender.
期刊論文
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會議論文
1.李德治、童惠玲、楊碧華(2008)。網路遊戲與國小高年級學童學業成就之相關研究--以彰化縣為例。第九屆電子化企業經營管理理論暨實務研討會。彰化。  延伸查詢new window
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